6killaheatz vs bellator gaming (2721 views)
01.02.12 23:15 CET
Awards | awarded to | for |
Lady Macbeth | mazZz.6khz | 26 kills |
Killing Spree | SaRo.6Khz | 3 frags without being killed |
Accountant | mazZz.6khz | 96% kills/killed ratio |
He's dead, Jim! | mazZz.6khz | 7 gibs |
...and stay dead! | mazZz.6khz | 27% gibs/kill |
Lead Poisoning | mazZz.6khz | 25 SMG kills |
Spammity spam spam! | mazZz.6khz | 2 SPAM kills |
Fragstealer | czakubot | 111 damage per frag |
Die! Damn you, Die! | saeba.6khz | 231 damage per frag |
What objective? | SaRo.6Khz | 178 XP |
Red Shirt | N!kebot | 37 deaths |
Are these pliers sharp? | KoFebot | 7 deaths without fragging |
Med Pack Whore | mazZz.6khz | 171 damage per death |
Eyes Wide Shut | mazZz.6khz | 2 team kills |
Gingerbread man | N!kebot | 16 /kills |
» View plaintext endround stats
[10:21]: | The Allies have captured the forward bunker! |
czakubot [10:16]: | get hit plz |
mazZz.6khz [9:59]: | :D |
[9:59]: | Axis Command Post constructed. Charge speed increased! |
[9:44]: | The Allies have breached the Forward Bunker Gate! |
[9:34]: | The Allies have opened up the Forward spawn rear exit! |
[8:38]: | The Allies have breached the Depot Gate! |
saeba.6khz [8:27]: | :D |
[8:05]: | Allied team has destroyed the Axis Command Post! |
[8:01]: | Allied Command Post constructed. Charge speed increased! |
[7:04]: | The Depot Fence has been constructed. |
[7:03]: | The Allies have breached the Depot's east wall! |
[6:36]: | The Crane Controls have been constructed. |
[6:10]: | The Allied Truck is in position! |
[6:03]: | The Allies have activated the crane! |
[5:50]: | The Allies have loaded the Gold Crate onto the Truck! |
mazZz.6khz [5:23]: | KKKKKEYBOARD |
[3:15]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:44 |
czakubot [Intermission]: | too late for me:( |
czakubot [Intermission]: | J cant play that:( |
mazZz.6khz [Warmup]: | SHOUTS to : kraby,SaTan,netherland guy i dont remember nick |
mazZz.6khz [Countdown]: | :D:D |
mazZz.6khz [8:38]: | wakaflocka |
[8:06]: | The Allies have captured the forward bunker! |
[8:01]: | The Axis have captured the forward bunker! |
[8:00]: | The Allies have captured the forward bunker! |
[7:59]: | The Axis have captured the forward bunker! |
[7:54]: | The Allies have captured the forward bunker! |
[7:53]: | The Axis have captured the forward bunker! |
[7:51]: | The Allies have captured the forward bunker! |
mazZz.6khz [7:48]: | LOL? |
mazZz.6khz [7:37]: | fail |
[7:11]: | The Allies have opened up the Forward spawn rear exit! |
[7:08]: | The Allies have breached the Forward Bunker Gate! |
[7:05]: | Axis Command Post constructed. Charge speed increased! |
[6:29]: | Allied team has destroyed the Axis Command Post! |
[5:57]: | Axis Command Post constructed. Charge speed increased! |
[5:11]: | Allied team has destroyed the Axis Command Post! |
[4:33]: | Allied Command Post constructed. Charge speed increased! |
[3:17]: | The Allies have breached the Depot Gate! |
[3:13]: | The Depot Fence has been constructed. |
KoFebot [2:55]: | get hit mazz u shit |
KoFebot [2:53]: | rly |
mazZz.6khz [2:35]: | THANKS:) |
mazZz.6khz [2:31]: | i know ppl like me |
[1:51]: | The Allied Truck is in position! |
[1:45]: | The Allies have breached the Depot's east wall! |
[1:40]: | The Crane Controls have been constructed. |
[1:39]: | The Allies have activated the crane! |
[1:26]: | The Allies have loaded the Gold Crate onto the Truck! |
czakubot [0:47]: | gg |
mazZz.6khz [0:45]: | GG |
N!kebot [0:02]: | get hit |
[Intermission]: | czakubot disconnected |
[Intermission]: | >>> Objective NOT reached in time (8:44) |
SaRo.6Khz [Intermission]: | gg |
mazZz.6khz [Intermission]: | gg |
mazZz.6khz [Intermission]: | wp |
[Intermission]: | saeba.6khz disconnected |
[Intermission]: | mazZz.6khz disconnected |
[Intermission]: | KoFebot disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.