Team Survive vs wiSe-guys (3525 views)

de stRay
de mental
de Kevji
pl fanatic
pl hunter
pl czaroo
pl ridji
06.02.12 15:45 CET
Awards awarded to for
Lady Macbeth wiSe hunter 58 kills
Killing Spree wiSe hunter 6 frags without being killed
Accountant wiSe hunter 176% kills/killed ratio
He's dead, Jim! wiSe hunter 16 gibs
...and stay dead! sRV.mental 37% gibs/kill
Lead Poisoning wiSe hunter 50 SMG kills
Spammity spam spam! sRV.Paintrain 5 SPAM kills
Fragstealer wiSe hunter 157 damage per frag
Die! Damn you, Die! sRV.Paintrain 273 damage per frag
What objective? wiSe hunter 296 XP
Red Shirt sRV.mental 51 deaths
Are these pliers sharp? sRV.stRay 8 deaths without fragging
Med Pack Whore wiSe hunter 237 damage per death
Eyes Wide Shut wiSe cZzZrr 1 team kills
Gingerbread man wiSe cZzZrr 12 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
sRV.Paintrain501912550500965957480360/00/120/395/126415046
sRV.mental5921230511100663927570700/01/126/423/221314845
sRV.stRay7727634446009586255622010/00/630/272/217212638
sRV.616798914522002418849206123070/01/676/2710/221614146
wiSe hunter17129658331610791886686360/04/150/234/415819763
wiSe cZzZrr65230264070112415050721370/03/022/232/416012745
wiSe biznesmen1882803742601772747091690/01/036/301/419716946
wiSe 10480612111529122620612188492420/08/0108/307/417216455
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sRV.Paintrain353451410021267199600/00/05/110/1DKDDDDDKK/DDK/KDDDD
sRV.mental5054714200017832131700/01/05/131/1KDDKDDKDDDDDKDKDDKKDD
sRV.stRay1361041511200323441507180/00/113/72/0KKKDKK/DK/KDKKDDK/KDKKKDKD
sRV.741922739500553945634880/01/123/313/2
wiSe hunter1889417950002705213000/00/115/82/1KDKKDKKKKDKKDKKKDDKKKXKDDKD
wiSe cZzZrr38725130002856147900/01/04/90/2DDDDKD/DDDKD/DDKKK
wiSe biznesmen1171102127101020731785330/00/012/61/1DKKKKKDKDKKKDDKDTDKK
wiSe 1322683429601256345394330/01/131/233/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sRV.Paintrain695891310041986184200/00/05/94/0/K/DKD/KDDDDD/KKDKKKDK
sRV.mental816291120021642174100/00/09/90/0DKDKKKDDKD/DDK/DKDKK
sRV.stRay4276614100313461450740/00/16/90/1DDDD/DDDKKDKDDK/KK/D
sRV.641962438400949745033740/00/120/274/1
wiSe hunter92421213200517851678360/00/011/61/2K/DKK/KKD/KDKDK/KK/DKDDKD
wiSe cZzZrr100731010300415291520360/01/09/60/0/KKKDK/KDK/KDKK/DDKD
wiSe biznesmen15379713000317191776180/00/07/80/2/KKDDDKD/KK/KDDKDDDD
wiSe 8219429365001250334974900/01/027/201/4
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sRV.Paintrain4552511200218061679360/00/14/81/0DKKDKDDDKDDDK//D
sRV.mental815391150011644177800/00/08/101/0DKDDKDDDKK/KDDDKKKKD
sRV.stRay58477122002125515661090/00/37/70/0KKDDK/KKKDKDDDDDD/D
sRV.6115221349005470550231450/00/419/252/0
wiSe hunter1877615841022665180800/03/012/60/0K/KKDKDKDKKDKKDKKK/DSKKK
wiSe cZzZrr1005688300489598600/01/07/30/1DK//KD/KKDKKKK/D
wiSe biznesmen1504061230011463191100/00/06/100/1KDDKDDDDKKKKD/DDDD
wiSe 1121722928101075023470500/04/025/190/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
sRV.Paintrain504761210011536196300/00/06/110/0/KKKDDDDKKDDDDKDDD
sRV.mental334351520031323192000/00/14/101/1/DKDDKDD/DDKDD/KDDKD
sRV.stRay8549671001917103900/00/14/40/1KK/KKDDDDDKKD
sRV.56139173440053776492200/00/214/251/2
wiSe hunter4668414350002033107000/01/012/31/1KDDKKKKKXKKKKKDKKK
wiSe cZzZrr332939101287010871010/00/02/52/1DKDDDTK/DDK/D
wiSe biznesmen1120591210200320191619180/01/011/60/0DDKDKKKK/DK//KKDKDKKKD
wiSe 20617229228015492237761190/02/025/143/2

» View plaintext endround stats
Player Chats
sRV.mental [Warmup]: are u kiddin me :D
sRV.stRay [Warmup]: fanatic wanna spec?
fanatic ^* tMoe [Warmup]: u mad?
wiSe hunter [Warmup]: why ?
[Countdown]: fanatic ^ tMoe connected
sRV.mental [Countdown]: NO SPECS
sRV.mental [Countdown]: ELSE FORFEIT
wiSe cZzZrr [Countdown]: stfu
wiSe cZzZrr [Countdown]: fucking idiot
sRV.mental [11:58]: MAD
sRV.stRay [11:57]: Rup
[11:02]: The Tank has been repaired!
[10:59]: Allied team has stolen the Tank!
[10:51]: fanatic ^ tMoe disconnected
[10:33]: Tank Barrier #1 has been constructed.
[9:53]: Tank Barrier #1 has been destroyed.
[9:51]: Allied Command Post constructed. Charge speed increased!
[9:49]: Truck Barrier #1 has been constructed.
[9:06]: The Tank has been damaged!
[8:53]: The Tank has been repaired!
[8:19]: Allied team has destroyed the Bank Doors!
[8:15]: The Tank has been damaged!
[7:37]: Allied team is escaping with the Gold Crate!
[7:35]: Truck Barrier #1 has been destroyed.
wiSe biznesmen1 [7:18]: kamp
wiSe biznesmen1 [7:16]: kurwo w repspie
[5:17]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:43
sRV.stRay [Warmup]: Rup
[6:21]: The Tank has been repaired!
[6:18]: Allied team has stolen the Tank!
[6:15]: Allied Command Post constructed. Charge speed increased!
[4:51]: Truck Barrier #1 has been constructed.
[4:26]: The Tank has been damaged!
[4:17]: The Tank has been repaired!
[4:14]: Axis team has destroyed the Allied Command Post!
[4:09]: Axis Command Post constructed. Charge speed increased!
[3:31]: Allied team has destroyed the Bank Doors!
[3:16]: The Tank has been damaged!
[3:15]: Allied team has destroyed the Axis Command Post!
[3:12]: Allied Command Post constructed. Charge speed increased!
[1:26]: Truck Barrier #1 has been destroyed.
[1:10]: Allied team is escaping with the Gold Crate!
[0:11]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:31 (original: 6:43)
sRV.stRay [Intermission]: more rambo would work i guess
sRV.mental [Warmup]: BRB
wiSe biznesmen1 [Warmup]: rup
sRV.mental [Warmup]: kurwa
sRV.mental [Warmup]: brb
sRV.mental [Warmup]: ok
sRV.stRay [Warmup]: Rup
sRV.Paintrain [Countdown]: hf
[11:37]: Allies capture the Forward Bunker!
[11:15]: Allies have secured the forward bunker.
[11:15]: Door Controls have been constructed.
[11:10]: The Loading Doors are Opening!
[11:07]: The Allies have stolen a gold crate!
[11:04]: Allies have damaged the East Wall
[11:00]: The Loading Doors are Closing!
[9:28]: The Axis have intercepted the stolen gold crate!
[9:19]: The Loading Doors are Opening!
sRV.Paintrain [9:13]: ¦D
[9:07]: The Allies have stolen a gold crate!
[8:52]: The Loading Doors are Closing!
[8:41]: The Loading Doors are Opening!
[8:24]: The Axis have intercepted the stolen gold crate!
[8:17]: The Allies have stolen a gold crate!
[7:53]: The Axis have intercepted the stolen gold crate!
[7:47]: The Allies have stolen a gold crate!
[7:35]: The Loading Doors are Closing!
[7:32]: The Allies have secured a gold crate!
[7:29]: The Allies have stolen a gold crate!
[7:20]: The Axis have intercepted the stolen gold crate!
[7:06]: The Allies have stolen a gold crate!
[6:56]: The Axis have intercepted the stolen gold crate!
[6:48]: The Allies have stolen a gold crate!
wiSe biznesmen1 [6:40]: co kurwa
wiSe biznesmen1 [6:39]: koles
wiSe biznesmen1 [6:22]: :D
[6:19]: The Loading Doors are Opening!
[6:14]: The Allies have secured a gold crate!
[6:14]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 5:45
sRV.stRay [Intermission]: bets aim0r
sRV.mental [Intermission]: DECENT WARMUP GAME FOR ME
wiSe hunter [Intermission]: 5
sRV.stRay [Warmup]: Rup
[5:00]: Allies have damaged the West Wall
[4:55]: Allies capture the Forward Bunker!
[4:26]: Door Controls have been constructed.
[4:26]: Allies have secured the forward bunker.
[4:10]: The Allies have stolen a gold crate!
[3:41]: The Axis have intercepted the stolen gold crate!
[3:24]: The Allies have stolen a gold crate!
[2:58]: The Loading Doors are Opening!
[2:53]: The Allies have secured a gold crate!
[2:44]: The Allies have stolen a gold crate!
[2:42]: The Loading Doors are Closing!
[1:56]: The Allies have stolen a gold crate!
[1:56]: The Axis have intercepted the stolen gold crate!
[1:56]: Axis have returned the objective!
[1:03]: The Axis have intercepted the stolen gold crate!
[0:43]: The Allies have stolen a gold crate!
[0:07]: The Loading Doors are Opening!
[0:04]: Allies have escaped with the Gold!
[0:04]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 5:40 (original: 5:45)
sRV.Paintrain [Intermission]: :D
sRV.stRay [Intermission]: ggz
sRV.mental [Intermission]: :DDDDDDDDDDDDDDDDDDD
[Intermission]: wiSe cZzZrr disconnected
sRV.mental [Intermission]: gg
[Intermission]: sRV.Paintrain disconnected
[Intermission]: sRV.stRay disconnected
[Intermission]: sRV.mental disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.