team massacre vs insanity (10751 views)
tornis
Jacker
Exquizit
saken
anim
Bruzl4h
Limbonic
Jacker
Exquizit
saken
anim
Bruzl4h
Limbonic
Agada
shaidzZ
slY
Helical
Api
Liad
shaidzZ
slY
Helical
Api
Liad
Premier League
Match rescheduled to TODAY, same time !
Match rescheduled to TODAY, same time !
15.08.07 20:30 CEST
Awards | awarded to | for |
Lady Macbeth | .tornis /tm/ | 67 kills |
Killing Spree | insslY Razer! | 8 frags without being killed |
Accountant | .Jacker /tm/ | 176% kills/killed ratio |
He's dead, Jim! | .tornis /tm/ | 21 gibs |
...and stay dead! | .ExquiziT /tm/ | 44% gibs/kill |
Lead Poisoning | .Jacker /tm/ | 63 SMG kills |
Spammity spam spam! | .tornis /tm/ | 43 SPAM kills |
Fragstealer | .Bruzl4hji /tm/ | 121 damage per frag |
Die! Damn you, Die! | insdestiny Razer! | 254 damage per frag |
What objective? | .animal /tm/ | 411 XP |
Red Shirt | insLiad Razer! | 69 deaths |
Are these pliers sharp? | insAgada Razer! | 12 deaths without fragging |
Med Pack Whore | .animal /tm/ | 216 damage per death |
Eyes Wide Shut | .animal /tm/ | 6 team kills |
Gingerbread man | .saKen /tm/ | 17 /kills |
» View plaintext endround stats
.saKen /tm/ [Warmup]: | go |
insdestiny Razer! [Warmup]: | shoutout to chk & marcury |
.Bruzl4hji /tm/ [Countdown]: | PIJPSLET |
insAgada Razer! [Countdown]: | hf |
.animal /tm/ [Countdown]: | kinetic smurftang captainjack dro |
[11:55]: | The Allies have captured the forward bunker! |
[11:52]: | The Axis have captured the forward bunker! |
[11:17]: | The Allies have breached the Forward Bunker Gate! |
[10:59]: | The Depot Fence has been constructed. |
[10:07]: | Allied Command Post constructed. Charge speed increased! |
[10:06]: | The Allies have opened up the Forward spawn rear exit! |
[9:11]: | The Allies have breached the Depot's east wall! |
[8:16]: | The Allies have breached the Depot Gate! |
[6:04]: | The Allied Truck is in position! |
[5:31]: | The Crane Controls have been constructed. |
[5:30]: | The Allies have activated the crane! |
[5:17]: | The Allies have loaded the Gold Crate onto the Truck! |
.Bruzl4hji /tm/ [4:11]: | xD |
[3:48]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:11 |
insdestiny Razer! [Intermission]: | my score > ;] |
.saKen /tm/ [Intermission]: | palied |
insAgada Razer! [Countdown]: | hf |
[10:27]: | Anox connected |
[9:43]: | Anox disconnected |
[9:13]: | The Allies have captured the forward bunker! |
[8:55]: | Axis Command Post constructed. Charge speed increased! |
[8:44]: | Match is PAUSED! (Axis) |
[8:44]: | Match resuming in 225 seconds! |
insdestiny Razer! [8:43]: | shoutout to deepo |
[8:44]: | Match resuming in 210 seconds! |
[8:43]: | Match resuming in 10 seconds! |
[8:43]: | Match resuming in 9 seconds! |
[8:43]: | Match resuming in 8 seconds! |
[8:43]: | Match resuming in 7 seconds! |
[8:43]: | Match resuming in 6 seconds! |
[8:43]: | Match resuming in 5 seconds! |
[8:43]: | Match resuming in 4 seconds! |
[8:43]: | Match resuming in 3 seconds! |
[8:43]: | Match resuming in 2 seconds! |
[8:43]: | Match resuming in 1 seconds! |
[8:43]: | FIGHT! |
[8:33]: | The Allies have breached the Forward Bunker Gate! |
[8:27]: | Allied team has destroyed the Axis Command Post! |
[8:19]: | Allied Command Post constructed. Charge speed increased! |
[8:19]: | The Allies have opened up the Forward spawn rear exit! |
[7:25]: | The Allies have breached the Depot Gate! |
[7:19]: | The Depot Fence has been constructed. |
[7:07]: | The Allies have breached the Depot's east wall! |
[6:39]: | The Allied Truck is in position! |
[6:26]: | The Allies have breached the Depot's west wall! |
[6:19]: | The Crane Controls have been constructed. |
[6:18]: | The Allies have activated the crane! |
[6:05]: | The Allies have loaded the Gold Crate onto the Truck! |
.Bruzl4hji /tm/ [5:01]: | gG |
[5:00]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:10 (original: 11:11) |
.saKen /tm/ [Intermission]: | wp |
insHelical Razer! [Intermission]: | gg |
[Intermission]: | insdestiny Razer! disconnected |
insHelical Razer! [Warmup]: | brb |
.saKen /tm/ [Warmup]: | rup |
[14:48]: | Allies have built the Oasis Water Pump! |
[14:39]: | Allied Command Post constructed. Charge speed increased! |
[14:29]: | Allies capture the Old City! |
[14:23]: | Axis reclaim the Old City! |
[14:01]: | Allies capture the Old City! |
[13:37]: | Allies have repaired both Water Pumps! |
[13:37]: | Allies have built the Old City Water Pump! |
[13:14]: | Allies have breached the Old City wall |
[9:20]: | Allied team has destroyed the South Anti-Tank Gun! |
[6:30]: | Allies have destroyed both Anti-Tank Guns! |
[6:30]: | Allies have destroyed the North Anti-Tank Gun! |
[Intermission]: | >>> Clock set to: 8:29 |
.Bruzl4hji /tm/ [Intermission]: | gG |
[8:13]: | Allied Command Post constructed. Charge speed increased! |
[7:19]: | Allies capture the Old City! |
[7:18]: | Axis reclaim the Old City! |
[1:48]: | Allies capture the Old City! |
[1:33]: | Axis reclaim the Old City! |
insdestiny Razer! [0:56]: | lol |
[Intermission]: | >>> Objective NOT reached in time (8:29) |
insAgada Razer! [Intermission]: | wgg |
insAgada Razer! [Intermission]: | wp |
[Intermission]: | insLiad Razer! disconnected |
.saKen /tm/ [Intermission]: | cu |
[Intermission]: | insshaid'zZ Razer! disconnected |
.Bruzl4hji /tm/ [Intermission]: | gG |
[Intermission]: | insHelical Razer! disconnected |
[Intermission]: | .Bruzl4hji /tm/ disconnected |
[Intermission]: | insAgada Razer! disconnected |
.ExquiziT /tm/ [Intermission]: | gg |
[Intermission]: | insslY Razer! disconnected |
[Intermission]: | .ExquiziT /tm/ disconnected |
[Intermission]: | insApi Razer! disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.