priests+ vs bacardi team (3523 views)
19.02.12 23:15 CET
Awards | awarded to | for |
Lady Macbeth | MASS-DNM-promeni | 40 kills |
Killing Spree | MASS-DNM-promeni | 6 frags without being killed |
Accountant | JORDAN-syberiA #23 | 137% kills/killed ratio |
He's dead, Jim! | priestSQUAAAAAZi+ | 12 gibs |
...and stay dead! | priestSQUAAAAAZi+ | 92% gibs/kill |
Lead Poisoning | JORDAN-syberiA #23 | 32 SMG kills |
Spammity spam spam! | MASS-DNM-promeni | 5 SPAM kills |
Fragstealer | MASS-DNM-promeni | 174 damage per frag |
Die! Damn you, Die! | priestsnjih | 356 damage per frag |
What objective? | MASS-DNM-promeni | 268 XP |
Red Shirt | priestsnjih | 54 deaths |
Are these pliers sharp? | priestSQUAAAAAZi+ | 8 deaths without fragging |
Med Pack Whore | MASS-DNM-promeni | 202 damage per death |
Eyes Wide Shut | priestsnjih | 2 team kills |
Gingerbread man | JORDAN-syberiA #23 | 14 /kills |
» View plaintext endround stats
[8:20]: | Allies capture the factory district! |
[7:54]: | Axis Command Post constructed. Charge speed increased! |
[7:34]: | The side gate has been built! |
[7:11]: | Allies have destroyed the Main Gate! |
[6:34]: | Match is PAUSED! (Axis) |
[6:34]: | Match resuming in 225 seconds! |
[6:34]: | Match resuming in 10 seconds! |
[6:34]: | Match resuming in 9 seconds! |
[6:34]: | Match resuming in 8 seconds! |
[6:34]: | Match resuming in 7 seconds! |
[6:34]: | Match resuming in 6 seconds! |
[6:34]: | Match resuming in 5 seconds! |
[6:34]: | Match resuming in 4 seconds! |
[6:34]: | Match resuming in 3 seconds! |
[6:34]: | Match resuming in 2 seconds! |
[6:34]: | Match resuming in 1 seconds! |
[6:34]: | FIGHT! |
[6:05]: | Allies have destroyed the Bunker Controls! |
[6:05]: | Allies have destroyed the Bunker Controls! |
[6:05]: | Allies have destroyed the Bunker Controls! |
[6:05]: | Allies have destroyed the Bunker Controls! |
[6:05]: | Allies have destroyed the Bunker Controls! |
[6:05]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 3:55 |
priestSQUAAAAAZi+ [Intermission]: | nice map :s |
[1:32]: | Allies capture the factory district! |
[0:46]: | Axis recapture the factory district! |
priestvj7o [0:01]: | spectators go watch another match |
[Intermission]: | >>> Objective NOT reached in time (3:55) |
priestvj7o [Intermission]: | this is senseless |
priestvj7o [Warmup]: | just a gift from me to promen about points xD |
[6:48]: | The Allies have captured the forward bunker! |
priestSQUAAAAAZi+ [6:32]: | :s |
[6:28]: | Axis Command Post constructed. Charge speed increased! |
[5:59]: | The Allies have opened up the Forward spawn rear exit! |
[5:52]: | The Allies have breached the Forward Bunker Gate! |
[4:39]: | Allied team has destroyed the Axis Command Post! |
[4:34]: | Allied Command Post constructed. Charge speed increased! |
MASS-DNM-promeni [4:15]: | in cp |
[3:22]: | The Allies have breached the Depot Gate! |
[3:13]: | The Allies have breached the Depot's east wall! |
[1:59]: | Match is PAUSED! (Allies) |
adidas///Arnold [1:58]: | cmon |
[1:59]: | Match resuming in 225 seconds! |
priestvj7o [1:59]: | ts crashe |
priestvj7o [1:58]: | d |
[1:59]: | Match resuming in 210 seconds! |
[1:59]: | Match resuming in 195 seconds! |
[1:59]: | Match resuming in 10 seconds! |
[1:59]: | Match resuming in 9 seconds! |
[1:59]: | Match resuming in 8 seconds! |
[1:59]: | Match resuming in 7 seconds! |
[1:59]: | Match resuming in 6 seconds! |
[1:59]: | Match resuming in 5 seconds! |
[1:59]: | Match resuming in 4 seconds! |
[1:59]: | Match resuming in 3 seconds! |
[1:59]: | Match resuming in 2 seconds! |
[1:59]: | Match resuming in 1 seconds! |
[1:59]: | FIGHT! |
MASS-DNM-promeni [1:26]: | [23:46:19] <kARMA_of_jihadn> vs the rebooting champions who get a looooot of skillboost? |
[Intermission]: | >>> Clock set to: 12:00 |
priestvj7o [Intermission]: | 3-0 guys |
priestvj7o [Intermission]: | cya tnx for ownage :D |
priestvj7o [Intermission]: | expected |
[Intermission]: | priestSQUAAAAAZi+ disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.