eXecutors vs team stAtic (2992 views)
Tohaj
hcke
m1tja
hcke
m1tja
mAssiv
sH0ckzs
Asgeir
sH0ckzs
Asgeir
28.02.12 20:15 CET
Awards | awarded to | for |
Lady Macbeth | EXE hcke:o | 57 kills |
Killing Spree | mAAAAAAss1v [sMx] | 5 frags without being killed |
Accountant | EXE hcke:o | 104% kills/killed ratio |
He's dead, Jim! | sapphire.[sMx] | 8 gibs |
...and stay dead! | sapphire.[sMx] | 24% gibs/kill |
Lead Poisoning | EXE hcke:o | 48 SMG kills |
Spammity spam spam! | EXE tohaj | 7 SPAM kills |
Fragstealer | sapphire.[sMx] | 138 damage per frag |
Die! Damn you, Die! | Asgeir.[sMx] | 247 damage per frag |
What objective? | EXE hcke:o | 311 XP |
Red Shirt | mAAAAAAss1v [sMx] | 65 deaths |
Are these pliers sharp? | mAAAAAAss1v [sMx] | 12 deaths without fragging |
Med Pack Whore | EXE m1tja | 163 damage per death |
Eyes Wide Shut | EXE tohaj | 1 team kills |
Gingerbread man | EXE tohaj | 23 /kills |
» View plaintext endround stats
sapphire.[sMx] [Warmup]: | try hard face on |
EXE m1tja [Warmup]: | NP |
sapphire.[sMx] [Warmup]: | leGO |
[8:58]: | The Allies have breached the Forward Bunker Gate! |
[8:49]: | Axis Command Post constructed. Charge speed increased! |
[8:15]: | The Allies have opened up the Forward spawn rear exit! |
[7:10]: | Allied team has destroyed the Axis Command Post! |
[7:05]: | Allied Command Post constructed. Charge speed increased! |
[7:01]: | The Allies have breached the Depot Gate! |
[6:56]: | The Depot Fence has been constructed. |
[6:02]: | The Allies have breached the Depot's east wall! |
[5:59]: | The Crane Controls have been constructed. |
[5:53]: | The Allied Truck is in position! |
[5:52]: | The Allies have activated the crane! |
[5:39]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:00]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:59 |
EXE hcke:o [Intermission]: | gg wp |
[6:33]: | The Allies have breached the Forward Bunker Gate! |
[5:40]: | Axis Command Post constructed. Charge speed increased! |
[5:11]: | The Depot Fence has been constructed. |
[5:07]: | The Allies have opened up the Forward spawn rear exit! |
[4:52]: | Allied team has destroyed the Axis Command Post! |
[4:48]: | Allied Command Post constructed. Charge speed increased! |
[3:56]: | The Allies have breached the Depot Gate! |
[3:31]: | The Allies have breached the Depot's east wall! |
[2:02]: | The Allied Truck is in position! |
[2:00]: | Match is PAUSED! (Allies) |
[1:59]: | Match resuming in 10 seconds! |
EXE hcke:o [1:59]: | ? |
[1:59]: | Match resuming in 9 seconds! |
[1:59]: | Match resuming in 8 seconds! |
[1:59]: | Match resuming in 7 seconds! |
[1:59]: | Match resuming in 6 seconds! |
[1:59]: | Match resuming in 5 seconds! |
[1:59]: | Match resuming in 4 seconds! |
[1:59]: | Match resuming in 3 seconds! |
[1:59]: | Match resuming in 2 seconds! |
[1:59]: | Match resuming in 1 seconds! |
[1:59]: | FIGHT! |
[1:28]: | The Crane Controls have been constructed. |
[1:27]: | The Allies have activated the crane! |
[1:14]: | The Allies have loaded the Gold Crate onto the Truck! |
Asgeir.[sMx] [0:47]: | gg wp |
[Intermission]: | >>> Objective NOT reached in time (8:59) |
EXE m1tja [Intermission]: | ¸gg |
EXE hcke:o [Intermission]: | gg wp |
[5:24]: | The Doors are opening!! |
[5:18]: | Main blast door opening! |
[5:10]: | Allied Command Post constructed. Charge speed increased! |
[5:10]: | Allied Command Post spawn active! |
mAAAAAAss1v [sMx] [3:26]: | gtfo srsly |
Asgeir.[sMx] [1:09]: | :DDD |
Asgeir.[sMx] [1:05]: | HEHE |
Asgeir.[sMx] [0:58]: | its just a game right |
mAAAAAAss1v [sMx] [0:29]: | gg wp |
[0:28]: | mAAAAAAss1v [sMx] disconnected |
Asgeir.[sMx] [0:24]: | HASHA |
Asgeir.[sMx] [0:20]: | HOHOH |
EXE m1tja [0:20]: | lol? |
Asgeir.[sMx] [0:15]: | HE MAD |
Asgeir.[sMx] [0:13]: | CUS BAD |
sapphire.[sMx] [0:12]: | np |
EXE m1tja [0:08]: | is he coming back? |
sapphire.[sMx] [0:08]: | wp |
[0:06]: | sapphire.[sMx] disconnected |
EXE m1tja [0:00]: | 4:0? |
Asgeir.[sMx] [0:00]: | Im gonna finish |
[Intermission]: | >>> Clock set to: 10:00 |
Asgeir.[sMx] [Intermission]: | dont go |
EXE tohaj [Intermission]: | lol |
Asgeir.[sMx] [Intermission]: | or just go |
Asgeir.[sMx] [Intermission]: | no |
EXE m1tja [Intermission]: | what now.. |
Asgeir.[sMx] [Intermission]: | u finish |
EXE hcke:o [Warmup]: | XD |
Asgeir.[sMx] [Warmup]: | or i win |
EXE m1tja [Warmup]: | ok |
EXE tohaj [Warmup]: | ofc you do :D |
EXE hcke:o [Warmup]: | laber nich |
EXE hcke:o [Warmup]: | t |
Asgeir.[sMx] [Warmup]: | pussies finish every match |
Asgeir.[sMx] [Warmup]: | rup |
EXE m1tja [Countdown]: | xD |
Asgeir.[sMx] [9:23]: | almost got you |
EXE m1tja [9:21]: | :-D |
Asgeir.[sMx] [9:17]: | :-D |
[9:08]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 0:51 (original: 10:00) |
EXE hcke:o [Intermission]: | phew |
Asgeir.[sMx] [Intermission]: | thnx for war |
[Intermission]: | Asgeir.[sMx] disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.