Keyboard Warriors vs bacardi team (4890 views)
02.03.12 16:30 CET
Awards | awarded to | for |
Lady Macbeth | b@_@rdi feres | 57 kills |
Killing Spree | b@_@rdi^W wassabi | 6 frags without being killed |
Accountant | b@_@rdi feres | 100% kills/killed ratio |
He's dead, Jim! | b@_@rdi feres | 6 gibs |
...and stay dead! | keyboard.xPERiA | 12% gibs/kill |
Lead Poisoning | b@_@rdi feres | 47 SMG kills |
Spammity spam spam! | b@_@rdi feres | 4 SPAM kills |
Fragstealer | b@_@rdi feres | 187 damage per frag |
Die! Damn you, Die! | keyboard.xPERiA | 303 damage per frag |
What objective? | b@_@rdi^W wassabi | 336 XP |
Red Shirt | keyboard.miSe | 74 deaths |
Are these pliers sharp? | keyboard.miSe | 14 deaths without fragging |
Med Pack Whore | b@_@rdi^W wassabi | 142 damage per death |
Eyes Wide Shut | b@_@rdi feres | 1 team kills |
Gingerbread man | b@_@rdi feres | 27 /kills |
» View plaintext endround stats
keyboard.xPERiA [Countdown]: | gl hf |
b@_@rdi feres [Countdown]: | hf |
b@_@rdi^W wassabi [Countdown]: | hd |
b@_@rdi^W wassabi [9:58]: | (: |
b@_@rdi^W wassabi [2:24]: | (: |
b@_@rdi^W wassabi [2:24]: | (: |
[2:16]: | Allies capture the factory district! |
[1:36]: | Allies have destroyed the Main Gate! |
[Intermission]: | >>> Clock set to: 10:00 |
b@_@rdi^W wassabi [Intermission]: | XD |
[8:13]: | Allies capture the factory district! |
keyboard.xPERiA [8:04]: | side in 2on2? |
[7:53]: | The side gate has been built! |
b@_@rdi feres [7:48]: | dunno :D |
[7:35]: | Allies have destroyed the Main Gate! |
keyboard.xPERiA [3:04]: | rofl |
keyboard.xPERiA [3:04]: | :D |
[2:30]: | Allies have destroyed the Bunker Controls! |
[2:30]: | Allies have destroyed the Bunker Controls! |
[2:30]: | Allies have destroyed the Bunker Controls! |
[2:30]: | Allies have destroyed the Bunker Controls! |
[2:30]: | Allies have destroyed the Bunker Controls! |
[2:30]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 7:30 (original: 10:00) |
b@_@rdi feres [Intermission]: | gg |
b@_@rdi feres [Countdown]: | hf |
[10:16]: | The Allies have captured the forward bunker! |
[10:12]: | The Axis have captured the forward bunker! |
[10:11]: | The Allies have captured the forward bunker! |
[8:53]: | The Allies have breached the Forward Bunker Gate! |
[8:33]: | The Allies have opened up the Forward spawn rear exit! |
[7:10]: | Allied Command Post constructed. Charge speed increased! |
[7:06]: | The Allies have breached the Depot Gate! |
[5:55]: | The Allies have breached the Depot's east wall! |
[5:24]: | The Allied Truck is in position! |
keyboard.xPERiA [4:54]: | youre kidding right |
[4:40]: | The Crane Controls have been constructed. |
[4:39]: | The Allies have activated the crane! |
[4:26]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:07]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:52 |
[8:28]: | The Allies have captured the forward bunker! |
[8:08]: | Axis Command Post constructed. Charge speed increased! |
[7:46]: | The Depot Fence has been constructed. |
[7:16]: | The Allies have breached the Forward Bunker Gate! |
[7:05]: | The Allies have opened up the Forward spawn rear exit! |
[5:24]: | Allied team has destroyed the Axis Command Post! |
[5:23]: | The Allies have breached the Depot Gate! |
[5:20]: | Allied Command Post constructed. Charge speed increased! |
[4:12]: | The Allies have breached the Depot's east wall! |
[1:47]: | The Allied Truck is in position! |
[1:46]: | The Crane Controls have been constructed. |
[1:45]: | The Allies have activated the crane! |
[1:32]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (8:52) |
keyboard.xPERiA [Intermission]: | we were wondering on vent howmany times u guys were busted before |
[Intermission]: | keyboard.miSe disconnected |
[Intermission]: | b@_@rdi feres disconnected |
[Intermission]: | b@_@rdi wassabi disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.