ACiD.de vs humM3Ls Academy (2981 views)
11.03.12 15:00 CET
Awards | awarded to | for |
Lady Macbeth | aCid maaary | 56 kills |
Killing Spree | aCid maaary | 4 frags without being killed |
Accountant | aCid PreZ | 96% kills/killed ratio |
He's dead, Jim! | aCid PreZ | 17 gibs |
...and stay dead! | aCid PreZ | 35% gibs/kill |
Lead Poisoning | aCid maaary | 53 SMG kills |
Spammity spam spam! | aCid PreZ | 9 SPAM kills |
Fragstealer | aCid PreZ | 177 damage per frag |
Die! Damn you, Die! | humM3L.A | 229 damage per frag |
What objective? | aCid maaary | 321 XP |
Red Shirt | stRay.A | 67 deaths |
Are these pliers sharp? | stRay.A | 11 deaths without fragging |
Med Pack Whore | humM3L.A | 166 damage per death |
Eyes Wide Shut | stRay.A | 3 team kills |
Gingerbread man | aCid maaary | 24 /kills |
» View plaintext endround stats
geiStig.A [Warmup]: | predi tag |
geiStig.A [Warmup]: | oder bb |
stRay.A [Warmup]: | :) |
humM3L.A [Warmup]: | HEJJJA HUMMELLAAA |
geiStig.A [Warmup]: | movie frags |
geiStig.A [Warmup]: | np |
aCid mAurice [Countdown]: | have fun |
geiStig.A [Countdown]: | SHOUTOUT TO BENE"PHAZOR |
[9:30]: | Phazori connected |
[9:19]: | Axis team locked from spectators by aCid mAurice |
[9:17]: | Phazori disconnected |
[6:59]: | The Doors are opening!! |
[5:43]: | Allied Command Post spawn active! |
[5:43]: | Allied Command Post constructed. Charge speed increased! |
aCid mAurice [3:39]: | gg wp |
[3:31]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 6:28 |
stRay.A [Warmup]: | Rup |
humM3L.A [Warmup]: | hf |
aCid mAurice [Countdown]: | fun |
[4:29]: | The Doors are opening!! |
[4:22]: | Allied Command Post spawn active! |
[4:22]: | Allied Command Post constructed. Charge speed increased! |
[3:30]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:58 (original: 6:28) |
humM3L.A [Intermission]: | bist mit der nade reingeflogen :D |
geiStig.A [Warmup]: | peinlich !! |
aCid mAurice [Countdown]: | have fun |
humM3L.A [Countdown]: | fun |
[9:42]: | The Allies have captured the forward bunker! |
[9:19]: | Axis Command Post constructed. Charge speed increased! |
[9:01]: | The Allies have breached the Forward Bunker Gate! |
[8:57]: | The Depot Fence has been constructed. |
[8:46]: | The Allies have opened up the Forward spawn rear exit! |
[8:10]: | Allied team has destroyed the Axis Command Post! |
[7:24]: | Allied Command Post constructed. Charge speed increased! |
[6:07]: | The Allies have breached the Depot Gate! |
[5:28]: | The Allies have breached the Depot's east wall! |
[4:51]: | The Allied Truck is in position! |
[4:31]: | The Crane Controls have been constructed. |
[4:30]: | The Allies have activated the crane! |
[4:16]: | The Allies have loaded the Gold Crate onto the Truck! |
aCid PreZ [3:26]: | 8-))) |
aCid mAurice [3:26]: | :D |
aCid mAurice [3:25]: | :D |
humM3L.A [2:12]: | wp |
[2:01]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:58 |
[9:07]: | The Allies have captured the forward bunker! |
[8:51]: | The Depot Fence has been constructed. |
[8:45]: | Axis Command Post constructed. Charge speed increased! |
[8:24]: | The Allies have breached the Forward Bunker Gate! |
[8:10]: | The Allies have opened up the Forward spawn rear exit! |
[7:53]: | Allied team has destroyed the Axis Command Post! |
[7:49]: | Allied Command Post constructed. Charge speed increased! |
[6:27]: | The Allies have breached the Depot Gate! |
[5:45]: | The Allies have breached the Depot's east wall! |
[4:40]: | The Allied Truck is in position! |
humM3L.A [1:48]: | ggz |
stRay.A [1:32]: | wp jungs |
aCid mAurice [1:07]: | gg |
[Intermission]: | stRay.A disconnected |
[Intermission]: | >>> Objective NOT reached in time (9:58) |
[Intermission]: | geiStig.A disconnected |
[Intermission]: | aCid mAurice disconnected |
[Intermission]: | aCid maaary disconnected |
[Intermission]: | aCid PreZ disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.