Coffe Time vs tequilas team (2854 views)

pl sgn
no snk
pl Tkr
pl n!ke
pl drama
pl kazaje
11.03.12 21:00 CET
Awards awarded to for
Lady Macbeth c[_] Tkr. 54 kills
Killing Spree teq#N!ke 6 frags without being killed
Accountant c|_| SgN. 92% kills/killed ratio
He's dead, Jim! c[_] Tkr. 8 gibs
...and stay dead! teq#Mlody 24% gibs/kill
Lead Poisoning teq#N!ke 50 SMG kills
Spammity spam spam! c[_] snk. 5 SPAM kills
Fragstealer c[_] snk. 148 damage per frag
Die! Damn you, Die! teq#Drama 245 damage per frag
What objective? c|_| SgN. 331 XP
Red Shirt c[_] Tkr. 63 deaths
Are these pliers sharp? c[_] snk. 8 deaths without fragging
Med Pack Whore teq#Mlody 180 damage per death
Eyes Wide Shut teq#N!ke 2 team kills
Gingerbread man c[_] Tkr. 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
c[_] Tkr.82328546383021112138305180/01/048/364/020812645
c[_] snk.5026928563001958006733180/00/123/355/320712038
c|_| SgN.92331475130218925775421180/04/043/312/219714857
S7592812917014325826270225801540/05/0114/3111/220413147
teq#N!ke893005461402171028496132010/00/150/423/119015866
teq#Drama5322730572001066528438760/00/329/401/422214848
teq#Mlody562332545600756448219580/01/122/312/722618347
teq#6776010916312023422580262703350/01/1101/316/721316357
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c[_] Tkr.8386101230022727191200/00/09/101/0DKK/KKDKDK/DDDDKKDDKDK
c[_] snk.528091710061265152700/00/08/121/0K/D/D/KD/KD/KDDDDKDKXK/KKDD
c|_| SgN.5366713001420282007260/01/07/90/0K/KKDD//KDKDDD/DTKDKD
S6323226424011260205446260/01/024/312/0
teq#N!ke75621216000427432585360/00/012/120/0KDDKDDDDKKD/KDK/KK//DKDKKDKD
teq#Drama1336212920031548150200/00/012/60/0KDKKDKD/KKKK/K/KDDDKK
teq#Mlody544661130031155193300/00/16/50/2D/KDKD/DK/KKDDDKD
teq#8717030365001054466020360/00/130/230/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c[_] Tkr.8174131603052886218800/00/011/82/0/DSKDDK/K/KKDKD/KKDKDK/DSKKSK
c[_] snk.6263101610041828196800/00/08/122/1KKKDDK/KKD/DD/DDDKXDK/KKDDD
c|_| SgN.15094128201422191398100/02/010/41/0K/KKKK/DKDDK//TKKKKKD
S9823135403311369335554100/02/029/245/1
teq#N!ke7857111410032242257800/00/011/100/1DKK/KDK/KDDDDK/KDKDKKDDDK
teq#Drama335461800051812216000/00/25/91/2D//DKDDDD//KKD/DDDKDKDKD
teq#Mlody5872712200115002195580/00/07/90/2DDDDDKKKK/DKDKKDDDD
teq#561832444300955546933580/00/223/281/5
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c[_] Tkr.10011221213001137892443180/01/020/70/0DDKDK/KKKK/DKDDK/D/K/D/KK/KK/K/KK/KKDKK/KD
c[_] snk.5695916100624152354180/00/07/102/0/K/KKDKD/KD/KK/DDDDKKDDD/
c|_| SgN.127115231810093492245500/01/021/71/2DKK/K/K/KKKKD/KKDKKDKDKKDKK/DKKKKK/K/DD//
S9432253555002696967252360/02/048/243/2
teq#N!ke69971826202834323424710/00/115/172/0KKK/DDTDDDKDK/KD/K/DKKKD///DDKDDKKDKKDKDK/TKDD
teq#Drama2558624000122813646760/00/16/210/2KD/DDDDDDKDDDDDKKDDDDKDDDDDDXDK
teq#Mlody387751310011539262600/00/04/111/2DDXDDDDKDKKDD/DKDDK
teq#44232296330210725296961470/00/225/493/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
c[_] Tkr.7156101420031811176200/00/08/111/0K/D/KDK/DDKDKDKDKDDKDDKK
c[_] snk.03107000329288400/00/10/10/2/DDDD//
c|_| SgN.4156512000115181682820/00/05/110/0KK/KDDKDDDDDDDKDD
S371431533200736214328820/00/113/231/2
teq#N!ke26084135100218671026940/00/012/31/0DKKKK/KKKKKKDKK/KD
teq#Drama100536600011011113000/00/06/40/0DD/KDKDKKKKD
teq#Mlody77387900021450146500/01/05/61/1KDKDDKKD//KDKDKD
teq#1461752620100543283621940/01/023/132/1

» View plaintext endround stats
Player Chats
c[_] snk. [Warmup]: reboot
teq#N!ke [Warmup]: rup
c[_] Tkr. [Warmup]: Can we start ?
c|_| SgN. [Warmup]: <o/ Ready
[11:11]: The Allies have captured the forward bunker!
[10:28]: The Allies have opened up the Forward spawn rear exit!
[10:26]: The Allies have breached the Forward Bunker Gate!
[10:25]: Axis Command Post constructed. Charge speed increased!
[9:30]: Allied team has destroyed the Axis Command Post!
[9:26]: Allied Command Post constructed. Charge speed increased!
[8:31]: The Allies have breached the Depot Gate!
[8:30]: The Depot Fence has been constructed.
[7:58]: The Allies have breached the Depot's east wall!
[6:18]: The Allied Truck is in position!
[5:53]: The Crane Controls have been constructed.
[5:52]: The Allies have activated the crane!
[5:39]: The Allies have loaded the Gold Crate onto the Truck!
[4:28]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:31
c|_| SgN. [Warmup]: <o/ Ready
c[_] Tkr. [Warmup]: Can we start ?
teq#Mlody [6:41]: lul
[4:11]: The Allies have captured the forward bunker!
[3:53]: Axis Command Post constructed. Charge speed increased!
[3:19]: The Allies have breached the Forward Bunker Gate!
[3:02]: The Allies have opened up the Forward spawn rear exit!
[2:07]: The Allies have breached the Depot Gate!
[2:00]: Allied team has destroyed the Axis Command Post!
[1:57]: The Depot Fence has been constructed.
[1:15]: Allied Command Post constructed. Charge speed increased!
[Intermission]: >>> Objective NOT reached in time (7:31)
teq#N!ke [Warmup]: RUP
c[_] Tkr. [Warmup]: Can we start ?
c|_| SgN. [Countdown]: Shoutout for Meg. <3
c|_| SgN. [Countdown]: Shoutout for Meg. <3
[11:26]: Allies capture the Forward Bunker!
[11:23]: Axis reclaim the Forward Bunker!
[11:11]: Allies have damaged the East Wall
[11:04]: Allies capture the Forward Bunker!
[9:04]: Axis reclaim the Forward Bunker!
[8:43]: Allies capture the Forward Bunker!
[8:40]: Axis reclaim the Forward Bunker!
[8:39]: Allies capture the Forward Bunker!
[7:08]: Match is PAUSED! (Axis)
teq#Drama [7:08]: xd
teq#Mlody [7:08]: wow
teq#Mlody [7:08]: :D
[7:08]: Match resuming in 225 seconds!
[7:08]: Match resuming in 10 seconds!
[7:08]: Match resuming in 9 seconds!
[7:08]: Match resuming in 8 seconds!
[7:08]: Match resuming in 7 seconds!
[7:08]: Match resuming in 6 seconds!
[7:08]: Match resuming in 5 seconds!
[7:08]: Match resuming in 4 seconds!
[7:08]: Match resuming in 3 seconds!
[7:08]: Match resuming in 2 seconds!
[7:08]: Match resuming in 1 seconds!
[7:08]: FIGHT!
[6:44]: Axis reclaim the Forward Bunker!
teq#N!ke [6:41]: ZERO HIT
c[_] Tkr. [6:22]: a moze tak zero aim ?
[5:58]: Allies have secured the forward bunker.
[5:58]: Door Controls have been constructed.
[5:36]: The Allies have stolen a gold crate!
[5:10]: The Loading Doors are Opening!
[5:05]: The Axis have intercepted the stolen gold crate!
[4:57]: The Allies have stolen a gold crate!
[4:53]: The Loading Doors are Closing!
teq#N!ke [4:07]: kurwa gdzie glowa
c[_] Tkr. [3:59]: w dupie szuka
c[_] Tkr. [3:59]: j
[2:09]: The Loading Doors are Opening!
[2:06]: The Axis have intercepted the stolen gold crate!
[1:56]: The Allies have stolen a gold crate!
[1:47]: The Loading Doors are Closing!
[1:35]: The Axis have intercepted the stolen gold crate!
[1:14]: The Allies have stolen a gold crate!
[0:09]: The Loading Doors are Opening!
[Intermission]: >>> Clock set to: 12:00
c|_| SgN. [Warmup]: <o/ Ready
teq#Drama [Warmup]: Arek to pedal niech caly swiat o tym wie!
c[_] snk. [Countdown]: xD
teq#Mlody [Countdown]: :D
c|_| SgN. [Countdown]: Shoutout for Meg. <3
[11:35]: Allies capture the Forward Bunker!
[11:14]: Allies have damaged the East Wall
[10:34]: Allies have secured the forward bunker.
[10:34]: Door Controls have been constructed.
[10:25]: The Allies have stolen a gold crate!
[7:42]: The Loading Doors are Opening!
[7:36]: The Allies have secured a gold crate!
[7:26]: The Allies have stolen a gold crate!
[7:20]: The Loading Doors are Closing!
[7:13]: The Loading Doors are Opening!
[7:08]: Allies have escaped with the Gold!
[7:08]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 4:51 (original: 12:00)
c|_| SgN. [Intermission]: wp ggs
c[_] snk. [Intermission]: wp
teq#Mlody [Intermission]: gg
teq#Drama [Intermission]: wp
teq#Mlody [Warmup]: :[

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.