eXecutors vs United Forces2 (3081 views)
19.03.12 18:30 CET
Awards | awarded to | for |
Lady Macbeth | vYNEXEdEM | 23 kills |
Killing Spree | tohEXEaj | 5 frags without being killed |
Accountant | tohEXEaj | 117% kills/killed ratio |
He's dead, Jim! | vYNEXEdEM | 5 gibs |
...and stay dead! | ^puF'Head #2 | 31% gibs/kill |
Lead Poisoning | vYNEXEdEM | 22 SMG kills |
Spammity spam spam! | tohEXEaj | 2 SPAM kills |
Fragstealer | vYNEXEdEM | 151 damage per frag |
Die! Damn you, Die! | ^puF DexteR^#2 | 255 damage per frag |
What objective? | vYNEXEdEM | 145 XP |
Red Shirt | ^puF'Head #2 | 29 deaths |
Are these pliers sharp? | ^puF'Head #2 | 6 deaths without fragging |
Med Pack Whore | tohEXEaj | 180 damage per death |
Gingerbread man | ^puF DexteR^#2 | 7 /kills |
» View plaintext endround stats
tohEXEaj [Warmup]: | ready? |
^puF DexteR^#2 [Warmup]: | HF AND GL! |
^puF DexteR^#2 [Warmup]: | Ready! |
[11:35]: | Axis have captured the Forward Bunker! |
[11:32]: | Allies have reclaimed the Forward Bunker! |
tohEXEaj [11:30]: | xD |
[11:19]: | Axis have captured the Forward Bunker! |
[11:04]: | The Axis have blown the Main Entrance! |
[7:34]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 4:25 |
^puF DexteR^#2 [Warmup]: | Ready! |
^puF'Head #2 [Warmup]: | »RuP |
[2:56]: | Axis have captured the Forward Bunker! |
vYNEXEdEM [2:35]: | <23:28:09> Chok3holD : idk how to type on irc lol |
[1:45]: | Allies have reclaimed the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (4:25) |
^puF DexteR^#2 [Warmup]: | Ready! |
[11:37]: | Allies capture the Forward Bunker! |
[10:19]: | Allies have secured the forward bunker. |
[10:19]: | Door Controls have been constructed. |
[10:17]: | The Loading Doors are Opening! |
[10:15]: | The Allies have stolen a gold crate! |
[10:00]: | The Allies have secured a gold crate! |
[9:54]: | The Loading Doors are Closing! |
[9:49]: | The Allies have stolen a gold crate! |
[9:05]: | The Axis have intercepted the stolen gold crate! |
[9:05]: | The Allies have stolen a gold crate! |
[9:01]: | The Loading Doors are Opening! |
[8:40]: | Allies have escaped with the Gold! |
[8:40]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 3:19 |
^puF DexteR^#2 [Warmup]: | Ready! |
^puF'Head #2 [Warmup]: | »RuP |
[2:35]: | Allies have damaged the West Wall |
[2:27]: | Match is PAUSED! (Allies) |
^puF DexteR^#2 [2:27]: | soz |
tohEXEaj [2:27]: | SUP? |
[2:27]: | Match resuming in 225 seconds! |
^puF DexteR^#2 [2:27]: | somebody at the door said |
^puF DexteR^#2 [2:27]: | :DDDDD |
[2:26]: | Match resuming in 10 seconds! |
[2:26]: | Match resuming in 9 seconds! |
[2:26]: | Match resuming in 8 seconds! |
[2:26]: | Match resuming in 7 seconds! |
[2:26]: | Match resuming in 6 seconds! |
[2:26]: | Match resuming in 5 seconds! |
[2:26]: | Match resuming in 4 seconds! |
[2:26]: | Match resuming in 3 seconds! |
[2:26]: | Match resuming in 2 seconds! |
[2:26]: | Match resuming in 1 seconds! |
[2:26]: | FIGHT! |
[2:20]: | Allies capture the Forward Bunker! |
[1:59]: | Allies have secured the forward bunker. |
[1:59]: | Door Controls have been constructed. |
[1:49]: | The Allies have stolen a gold crate! |
[1:05]: | The Axis have intercepted the stolen gold crate! |
[1:05]: | Axis have returned the objective! |
[0:58]: | The Allies have stolen a gold crate! |
[0:17]: | The Loading Doors are Opening! |
[0:14]: | The Allies have secured a gold crate! |
[0:09]: | The Allies have stolen a gold crate! |
[Intermission]: | >>> Objective NOT reached in time (3:19) |
tohEXEaj [Intermission]: | ¸GG¸ |
vYNEXEdEM [Intermission]: | gg wp |
[Intermission]: | tohEXEaj disconnected |
^puF DexteR^#2 [Intermission]: | yep |
^puF DexteR^#2 [Intermission]: | :) |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.