Juurviljad vs Squad ee (4600 views)
Elliot
synce
MCLEOd
synce
MCLEOd
mant
freeze
jyrkz
freeze
jyrkz
26.03.12 19:00 CEST
Awards | awarded to | for |
Lady Macbeth | MCLd | 61 kills |
Killing Spree | SNC | 6 frags without being killed |
Accountant | MCLd | 97% kills/killed ratio |
He's dead, Jim! | MCLd | 16 gibs |
...and stay dead! | frEeze // Squad | 26% gibs/kill |
Lead Poisoning | MCLd | 55 SMG kills |
Spammity spam spam! | mant // Squad | 10 SPAM kills |
Fragstealer | MCLd | 184 damage per frag |
Die! Damn you, Die! | SNC | 278 damage per frag |
What objective? | mant // Squad | 406 XP |
Red Shirt | SNC | 73 deaths |
Are these pliers sharp? | JyrkZ // Squad | 7 deaths without fragging |
Med Pack Whore | MCLd | 167 damage per death |
Eyes Wide Shut | SNC | 2 team kills |
Gingerbread man | frEeze // Squad | 29 /kills |
» View plaintext endround stats
subbi // Squad [Warmup]: | kartez, if i put ESL tag, can i be ref also ? |
ESL|Kartez [Warmup]: | ye, thats an advantage |
ESL|Kartez [Warmup]: | who took this map btw |
mant // Squad [Warmup]: | we |
mant // Squad [Countdown]: | gl hf |
subbi // Squad [Countdown]: | poisid, rekordige kindlalt |
MCLd [Countdown]: | shoutout to k0lzar my m8 |
[10:14]: | The Tank has been repaired! |
[10:11]: | Allied team has stolen the Tank! |
[9:47]: | Allied Command Post constructed. Charge speed increased! |
[9:40]: | Truck Barrier #1 has been constructed. |
[8:50]: | Allied team has destroyed the Bank Doors! |
[8:01]: | The Tank has been damaged! |
[7:46]: | Truck Barrier #1 has been destroyed. |
[6:54]: | Match is PAUSED! (Axis) |
[6:54]: | Match resuming in 225 seconds! |
[6:54]: | Match resuming in 10 seconds! |
[6:54]: | Match resuming in 9 seconds! |
[6:54]: | Match resuming in 8 seconds! |
[6:54]: | Match resuming in 7 seconds! |
[6:54]: | Match resuming in 6 seconds! |
[6:54]: | Match resuming in 5 seconds! |
[6:54]: | Match resuming in 4 seconds! |
subbi // Squad [6:54]: | starting guys |
[6:54]: | Match resuming in 3 seconds! |
[6:54]: | Match resuming in 2 seconds! |
[6:54]: | Match resuming in 1 seconds! |
[6:54]: | FIGHT! |
[6:51]: | Truck Barrier #1 has been constructed. |
[5:26]: | Truck Barrier #1 has been destroyed. |
[5:01]: | Allied team is escaping with the Gold Crate! |
MCLd [3:02]: | gg |
[2:43]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:16 |
[8:18]: | Allied Command Post constructed. Charge speed increased! |
[7:52]: | The Tank has been repaired! |
[7:49]: | Allied team has stolen the Tank! |
[7:05]: | Truck Barrier #1 has been constructed. |
[6:30]: | The Tank has been damaged! |
[5:42]: | Axis team has destroyed the Allied Command Post! |
[5:37]: | The Tank has been repaired! |
[5:18]: | Allied team has destroyed the Bank Doors! |
[5:14]: | The Tank has been damaged! |
[5:07]: | Allied Command Post constructed. Charge speed increased! |
[3:35]: | Truck Barrier #1 has been destroyed. |
[2:02]: | Axis team has destroyed the Allied Command Post! |
MCLd [1:06]: | wp |
subbi // Squad [1:05]: | gg |
[Intermission]: | >>> Objective NOT reached in time (9:16) |
MCLd [Countdown]: | sorry |
mant // Squad [Countdown]: | gl hf |
MCLd [Countdown]: | et ootasite |
MCLd [Countdown]: | shoutout to k0lzar my m8 |
[11:55]: | subbi // Squad disconnected |
[7:21]: | The Allies have captured the forward bunker! |
[6:53]: | Axis Command Post constructed. Charge speed increased! |
[6:36]: | The Allies have breached the Forward Bunker Gate! |
[6:25]: | The Allies have opened up the Forward spawn rear exit! |
[4:09]: | Allied team has destroyed the Axis Command Post! |
[3:46]: | The Depot Fence has been constructed. |
[3:38]: | Allied Command Post constructed. Charge speed increased! |
[3:35]: | The Allies have breached the Depot Gate! |
[2:40]: | The Allies have breached the Depot's east wall! |
[2:02]: | The Allied Truck is in position! |
[1:00]: | The Crane Controls have been constructed. |
[0:59]: | The Allies have activated the crane! |
[0:49]: | Axis team has destroyed the Allied Command Post! |
[0:46]: | The Allies have loaded the Gold Crate onto the Truck! |
frEeze // Squad [0:11]: | :D |
frEeze // Squad [0:11]: | :D |
frEeze // Squad [0:10]: | :D |
frEeze // Squad [0:10]: | :D |
frEeze // Squad [0:10]: | :D |
MCLd [0:02]: | gg |
[Intermission]: | >>> Clock set to: 12:00 |
mant // Squad [Intermission]: | gg |
JyrkZ // Squad [Intermission]: | gg |
frEeze // Squad [Warmup]: | 7say_team kas need olid need kuulsad eesti et staarid? |
mant // Squad [Countdown]: | (@JyrkZ) zero policy against cheaters |
MCLd [Countdown]: | :D freeze |
[11:07]: | The Allies have captured the forward bunker! |
[10:47]: | Axis Command Post constructed. Charge speed increased! |
[10:30]: | The Allies have breached the Forward Bunker Gate! |
[10:25]: | The Allies have opened up the Forward spawn rear exit! |
[9:20]: | Allied team has destroyed the Axis Command Post! |
[8:56]: | The Allies have breached the Depot Gate! |
[8:50]: | Allied Command Post constructed. Charge speed increased! |
[8:41]: | The Depot Fence has been constructed. |
[7:42]: | The Allies have breached the Depot's east wall! |
[7:03]: | The Allied Truck is in position! |
[5:56]: | The Crane Controls have been constructed. |
[5:55]: | The Allies have activated the crane! |
[5:41]: | The Allies have loaded the Gold Crate onto the Truck! |
MCLd [4:34]: | gg |
frEeze // Squad [4:32]: | täna ei pidanud isegi soojendusdressi maha võtma |
[4:06]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:53 (original: 12:00) |
MCLd [Intermission]: | miks egod |
MCLd [Intermission]: | freeze |
JyrkZ // Squad [Intermission]: | ggs |
frEeze // Squad [Intermission]: | et teil ikka hea olla oleks |
mant // Squad [Intermission]: | gg wp |
[Intermission]: | mant // Squad disconnected |
MCLd [Intermission]: | minu arust sa kyll midagi erilist endast ei kujuta |
MCLd [Intermission]: | wp |
[Intermission]: | SNC disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.