III.Musketiers vs Team Decerto (6451 views)
Mott4
Fritsie
Highway
Fritsie
Highway
saKen
joshua
SQuid
joshua
SQuid
ESL 3on3 Country Championship
Netherland Qualifiers - Semi Final
27.03.12 20:00 CEST
Awards | awarded to | for |
Lady Macbeth | III.Mott4 | 53 kills |
Killing Spree | Mouse(on. saKen SPAM | 9 frags without being killed |
Accountant | Mouse(on. SQuid | 100% kills/killed ratio |
He's dead, Jim! | Mouse(on. JOSHUA | 16 gibs |
...and stay dead! | I^SII.^PHIGHWAY | 41% gibs/kill |
Lead Poisoning | III.Mott4 | 43 SMG kills |
Spammity spam spam! | Mouse(on. JOSHUA | 10 SPAM kills |
Fragstealer | Mouse(on. saKen SPAM | 181 damage per frag |
Die! Damn you, Die! | III.fritsie | 318 damage per frag |
What objective? | Mouse(on. SQuid | 329 XP |
Red Shirt | I^SII.^PHIGHWAY | 64 deaths |
Are these pliers sharp? | III.fritsie | 14 deaths without fragging |
Med Pack Whore | Mouse(on. JOSHUA | 181 damage per death |
Eyes Wide Shut | Mouse(on. SQuid | 4 team kills |
Gingerbread man | Mouse(on. JOSHUA | 16 /kills |
» View plaintext endround stats
Mouse(on. JOSHUA [Countdown]: | hf |
I^SII.^PHIGHWAY [Countdown]: | GROETJES MISTER 101 |
[11:09]: | The Tank has been repaired! |
[11:06]: | Allied team has stolen the Tank! |
[10:56]: | Axis Command Post constructed. Charge speed increased! |
[10:36]: | Truck Barrier #1 has been constructed. |
III.Mott4 [10:03]: | :D |
[10:00]: | The Tank has been damaged! |
[9:45]: | Allied team has destroyed the Axis Command Post! |
[9:30]: | The Tank has been repaired! |
[9:19]: | Allied team has destroyed the Bank Doors! |
[9:02]: | Allied Command Post constructed. Charge speed increased! |
[8:04]: | Truck Barrier #1 has been destroyed. |
[8:01]: | The Tank has been damaged! |
[4:36]: | Allied team is escaping with the Gold Crate! |
[3:36]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:23 |
III.Mott4 [Warmup]: | flap, frats, harmen, punky, playmate |
I^SII.^PHIGHWAY [Warmup]: | same |
III.Mott4 [4:24]: | :D |
Mouse(on. saKen SPAM [4:22]: | I loll'd in rl O.O XXDDDDDDDDDDDDDDDDDDDDD |
[2:19]: | The Tank has been repaired! |
[2:16]: | Allied team has stolen the Tank! |
Mouse(on. saKen SPAM [2:03]: | durp |
Mouse(on. SQuid [1:51]: | ... |
[1:29]: | Allied Command Post constructed. Charge speed increased! |
[1:01]: | Truck Barrier #1 has been constructed. |
[0:58]: | The Tank has been damaged! |
[Intermission]: | >>> Objective NOT reached in time (8:23) |
Mouse(on. saKen SPAM [Intermission]: | gG |
I^SII.^PHIGHWAY [Intermission]: | YESH |
I^SII.^PHIGHWAY [Intermission]: | lets play decider first |
I^SII.^PHIGHWAY [Warmup]: | Zwolle is skir |
I^SII.^PHIGHWAY [Countdown]: | wel blijven leren he squid |
I^SII.^PHIGHWAY [8:41]: | >> HIGHNADE << |
I^SII.^PHIGHWAY [8:41]: | >> HIGHNADE << |
[8:37]: | The Doors are opening!! |
[8:23]: | Allied Command Post spawn active! |
[8:23]: | Allied Command Post constructed. Charge speed increased! |
III.Mott4 [5:30]: | :D |
III.Mott4 [0:34]: | :D |
I^SII.^PHIGHWAY [0:15]: | gg |
I^SII.^PHIGHWAY [0:15]: | #@)(K!LL!NGSPREEEE)(@# |
[Intermission]: | >>> Clock set to: 10:00 |
I^SII.^PHIGHWAY [Warmup]: | #@)(MULTIKILLLLL)(@# |
I^SII.^PHIGHWAY [Warmup]: | #@)(MULTIKILLLLL)(@# |
I^SII.^PHIGHWAY [Warmup]: | :DDDDDDDD! |
Mouse(on. JOSHUA [9:41]: | : D |
[8:55]: | The Doors are opening!! |
I^SII.^PHIGHWAY [7:09]: | :DDDDDDDD! |
I^SII.^PHIGHWAY [7:09]: | :DDDDDDDD! |
III.fritsie [6:07]: | wp |
III.Mott4 [6:06]: | wp |
III.fritsie [6:05]: | :) |
[6:04]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 3:55 (original: 10:00) |
III.Mott4 [Intermission]: | nc winrarz |
I^SII.^PHIGHWAY [Intermission]: | wp |
Mouse(on. saKen SPAM [Intermission]: | gg |
[Intermission]: | Mouse(on. SQuid disconnected |
[Intermission]: | Mouse(on. saKen SPAM disconnected |
[Intermission]: | III.fritsie disconnected |
[Intermission]: | III.Mott4 disconnected |
[Intermission]: | Mouse(on. JOSHUA disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.