turbot vs bacardi team (3917 views)
31.03.12 17:15 CEST
Awards | awarded to | for |
Lady Macbeth | ^TTURBOT ^WVOKKI | 51 kills |
Killing Spree | ^TTURBOT ^WVOKKI | 9 frags without being killed |
Accountant | ^TTURBOT ^WVOKKI | 98% kills/killed ratio |
He's dead, Jim! | bacardi derr1ck | 11 gibs |
...and stay dead! | bacardi derr1ck | 28% gibs/kill |
Lead Poisoning | ^TTURBOT ^WVOKKI | 47 SMG kills |
Spammity spam spam! | TURBOT Webe | 5 SPAM kills |
Fragstealer | ^TTURBOT ^WVOKKI | 195 damage per frag |
Die! Damn you, Die! | bacardi derr1ck | 269 damage per frag |
What objective? | ^TTURBOT ^WVOKKI | 348 XP |
Red Shirt | bacardi wassabi | 67 deaths |
Are these pliers sharp? | ^TTURBOT ^WVOKKI | 8 deaths without fragging |
Med Pack Whore | bacardi kaze | 182 damage per death |
Eyes Wide Shut | TURBOT Swanidius | 2 team kills |
Gingerbread man | ^TTURBOT ^WVOKKI | 18 /kills |
» View plaintext endround stats
TURBOT Swanidius [Warmup]: | rup |
bacardi kaze [Countdown]: | hf |
[8:14]: | Allies capture the factory district! |
[7:54]: | The side gate has been built! |
[7:47]: | Allies have destroyed the Main Gate! |
bacardi derr1ck [7:09]: | XD |
[3:21]: | Allies have destroyed the Bunker Controls! |
[3:21]: | Allies have destroyed the Bunker Controls! |
[3:21]: | Allies have destroyed the Bunker Controls! |
[3:21]: | Allies have destroyed the Bunker Controls! |
[3:21]: | Allies have destroyed the Bunker Controls! |
[3:21]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 6:39 |
bacardi wassabi [4:40]: | :D |
bacardi kaze [2:57]: | :) |
[1:55]: | Allies capture the factory district! |
[1:37]: | The side gate has been built! |
[1:09]: | Allies have destroyed the Main Gate! |
[Intermission]: | >>> Objective NOT reached in time (6:39) |
bacardi wassabi [Warmup]: | :D |
bacardi wassabi [Warmup]: | :D |
bacardi wassabi [Warmup]: | :D |
bacardi wassabi [Warmup]: | :D |
bacardi wassabi [Warmup]: | :D |
bacardi wassabi [Warmup]: | :D |
bacardi derr1ck [Warmup]: | xd |
bacardi wassabi [Warmup]: | hmmm |
bacardi wassabi [Warmup]: | :D |
bacardi wassabi [8:26]: | :D |
bacardi wassabi [8:26]: | :D |
bacardi wassabi [8:26]: | :D |
bacardi wassabi [8:26]: | :D |
[6:23]: | The Doors are opening!! |
[5:40]: | Allied Command Post spawn active! |
[5:40]: | Allied Command Post constructed. Charge speed increased! |
[3:10]: | Main blast door opening! |
[2:53]: | Main blast door closing! |
[2:34]: | Match is PAUSED! (Axis) |
[2:34]: | Match resuming in 225 seconds! |
[2:34]: | Match resuming in 210 seconds! |
[2:34]: | Match resuming in 195 seconds! |
[2:34]: | Match resuming in 180 seconds! |
[2:34]: | Match resuming in 165 seconds! |
[2:34]: | Match resuming in 150 seconds! |
[2:33]: | Match resuming in 10 seconds! |
[2:33]: | Match resuming in 9 seconds! |
[2:33]: | Match resuming in 8 seconds! |
[2:33]: | Match resuming in 7 seconds! |
[2:33]: | Match resuming in 6 seconds! |
[2:33]: | Match resuming in 5 seconds! |
[2:33]: | Match resuming in 4 seconds! |
[2:33]: | Match resuming in 3 seconds! |
[2:33]: | Match resuming in 2 seconds! |
[2:33]: | Match resuming in 1 seconds! |
[2:33]: | FIGHT! |
[1:30]: | Axis have returned the objective! |
TURBOT Webe [1:27]: | x) |
TURBOT Swanidius [0:49]: | :D:D:D:D |
[0:45]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 9:14 |
[8:30]: | The Doors are opening!! |
[8:23]: | Main blast door opening! |
[7:58]: | Allied Command Post spawn active! |
[7:58]: | Allied Command Post constructed. Charge speed increased! |
[2:59]: | Main blast door closing! |
[2:30]: | Main blast door opening! |
[2:22]: | Main blast door closing! |
[2:10]: | Main blast door opening! |
[2:05]: | Main blast door closing! |
[1:44]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 7:30 (original: 9:14) |
[Intermission]: | bacardi wassabi disconnected |
[Intermission]: | TURBOT Swanidius disconnected |
[Intermission]: | bacardi kaze disconnected |
[Intermission]: | bacardi derr1ck disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.