dLICIOUS GAMING * 3v3 vs undulant (2875 views)
01.04.12 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | ^Dhooo UL | 46 kills |
Killing Spree | Nukits UL | 5 frags without being killed |
Accountant | ^Dhooo UL | 112% kills/killed ratio |
He's dead, Jim! | dLi tlool_viq | 11 gibs |
...and stay dead! | dLi tlool_viq | 32% gibs/kill |
Lead Poisoning | ^Dhooo UL | 45 SMG kills |
Spammity spam spam! | dLi ruisz | 10 SPAM kills |
Fragstealer | ^Dhooo UL | 206 damage per frag |
Die! Damn you, Die! | dLi tlool_viq | 404 damage per frag |
What objective? | ^Dhooo UL | 359 XP |
Red Shirt | JUHEI UL | 62 deaths |
Are these pliers sharp? | dLi ruisz | 13 deaths without fragging |
Med Pack Whore | ^Dhooo UL | 171 damage per death |
Eyes Wide Shut | deli } MEPHii | 2 team kills |
Gingerbread man | dLi ruisz | 24 /kills |
» View plaintext endround stats
deli } MEPHii [Warmup]: | nukits u funny kiddo |
Nukits UL [Warmup]: | what? |
deli } MEPHii [Countdown]: | why u told me u were low+/med |
deli } MEPHii [Countdown]: | nerd |
deli } MEPHii [Countdown]: | fakin |
JUHEI UL [Countdown]: | ? |
[8:11]: | The Doors are opening!! |
[7:22]: | Allied Command Post constructed. Charge speed increased! |
[7:22]: | Allied Command Post spawn active! |
[7:11]: | Axis have returned the objective! |
[6:44]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:15 |
deli } MEPHii [Warmup]: | ? |
[2:28]: | The Doors are opening!! |
[2:21]: | Main blast door opening! |
[Intermission]: | >>> Objective NOT reached in time (3:15) |
[10:50]: | The Allies have captured the forward bunker! |
[10:31]: | The Depot Fence has been constructed. |
[10:23]: | Axis Command Post constructed. Charge speed increased! |
[10:05]: | The Allies have breached the Forward Bunker Gate! |
[9:54]: | The Allies have opened up the Forward spawn rear exit! |
[8:54]: | Allied team has destroyed the Axis Command Post! |
[7:52]: | Allied Command Post constructed. Charge speed increased! |
[3:50]: | The Allies have breached the Depot Gate! |
[3:23]: | The Allies have breached the Depot's east wall! |
[0:25]: | The Allied Truck is in position! |
dLi tlool_viq [0:09]: | :DDDD 2 |
[Intermission]: | >>> Clock set to: 12:00 |
deli } MEPHii [Warmup]: | gg nukits |
[9:44]: | dLi tlool_viq kicked for excess flood |
[9:41]: | dLi tlool_viq connected |
[9:39]: | Match is PAUSED! (Axis) |
JUHEI UL [9:39]: | spelock |
[9:39]: | Allies team locked from spectators by JUHEI UL |
[9:39]: | Match resuming in 10 seconds! |
[9:39]: | Match resuming in 9 seconds! |
[9:39]: | Match resuming in 8 seconds! |
[9:39]: | Match resuming in 7 seconds! |
[9:39]: | Match resuming in 6 seconds! |
deli } MEPHii [9:39]: | spelock k |
[9:39]: | Match resuming in 5 seconds! |
[9:39]: | Match resuming in 4 seconds! |
[9:39]: | Match resuming in 3 seconds! |
[9:39]: | Match resuming in 2 seconds! |
[9:39]: | Match resuming in 1 seconds! |
[9:39]: | FIGHT! |
[9:33]: | The Allies have captured the forward bunker! |
[9:23]: | The Allies have breached the Forward Bunker Gate! |
[9:18]: | Axis Command Post constructed. Charge speed increased! |
[8:50]: | The Allies have opened up the Forward spawn rear exit! |
[8:03]: | Allied team has destroyed the Axis Command Post! |
[7:21]: | Allied Command Post constructed. Charge speed increased! |
[6:48]: | The Depot Fence has been constructed. |
[6:32]: | The Allies have breached the Depot Gate! |
[6:04]: | The Allies have breached the Depot's east wall! |
[5:09]: | The Allied Truck is in position! |
deli } MEPHii [4:08]: | :XDDDDDDDDDDDD |
[1:38]: | The Crane Controls have been constructed. |
[1:37]: | The Allies have activated the crane! |
[1:24]: | The Allies have loaded the Gold Crate onto the Truck! |
dLi tlool_viq [0:30]: | wp |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
Nukits UL [Intermission]: | el o el |
dLi ruisz [Intermission]: | gg bb |
deli } MEPHii [Intermission]: | hehe nukits |
[Intermission]: | dLi ruisz disconnected |
[Intermission]: | JUHEI UL disconnected |
[Intermission]: | deli } MEPHii disconnected |
[Intermission]: | Nukits UL disconnected |
[Intermission]: | dLi tlool_viq disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.