The Happy Syndrom vs kettutytot (2764 views)
06.04.12 22:15 CEST
Awards | awarded to | for |
Lady Macbeth | ^+0_^+0 ^Ckettut<3 | 35 kills |
Killing Spree | :o)veZii | 4 frags without being killed |
Accountant | ^+0_^+0 ^Ckettut<3 | 100% kills/killed ratio |
He's dead, Jim! | :o)sKILVA | 4 gibs |
...and stay dead! | :o)sKILVA | 22% gibs/kill |
Lead Poisoning | :o)veZii | 25 SMG kills |
Spammity spam spam! | ^+0_^+0 ^Ckettut<3 | 3 SPAM kills |
Fragstealer | :o)sKILVA | 166 damage per frag |
Die! Damn you, Die! | ^+0_^+0 ^Ckettut<3 | 192 damage per frag |
What objective? | ^+0_^+0 ^Ckettut<3 | 205 XP |
Red Shirt | ^+0_^+0 ^Ckettut<3 | 35 deaths |
Are these pliers sharp? | :o)veZii | 8 deaths without fragging |
Med Pack Whore | :o)sKILVA | 173 damage per death |
Eyes Wide Shut | K U M | 1 team kills |
Gingerbread man | ^+0_^+0 ^Ckettut<3 | 15 /kills |
» View plaintext endround stats
:o)veZii [Countdown]: | gl hf |
:o)sKILVA [9:42]: | can't keep thinking beach? :p |
:o)sKILVA [9:12]: | maybe noob question |
:o)sKILVA [9:10]: | but mg allowed? |
:o)sKILVA [9:07]: | been ages i've played cb |
[7:53]: | The Sea Wall Door has been breached! |
[7:47]: | Allies capture the Forward Bunker! |
[7:45]: | Axis captured the Forward Bunker! |
[6:06]: | Allies capture the Forward Bunker! |
[5:54]: | Axis captured the Forward Bunker! |
[5:21]: | Allies capture the Forward Bunker! |
:o)sKILVA [3:01]: | would be nice |
:o)sKILVA [2:57]: | if we actually knew the map btw |
[2:50]: | Allies transmitted the documents! |
[Intermission]: | >>> Clock set to: 7:09 |
:o)veZii [Intermission]: | xDD |
:o)veZii [Intermission]: | long time no beach |
:o)sKILVA [Countdown]: | is this evena map for 2's?? |
[6:22]: | The Sea Wall has been breached! |
:o)sKILVA [5:46]: | pre shoot ftwzzz |
:o)sKILVA [5:46]: | :DD |
[5:40]: | Allies capture the Forward Bunker! |
[5:39]: | The Sea Wall Door has been breached! |
[3:54]: | Allies transmitted the documents! |
[Intermission]: | >>> Objective reached at 3:15 (original: 7:09) |
:o)sKILVA [Intermission]: | focking hel |
:o)sKILVA [Intermission]: | pick a map we maybe know |
[10:26]: | Allies capture the Forward Bunker! |
[10:05]: | Allies have damaged the East Wall |
[8:52]: | Allies have secured the forward bunker. |
[8:52]: | Door Controls have been constructed. |
[8:25]: | The Allies have stolen a gold crate! |
^+0_^+0 ^Ckettut<3 [8:15]: | 3hs |
:o)sKILVA [7:44]: | hahha |
[7:44]: | The Loading Doors are Opening! |
:o)sKILVA [7:41]: | just lolled my ass off |
[7:33]: | The Allies have secured a gold crate! |
[7:30]: | The Allies have stolen a gold crate! |
[7:26]: | The Loading Doors are Closing! |
[7:15]: | The Loading Doors are Opening! |
:o)veZii [7:14]: | wp |
:o)veZii [7:14]: | xd |
:o)sKILVA [7:14]: | lost |
:o)sKILVA [7:08]: | what a lucky nade can't do :p |
[7:03]: | Allies have escaped with the Gold! |
[7:03]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 4:56 |
:o)veZii [4:33]: | :DD! |
:o)veZii [3:37]: | :DD! |
[3:08]: | Allies capture the Forward Bunker! |
[2:38]: | Allies have secured the forward bunker. |
[2:38]: | Door Controls have been constructed. |
[2:30]: | The Allies have stolen a gold crate! |
K U M [2:23]: | i m full |
K U M [2:20]: | hes downstairs |
[2:19]: | The Loading Doors are Opening! |
K U M [2:13]: | behind the wall thing |
[2:00]: | The Axis have intercepted the stolen gold crate! |
K U M [1:58]: | oh cmon |
K U M [1:55]: | i m full again |
[1:50]: | The Allies have stolen a gold crate! |
K U M [1:50]: | hes at the crane |
[1:49]: | The Loading Doors are Closing! |
K U M [1:38]: | o.O |
[1:34]: | The Loading Doors are Opening! |
K U M [1:32]: | win it pls i wanna play 3rd :( |
[1:20]: | The Allies have secured a gold crate! |
[1:17]: | The Allies have stolen a gold crate! |
K U M [1:13]: | nading! |
[1:02]: | Allies have escaped with the Gold! |
[1:02]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 3:53 (original: 4:56) |
K U M [Intermission]: | heads |
:o)sKILVA [Warmup]: | why? |
K U M [Countdown]: | meh u will see |
[9:13]: | The Doors are opening!! |
:o)sKILVA [8:51]: | haha |
:o)sKILVA [8:50]: | losing vs lows |
:o)sKILVA [8:47]: | best time of my life |
[8:36]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 1:23 |
K U M [Intermission]: | bad time :/ |
:o)veZii [Intermission]: | not bad |
K U M [Intermission]: | usually its 1-1:10 |
K U M [Warmup]: | so u guys can be proud |
:o)sKILVA [0:15]: | just hilarious |
:o)sKILVA [0:13]: | how u think youre good |
:o)veZii [0:09]: | :DD! |
K U M [Intermission]: | well tryed |
[Intermission]: | >>> Objective NOT reached in time (1:23) |
[Intermission]: | K U M disconnected |
:o)veZii [Intermission]: | gg wp guys |
[Intermission]: | 0_0 kettut<3 disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.