hARMEN vs mAster (2471 views)


12.04.12 21:30 CEST
Awards | awarded to | for |
Lady Macbeth | mAsteryy :o | 45 kills |
Killing Spree | mAsteryy :o | 4 frags without being killed |
Accountant | mAsteryy :o | 122% kills/killed ratio |
He's dead, Jim! | mAsteryy :o | 1 gibs |
...and stay dead! | mAsteryy :o | 2% gibs/kill |
Lead Poisoning | mAsteryy :o | 38 SMG kills |
Fragstealer | mAsteryy :o | 102 damage per frag |
Die! Damn you, Die! | hARMEN | 106 damage per frag |
What objective? | mAsteryy :o | 136 XP |
Red Shirt | hARMEN | 45 deaths |
Are these pliers sharp? | hARMEN | 4 deaths without fragging |
Med Pack Whore | mAsteryy :o | 106 damage per death |
» View plaintext endround stats
hARMEN [Countdown]: | gl & hf |
mAsteryy :o [Countdown]: | HF |
hARMEN [4:25]: | LOL |
hARMEN [4:21]: | camper |
mAsteryy :o [4:18]: | ?? |
dISTRIBUTION nixxi0:-) [4:17]: | lol xD |
hARMEN [4:09]: | xd |
hARMEN [2:42]: | GET HIT ; |
mAsteryy :o [2:10]: | :P |
[Intermission]: | >>> Clock set to: 5:00 |
mAsteryy :o [Intermission]: | xd |
hARMEN [Intermission]: | how unhit can u be |
mAsteryy :o [Intermission]: | need warmup |
hARMEN [Intermission]: | :/ |
mAsteryy :o [Intermission]: | me? |
hARMEN [Intermission]: | ye |
mAsteryy :o [Intermission]: | thx |
mAsteryy :o [Warmup]: | :)) |
hARMEN [Warmup]: | lol |
dISTRIBUTION nixxi0:-) [Countdown]: | gl hf |
mAsteryy :o [Countdown]: | hf |
mAsteryy :o [0:00]: | XD |
[Intermission]: | >>> Objective NOT reached in time (5:00) |
hARMEN [Intermission]: | 5 KILLS |
mAsteryy :o [Intermission]: | IZI |
mAsteryy :o [Intermission]: | :)) |
hARMEN [Intermission]: | CLOSER THEN LAST TIME |
mAsteryy :o [Warmup]: | yep |
dISTRIBUTION nixxi0:-) [6:57]: | xD |
mAsteryy :o [6:54]: | yeaaaa |
mAsteryy :o [6:53]: | rolled |
mAsteryy :o [6:52]: | :D |
hARMEN [6:35]: | gg |
[6:30]: | Axis win! |
mAsteryy :o [6:29]: | wp |
[6:27]: | end |
[Intermission]: | >>> Clock set to: 3:32 |
hARMEN [Intermission]: | LUCKY ST's |
mAsteryy :o [Warmup]: | :D |
mAsteryy :o [Warmup]: | xd |
mAsteryy :o [2:34]: | AAAAA |
mAsteryy :o [2:33]: | :d |
mAsteryy :o [2:32]: | fu |
mAsteryy :o [2:30]: | :D |
hARMEN [2:22]: | lol why not shoot me :p |
mAsteryy :o [2:19]: | spawn |
hARMEN [1:09]: | nonono |
hARMEN [0:48]: | CLOSE |
mAsteryy :o [0:44]: | xd |
hARMEN [0:43]: | BTW |
hARMEN [0:36]: | dexter dont wanna vs me anymore |
mAsteryy :o [0:33]: | :)) |
hARMEN [0:23]: | say he have to !:p |
hARMEN [0]: | YES |
hARMEN [0]: | GG |
hARMEN [0]: | forgot your obj :/ |
[0]: | Allies win! |
mAsteryy :o [0]: | :D |
hARMEN [0]: | gg |
[0]: | end |
mAsteryy :o [Intermission]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:32) |
[Intermission]: | hARMEN disconnected |
dISTRIBUTION nixxi0:-) [Warmup]: | gg |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.