Fuck Your Crew vs low skill (2783 views)
20.04.12 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | fYc#mAre | 31 kills |
Killing Spree | ^Slego ^Wbidinea | 5 frags without being killed |
Accountant | fYc#mAre | 86% kills/killed ratio |
He's dead, Jim! | fYc#mAre | 4 gibs |
...and stay dead! | fYc#mAke | 18% gibs/kill |
Lead Poisoning | fYc#mAre | 25 SMG kills |
Spammity spam spam! | fYc#mAke | 4 SPAM kills |
Fragstealer | ^Slego ^Wbidinea | 99 damage per frag |
Die! Damn you, Die! | lego vopsea | 241 damage per frag |
What objective? | fYc#mAre | 216 XP |
Red Shirt | fYc#mAre | 36 deaths |
Are these pliers sharp? | ^Slego ^Wbidinea | 6 deaths without fragging |
Med Pack Whore | lego vopsea | 171 damage per death |
Eyes Wide Shut | fYc#mAre | 1 team kills |
Gingerbread man | fYc#mAre | 14 /kills |
» View plaintext endround stats
^Slego ^Wbidinea [Countdown]: | :D |
fYc#mAre [Countdown]: | omfg |
[Countdown]: | lego bidineacalled a vote. |
[Countdown]: | *** Level Restarted! *** |
[Countdown]: | Vote passed! |
fYc#mAre [Countdown]: | Yes... |
lego vopsea [Warmup]: | sec |
fYc#mAre [Warmup]: | np |
lego vopsea [Warmup]: | ce ping |
^Slego ^Wbidinea [Warmup]: | anyway |
lego vopsea [Warmup]: | bag pula |
^Slego ^Wbidinea [Warmup]: | you will get points |
^Slego ^Wbidinea [Warmup]: | :D |
fYc#mAre [Warmup]: | wut? |
^Slego ^Wbidinea [Warmup]: | we'll lose |
fYc#mAre [Warmup]: | why? |
^Slego ^Wbidinea [Warmup]: | i think we'll lose |
^Slego ^Wbidinea [Warmup]: | "D |
fYc#mAre [Warmup]: | oh |
fYc#mAre [Warmup]: | :D |
fYc#mAre [Warmup]: | this is ur map right? |
fYc#mAre [Warmup]: | so rup |
lego vopsea [Countdown]: | gg |
lego vopsea [Countdown]: | wp |
fYc#mAre [Countdown]: | thx |
[9:23]: | Axis have captured the Forward Bunker! |
[9:04]: | The Axis have blown the Main Entrance! |
[8:50]: | Allies have reclaimed the Forward Bunker! |
[8:32]: | Axis have captured the Forward Bunker! |
[8:16]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 1:43 |
lego vopsea [Intermission]: | beter not too play thiss |
^Slego ^Wbidinea [Warmup]: | :D |
fYc#mAre [Warmup]: | xD |
lego vopsea [Warmup]: | no ts no fucking tp now |
fYc#mAre [Warmup]: | D |
^Slego ^Wbidinea [1:06]: | hi |
[0:34]: | Axis have captured the Forward Bunker! |
[0:20]: | Allies have reclaimed the Forward Bunker! |
^Slego ^Wbidinea [0:00]: | :D |
^Slego ^Wbidinea [0:00]: | :D |
^Slego ^Wbidinea [0:00]: | :D |
^Slego ^Wbidinea [0:00]: | :D |
^Slego ^Wbidinea [0:00]: | :D |
^Slego ^Wbidinea [0:00]: | :D |
[Intermission]: | >>> Objective NOT reached in time (1:43) |
fYc#mAre [Warmup]: | gg |
[10:48]: | The Tank has been repaired! |
[10:45]: | Allied team has stolen the Tank! |
[10:18]: | Allied Command Post constructed. Charge speed increased! |
[9:47]: | The Tank has been damaged! |
[9:43]: | Truck Barrier #1 has been constructed. |
[9:21]: | The Tank has been repaired! |
[9:02]: | Allied team has destroyed the Bank Doors! |
[7:49]: | The Tank has been damaged! |
[5:12]: | Allied team is escaping with the Gold Crate! |
[1:45]: | Truck Barrier #1 has been destroyed. |
[0:20]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:39 |
fYc#mAke [Warmup]: | poydrawiamfoxa |
fYc#mAre [Warmup]: | weelsona |
lego vopsea [Countdown]: | stuf and win we low |
fYc#mAke [Countdown]: | cale wolfs :D |
[11:16]: | The Tank has been repaired! |
[11:13]: | Allied team has stolen the Tank! |
[10:26]: | Allied Command Post constructed. Charge speed increased! |
[9:58]: | Allied team has destroyed the Bank Doors! |
[9:54]: | The Tank has been damaged! |
[8:57]: | Truck Barrier #1 has been constructed. |
[7:58]: | Truck Barrier #1 has been destroyed. |
fYc#mAre [5:42]: | NO!... |
[5:08]: | Allied team is escaping with the Gold Crate! |
[3:35]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:04 (original: 11:39) |
fYc#mAre [Intermission]: | GG WP |
fYc#mAre [Warmup]: | mAre's Config loaded |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.