Fuck Your Crew vs low skill (2783 views)

20.04.12 21:00 CEST
Awards awarded to for
Lady Macbeth fYc#mAre 31 kills
Killing Spree ^Slego ^Wbidinea 5 frags without being killed
Accountant fYc#mAre 86% kills/killed ratio
He's dead, Jim! fYc#mAre 4 gibs
...and stay dead! fYc#mAke 18% gibs/kill
Lead Poisoning fYc#mAre 25 SMG kills
Spammity spam spam! fYc#mAke 4 SPAM kills
Fragstealer ^Slego ^Wbidinea 99 damage per frag
Die! Damn you, Die! lego vopsea 241 damage per frag
What objective? fYc#mAre 216 XP
Red Shirt fYc#mAre 36 deaths
Are these pliers sharp? ^Slego ^Wbidinea 6 deaths without fragging
Med Pack Whore lego vopsea 171 damage per death
Eyes Wide Shut fYc#mAre 1 team kills
Gingerbread man fYc#mAre 14 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
fYc#mAre8621631364011458214877940/04/225/183/318813533
fYc#mAke7916622274111237073609510/00/119/104/516912935
fYc#mA83382536381226952884861450/04/144/107/517913234
^Slego ^Wbidinea681991928200341354210680/01/214/214/221815056
lego vopsea531761834300643515318360/02/212/214/524215624
lego 6037537625009848695281040/03/226/218/523015345
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
fYc#mAre3002631200126522400/00/03/00/0K/KK
fYc#mAke6614232002443456180/00/02/10/0KK//D
fYc#mA18340544003708680180/00/05/10/0
^Slego ^Wbidinea0902000031025800/00/00/20/0DD
lego vopsea33613000037045000/00/01/30/0DDDK
lego 171515000068070800/00/01/50/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
fYc#mAre1001522000040925100/01/01/20/0KDDK
fYc#mAke10010200000229000/00/02/00/0KK
fYc#mA1002542000063825100/01/03/20/0
^Slego ^Wbidinea010200005833300/00/10/10/0DD
lego vopsea100522100019330500/00/02/20/0KDKD
lego 50624100025163800/00/12/30/0
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
fYc#mAre891171719101932742396940/03/013/72/3KKKDDDK/DK//K//KKDKDKK/D/KK//DTDKKKDK
fYc#mAke76751317200820282024180/00/011/62/4K/DKDK/DKKK//KK/DDK/DDKK/K/KDXD
fYc#mA83192303630117530244201120/03/024/134/7
^Slego ^Wbidinea761161013200020542225500/00/16/114/1DDKKKKDDDDKDKKDDDDDKDKK
lego vopsea39101923100623663077360/00/26/123/3D/KDD/DKDKDD/DKDKDKDD/KD/D/KKDDD
lego 582171936300644205302860/00/312/237/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
fYc#mAre645891410041873200600/00/28/91/0KKD//DDDKDDDKKXDKK/DDKK/
fYc#mAke716757011210071129150/00/14/32/1KKKD/K/DDDDTKS
fYc#mA681251421111628803135150/00/312/123/1
^Slego ^Wbidinea8173911000317131394180/01/08/70/1DDD/K/KDKKKKKD/DDKKD
lego vopsea100646610001422148600/02/03/41/2DKDKKKDKDKDD
lego 911371517100331352880180/03/011/111/3

» View plaintext endround stats
Player Chats
^Slego ^Wbidinea [Countdown]: :D
fYc#mAre [Countdown]: omfg
[Countdown]: lego bidineacalled a vote.
[Countdown]: *** Level Restarted! ***
[Countdown]: Vote passed!
fYc#mAre [Countdown]: Yes...
lego vopsea [Warmup]: sec
fYc#mAre [Warmup]: np
lego vopsea [Warmup]: ce ping
^Slego ^Wbidinea [Warmup]: anyway
lego vopsea [Warmup]: bag pula
^Slego ^Wbidinea [Warmup]: you will get points
^Slego ^Wbidinea [Warmup]: :D
fYc#mAre [Warmup]: wut?
^Slego ^Wbidinea [Warmup]: we'll lose
fYc#mAre [Warmup]: why?
^Slego ^Wbidinea [Warmup]: i think we'll lose
^Slego ^Wbidinea [Warmup]: "D
fYc#mAre [Warmup]: oh
fYc#mAre [Warmup]: :D
fYc#mAre [Warmup]: this is ur map right?
fYc#mAre [Warmup]: so rup
lego vopsea [Countdown]: gg
lego vopsea [Countdown]: wp
fYc#mAre [Countdown]: thx
[9:23]: Axis have captured the Forward Bunker!
[9:04]: The Axis have blown the Main Entrance!
[8:50]: Allies have reclaimed the Forward Bunker!
[8:32]: Axis have captured the Forward Bunker!
[8:16]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 1:43
lego vopsea [Intermission]: beter not too play thiss
^Slego ^Wbidinea [Warmup]: :D
fYc#mAre [Warmup]: xD
lego vopsea [Warmup]: no ts no fucking tp now
fYc#mAre [Warmup]: D
^Slego ^Wbidinea [1:06]: hi
[0:34]: Axis have captured the Forward Bunker!
[0:20]: Allies have reclaimed the Forward Bunker!
^Slego ^Wbidinea [0:00]: :D
^Slego ^Wbidinea [0:00]: :D
^Slego ^Wbidinea [0:00]: :D
^Slego ^Wbidinea [0:00]: :D
^Slego ^Wbidinea [0:00]: :D
^Slego ^Wbidinea [0:00]: :D
[Intermission]: >>> Objective NOT reached in time (1:43)
fYc#mAre [Warmup]: gg
[10:48]: The Tank has been repaired!
[10:45]: Allied team has stolen the Tank!
[10:18]: Allied Command Post constructed. Charge speed increased!
[9:47]: The Tank has been damaged!
[9:43]: Truck Barrier #1 has been constructed.
[9:21]: The Tank has been repaired!
[9:02]: Allied team has destroyed the Bank Doors!
[7:49]: The Tank has been damaged!
[5:12]: Allied team is escaping with the Gold Crate!
[1:45]: Truck Barrier #1 has been destroyed.
[0:20]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:39
fYc#mAke [Warmup]: poydrawiamfoxa
fYc#mAre [Warmup]: weelsona
lego vopsea [Countdown]: stuf and win we low
fYc#mAke [Countdown]: cale wolfs :D
[11:16]: The Tank has been repaired!
[11:13]: Allied team has stolen the Tank!
[10:26]: Allied Command Post constructed. Charge speed increased!
[9:58]: Allied team has destroyed the Bank Doors!
[9:54]: The Tank has been damaged!
[8:57]: Truck Barrier #1 has been constructed.
[7:58]: Truck Barrier #1 has been destroyed.
fYc#mAre [5:42]: NO!...
[5:08]: Allied team is escaping with the Gold Crate!
[3:35]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:04 (original: 11:39)
fYc#mAre [Intermission]: GG WP
fYc#mAre [Warmup]: mAre's Config loaded

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.