The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 2:23
razz @ mortis [Intermission]:
:p
keyboard.xPERiA [Warmup]:
theres a reason why i hate this map
keyboard.xPERiA [Warmup]:
:P
[1:27]:
Axis have captured the Forward Bunker!
keyboard.chry [1:08]:
wtf
keyboard.chry [1:07]:
:D
[0:40]:
The Axis have blown the Main Entrance!
razz @ mortis [0:11]:
gg
keyboard.RSS [0:07]:
gg
[Intermission]:
>>> Objective NOT reached in time (2:23)
keyboard.xPERiA [Warmup]:
the guy who invented that probably shouldve also kept two lotto maps from being played in 1 matchweek
kaze @ mortis [Warmup]:
he made this rule for us
star @ mortis [Warmup]:
actually it makes sense to do abba when nobody chose maps
keyboard.RSS [Warmup]:
doesnt say anything about abba
keyboard.xPERiA [Warmup]:
just set 2mins again so we can all go home
[6:01]:
The Doors are opening!!
keyboard.xPERiA [5:39]:
:D
kaze @ mortis [5:38]:
xD
[5:21]:
Allied Command Post spawn active!
[5:21]:
Allied Command Post constructed. Charge speed increased!
[1:18]:
Allied Command Post spawn disabled!
[1:18]:
Axis team has destroyed the Allied Command Post!
[0:42]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 9:17
razz @ mortis [Intermission]:
gg
kaze @ mortis [Intermission]:
xperia beast :)
keyboard.xPERiA [Intermission]:
fucked it up at the end :D
kaze @ mortis [Intermission]:
screenshots master
[7:19]:
The Doors are opening!!
[7:05]:
Allied Command Post spawn active!
[7:05]:
Allied Command Post constructed. Charge speed increased!
keyboard.xPERiA [4:20]:
gg
[4:20]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 4:57 (original: 9:17)
keyboard.RSS [Intermission]:
gg
razz @ mortis [Intermission]:
gg
star @ mortis [Intermission]:
gg
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.