eXecutors vs Undercovers (4914 views)

be dooppi
de hcke
si tohaj
pl Sebson
pl Stalji
pl Dropsik
24.04.12 20:30 CEST
Awards awarded to for
Lady Macbeth #exe.et .hcke:o 66 kills
Killing Spree UnC'Sebson 5 frags without being killed
Accountant #exe.et .hcke:o 94% kills/killed ratio
He's dead, Jim! #exe.et .hcke:o 9 gibs
...and stay dead! #exe.et tohaj 20% gibs/kill
Lead Poisoning #exe.et .hcke:o 56 SMG kills
Spammity spam spam! #exe.dooppi 6 SPAM kills
Fragstealer #exe.dooppi 195 damage per frag
Die! Damn you, Die! UnC'StAlInEk 340 damage per frag
What objective? #exe.dooppi 365 XP
Red Shirt UnC'StAlInEk 80 deaths
Are these pliers sharp? UnC'StAlInEk 12 deaths without fragging
Med Pack Whore #exe.et .hcke:o 168 damage per death
Eyes Wide Shut #exe.et tohaj 4 team kills
Gingerbread man UnC'StAlInEk 26 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
UnC'Sebson7732256736002010447105911850/03/248/475/418714555
UnC'dropsik:XD59238417070018924410594721/00/939/401/322515148
UnC'StAlInEk452863680400261170411749540/01/232/493/3325147212
UnC'6084613322317006431395329343111/04/2119/499/324614848
#exe.dooppi893655864611251126098131280/11/252/336/219415143
#exe.et tohaj48278357370424840598912550/03/234/442/4240135310
#exe.et .hcke:o9436366709012413269116911140/09/056/482/320116735
#exe.76100615920722167332934313954970/013/0142/4810/321215136
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
UnC'Sebson50729181002244928681130/00/19/130/2KDDDDKDKDD/DKKDDK/KDKKDDDDD
UnC'dropsik:XD3863718000121223143180/00/47/120/1DDDDDDDDKKDDKDD/KDKKDKDDD
UnC'StAlInEk266962310023145343700/00/16/200/0DDDKKDDDDDD/DDDDDKKD/DDKDKDDD
UnC'3820422592005771694481310/00/622/450/3
#exe.dooppi10087171721110306922041100/01/016/61/0/KKK/KK//TKKKK//DK/K/D/KKDKKKDDKDS/
#exe.et tohaj8261141720210254823881990/02/013/71/0/KKK/D/K/KK///KDKK//DDDDKKDTKK/TK
#exe.et .hcke:o127101231830093831312400/03/019/121/0KDK/KDKDKKKDX/KK//KKKDD/KK/DKKDDK/KK/K/KKXKX
#exe.103249545271329944877163090/06/048/253/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
UnC'Sebson542461110041131127200/00/06/70/0/K/DKDDK/KDK/DKDD
UnC'dropsik:XD331626000186997600/00/12/30/1KDDDK/DD
UnC'StAlInEk853967100314301251180/00/05/41/0DKK//KK/DDDKK
UnC'57791424200834303499180/00/113/141/1
#exe.dooppi128299710031143110100/00/08/31/1KKDK/KDKD/KK/KKD
#exe.et tohaj142617000353477600/00/01/40/0DD/KDD//
#exe.et .hcke:o663769100318221553360/01/05/60/0KD/K/DKDDKKKD/D
#exe.69921623200934993430360/01/014/131/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
UnC'Sebson5793152610063270388600/01/012/192/1DDDDKD/DDKDDKDD/KK/DKDKDDK/KDKDK/KD/DKDKK
UnC'dropsik:XD6170162630083312365300/00/216/150/1KKD/DKK/K/DD//DDKDDKDDD/DDKDKKDDKK/K/KDDKK
UnC'StAlInEk399011281001036994014180/00/110/151/2KKDDDD//DKDDK//DDK/D/KDD/DD/DK/DK/DKKDK
UnC'522534280500241028111553180/01/338/493/4
#exe.dooppi1151612219100942223285180/00/020/102/0DK/KK/KKK//KK/K/KDKK/K/KKDKDKKK/DKDKDDKDD
#exe.et tohaj45871124401730793253140/00/111/161/1DK/KDDXK//DD/KD/KTDDKKDKDKDKDD/DK/DDD
#exe.et .hcke:o1001202323201842523743600/03/020/141/2DKDK/K/KKDDKKTDKK/D/KKK/DKK/KXKD/K/KKDDKDDDKKKDD
#exe.873685666702241155310281920/03/151/404/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
UnC'Sebson1441332618300835972565720/02/121/83/1K/K/KDKKK/KK/KKKKKKD/DKK/K/DKDKK/KDKDKKDKKDD
UnC'dropsik:XD80891620400829412822541/00/214/101/0KDKKK/K/D/KD/KD/KDK/KDK/K/DDDKDKDKKD
UnC'StAlInEk598813221001134303047180/01/011/101/1/K/D/KKDKDK/K//D/KDK/K/DK/DKDK/DDKD
UnC'94310556080027996884341441/03/346/285/2
#exe.dooppi4788102120032826322300/10/28/142/1KDDDKD/DKDKDD/KDDDDKKKDD/KKDDDD
#exe.et tohaj36104925101422443474420/01/19/170/3DDDKDK/DDDDDDDD/K/DDTD/DKDDKKKDDKDK
#exe.et .hcke:o701051420300433643271180/02/012/160/1DD/DKDKDKD/DDKK/DDKDXKK/KDKDDKKDDKK
#exe.5129733666011184349968600/13/329/472/5

» View plaintext endround stats
Player Chats
UnC'Sebson [Warmup]: look at my and dropsik ping :( wait a moment plz
#exe.dooppi [Warmup]: rup
#exe.dooppi [9:11]: :D
[9:00]: Match is PAUSED! (Allies)
[9:00]: Match resuming in 225 seconds!
[9:00]: Match resuming in 210 seconds!
[9:00]: Match resuming in 195 seconds!
[9:00]: Match resuming in 10 seconds!
[9:00]: Match resuming in 9 seconds!
[9:00]: Match resuming in 8 seconds!
[9:00]: Match resuming in 7 seconds!
[9:00]: Match resuming in 6 seconds!
[9:00]: Match resuming in 5 seconds!
[9:00]: Match resuming in 4 seconds!
[9:00]: Match resuming in 3 seconds!
[9:00]: Match resuming in 2 seconds!
[9:00]: Match resuming in 1 seconds!
[9:00]: FIGHT!
[8:03]: The Doors are opening!!
[7:44]: Allied Command Post spawn active!
[7:44]: Allied Command Post constructed. Charge speed increased!
[7:14]: Match is PAUSED! (Allies)
#exe.et .hcke:o [7:14]: .....
UnC'Sebson [7:14]: he is lagging every time xd
[7:14]: Match resuming in 225 seconds!
#exe.et .hcke:o [7:14]: i wounder why
[7:14]: Match resuming in 210 seconds!
#exe.et .hcke:o [7:14]: fasnfa
[7:14]: Match resuming in 195 seconds!
UnC'Sebson [7:14]: 15 mins ego he didnt have any1 lag
UnC'Sebson [7:14]: ago*
[7:14]: Match resuming in 180 seconds!
[7:14]: Match resuming in 165 seconds!
[7:14]: Match resuming in 150 seconds!
[7:14]: Match resuming in 135 seconds!
#exe.dooppi [7:14]: /pause
[7:14]: Match resuming in 120 seconds!
#exe.dooppi [7:14]: oh oeps no pause anymore
#exe.dooppi [7:14]: :D
[7:14]: Match resuming in 105 seconds!
[7:14]: Match resuming in 10 seconds!
[7:14]: Match resuming in 9 seconds!
[7:14]: Match resuming in 8 seconds!
[7:14]: Match resuming in 7 seconds!
[7:14]: Match resuming in 6 seconds!
[7:14]: Match resuming in 5 seconds!
[7:14]: Match resuming in 4 seconds!
UnC'Sebson [7:14]: it was last pause :)
[7:14]: Match resuming in 3 seconds!
[7:14]: Match resuming in 2 seconds!
[7:14]: Match resuming in 1 seconds!
#exe.dooppi [7:14]: :D
[7:14]: FIGHT!
#exe.dooppi [2:40]: lol
#exe.dooppi [0:26]: :D
#exe.dooppi [0:26]: :D
#exe.dooppi [0:26]: XD
#exe.dooppi [0:25]: XD
UnC'StAlInEk [0:25]: :)(
#exe.dooppi [0:16]: :D
#exe.dooppi [0:16]: :D
#exe.dooppi [0:16]: :D
#exe.dooppi [0:14]: lolz
[Intermission]: >>> Clock set to: 10:00
#exe.et .hcke:o [Intermission]: gg
#exe.dooppi [Warmup]: jointje haze
[8:34]: The Doors are opening!!
[7:44]: Match is PAUSED! (Axis)
UnC'Sebson [7:44]: gg lags
[7:44]: Match resuming in 225 seconds!
[7:44]: Match resuming in 10 seconds!
[7:44]: Match resuming in 9 seconds!
[7:44]: Match resuming in 8 seconds!
[7:44]: Match resuming in 7 seconds!
[7:44]: Match resuming in 6 seconds!
[7:44]: Match resuming in 5 seconds!
[7:44]: Match resuming in 4 seconds!
[7:44]: Match resuming in 3 seconds!
[7:44]: Match resuming in 2 seconds!
[7:44]: Match resuming in 1 seconds!
[7:44]: FIGHT!
[7:42]: Allied Command Post constructed. Charge speed increased!
[7:42]: Allied Command Post spawn active!
[6:06]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 3:53 (original: 10:00)
#exe.et .hcke:o [Intermission]: gg
#exe.dooppi [Intermission]: stoned is fun
#exe.dooppi [Warmup]: jointje haze
[9:43]: The Allies have captured the forward bunker!
[9:42]: The Axis have captured the forward bunker!
UnC'Sebson [9:40]: omf
UnC'dropsik:XD [8:46]: to nie na moje nerwy
UnC'Sebson [7:46]: xd
UnC'dropsik:XD [7:42]: XDDDDDDD
UnC'Sebson [6:59]: :D
[5:58]: The Allies have captured the forward bunker!
UnC'dropsik:XD [5:16]: XD
[5:14]: The Axis have captured the forward bunker!
UnC'StAlInEk [5:11]: :)(
UnC'StAlInEk [5:11]: :)(
[5:05]: The Allies have opened up the Forward spawn rear exit!
#exe.et tohaj [5:03]: :(
#exe.dooppi [3:44]: :D
#exe.dooppi [2:27]: lollie
[1:53]: The Allies have captured the forward bunker!
#exe.dooppi [1:46]: u win :s
[1:34]: Allied Command Post constructed. Charge speed increased!
[1:18]: The Axis have captured the forward bunker!
[0:57]: Axis team has destroyed the Allied Command Post!
[0:46]: The Allies have captured the forward bunker!
UnC'dropsik:XD [0:25]: NAPRAWDE SIE STRALEM ;D
[0:16]: Axis Command Post constructed. Charge speed increased!
[Intermission]: >>> Clock set to: 12:00
#exe.et .hcke:o [Intermission]: gg
UnC'dropsik:XD [Intermission]: xD
#exe.dooppi [Warmup]: jointje haze
#exe.et .hcke:o [Warmup]: rup
[10:08]: The Allies have captured the forward bunker!
[9:53]: Axis Command Post constructed. Charge speed increased!
[9:41]: The Allies have breached the Forward Bunker Gate!
[8:30]: Allied team has destroyed the Axis Command Post!
[7:52]: The Allies have opened up the Forward spawn rear exit!
[6:58]: The Allies have breached the Depot Gate!
[6:58]: The Depot Fence has been constructed.
[6:53]: Allied Command Post constructed. Charge speed increased!
UnC'Sebson [6:21]: nice tj
#exe.et tohaj [6:15]: ty
[5:56]: The Allied Truck is in position!
#exe.dooppi [5:37]: :D
#exe.dooppi [5:37]: :D
#exe.dooppi [5:37]: :D
#exe.dooppi [5:37]: :D
#exe.dooppi [5:37]: :D
#exe.dooppi [5:37]: :D
[4:23]: The Crane Controls have been constructed.
[4:20]: The Allies have breached the Depot's east wall!
[4:17]: The Allies have activated the crane!
[4:04]: The Allies have loaded the Gold Crate onto the Truck!
#exe.dooppi [3:54]: lol failliee
UnC'dropsik:XD [2:11]: wp
UnC'dropsik:XD [1:20]: THX BB
[0:58]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:01 (original: 12:00)
#exe.et .hcke:o [Intermission]: gg
[Intermission]: #exe.et tohaj disconnected
[Intermission]: UnC'dropsik:XD disconnected
[Intermission]: UnC'Sebson disconnected
[Intermission]: UnC'StAlInEk disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.