Axis Command Post constructed. Charge speed increased!
[0:02]:
The Allies have breached the Forward Bunker Gate!
[Intermission]:
>>> Objective NOT reached in time (7:16)
saKen.NL [Intermission]:
gg
bN.ca [Intermission]:
gg
Empty.ca [6:10]:
didnt hear eng walk over there ><
saKen.NL [6:06]:
:P
JOSHUAAAAA.NL [2:50]:
,,....
[2:00]:
The Doors are opening!!
[1:46]:
Allied Command Post spawn active!
[1:46]:
Allied Command Post constructed. Charge speed increased!
[1:12]:
Axis have returned the objective!
JOSHUAAAAA.NL [0:51]:
dfg
JOSHUAAAAA.NL [0:51]:
df
JOSHUAAAAA.NL [0:51]:
f
JOSHUAAAAA.NL [0:51]:
gdf
JOSHUAAAAA.NL [0:51]:
g
JOSHUAAAAA.NL [0:51]:
df
JOSHUAAAAA.NL [0:50]:
g
[0:17]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 9:42
saKen.NL [Intermission]:
gg
JOSHUAAAAA.NL [Intermission]:
that hitboxes
bN.ca [Intermission]:
gg
L4mpje.NL [Warmup]:
Broodje kaas
L4mpje.NL [Countdown]:
Broodje kaas
[8:47]:
The Doors are opening!!
[8:32]:
Allied Command Post spawn active!
[8:32]:
Allied Command Post constructed. Charge speed increased!
L4mpje.NL [8:17]:
Broodje kaas
[7:33]:
Main blast door opening!
JOSHUAAAAA.NL [7:08]:
:D
JOSHUAAAAA.NL [6:33]:
yhahaahhahaaha
[6:04]:
Main blast door closing!
L4mpje.NL [5:27]:
LOL
bN.ca [4:57]:
ggs
saKen.NL [4:41]:
gg
[4:40]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 5:01 (original: 9:42)
saKen.NL [Intermission]:
gl!
[Intermission]:
saKen.NL disconnected
[Intermission]:
L4mpje.NL disconnected
bN.ca [Intermission]:
u2pz
[Intermission]:
bN.ca disconnected
Exivious.ca [Intermission]:
gGs
[Intermission]:
JOSHUAAAAA.NL disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.