drunk N skunk vs Caution! (4497 views)

it krAzy
it vj7o
pl BoOk
is ARNAR
ca Hyper
is fifty


ESL 3on3 Spring Series 2012 - Cup #5
Playoffs - WB Round 1
14.05.12 21:00 CEST
Awards awarded to for
Lady Macbeth (!) ARNAR 100 kills
Killing Spree (!) ARNAR 8 frags without being killed
Accountant (!) ARNAR 128% kills/killed ratio
He's dead, Jim! (!) ARNAR 33 gibs
...and stay dead! (!) Hyp3r 40% gibs/kill
Lead Poisoning (!) ARNAR 70 SMG kills
Spammity spam spam! (!) Hyp3r 9 SPAM kills
Fragstealer (!) ARNAR 158 damage per frag
Die! Damn you, Die! (!) Hyp3r 314 damage per frag
What objective? (!) ARNAR 487 XP
Red Shirt dN$ krAzy 120 deaths
Are these pliers sharp? dN$ liBRO 22 deaths without fragging
Med Pack Whore dN$ BASHIR shik1 160 damage per death
Eyes Wide Shut dN$ BASHIR shik1 2 team kills
Gingerbread man (!) FIFTY 33 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
(!) Hyp3r49294438817001411005127101470/03/223/449/625614438
(!) ARNAR1284871007833003116673108653430/03/070/251/216713984
(!) FIFTY76316648419003312075114071840/02/339/308/118913635
(!) 83109720725069007839753349826740/08/3132/3018/120414056
dN$ BASHIR shik17934462781702171437711990560/03/345/393/223215457
dN$ krAzy2419929120301269106144083190/00/222/533/13314120215
dN$ liBRO55310559910113011499133551520/02/335/434/4209134522
dN$ 4985314629730147334982397535270/05/3102/4310/4252136415
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(!) Hyp3r367882250042093279000/00/15/163/1DKDDD/D/D/KDDDDDDDKDDKDK/KKDDK
(!) ARNAR12015824209001339592305360/00/023/71/0K//KK/KKKD/KKDKK/DKD//DKK/KDK/KKKK/K/K/K/DKK
(!) FIFTY88861517300926942530360/01/212/62/0KK/K/KDDKKDDDKK/DD/DK/K/K/K/KKK/
(!) 81322475917002687467625720/01/340/296/1
dN$ BASHIR shik17292131840053227277400/02/011/120/1DKDDKK/DDKK/KK/DKKKDKK/D/DDDDKD
dN$ krAzy1877527000620292945570/00/04/171/4KDDDDD//DKD/DKK/D/D/DDDDDDDDDDKD
dN$ liBRO831031518400523693027180/01/114/110/1D/KDKDKK//KDDKKKKK/KDKKK/DDDDDKDD
dN$ 5827233638001676258746750/03/129/401/6
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(!) Hyp3r278912436002439960901110/00/04/150/4DD//KDKDDDDKDDDDDKDDDDDDD
(!) ARNAR100136454512007848464192350/01/020/160/2/DK/KDK/K/DDDKKDKDDDKD/KKKK/DKDDKK/DKDKKDDKKKD
(!) FIFTY6695304510001456365737900/00/013/142/0/D//K/DK/DDKD/KK/KDKKKD/DD/KK/DK///KKKDD/DD
(!) 643208713328002318519182464360/01/037/452/6
dN$ BASHIR shik19412636381000873215479300/00/020/123/0/KKDK/DK/KDKKK/D/KDKK/KDDK/KKDKD/KKDDKKKKKD
dN$ krAzy30571755200948297034570/00/110/172/1K/K/D/DDD//KDKKDDKDDKDDKDK//DDKD/DDD/KDK
dN$ liBRO7310631425101460966006720/00/015/81/1//SK/KD//K/K/DK/DKDDK/K/KDKDK/K/DKK/K/DK
dN$ 662898413517103118246185191590/00/145/376/2
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(!) Hyp3r1151192219600740673133360/03/113/116/0DK/KDDK/KDKDKKDKKDK/DK/KK/K/KKKDKDDKKK/DK
(!) ARNAR255150239900830371728720/02/021/10/0/K/KKDKKKKKK/KKKKKKKK/K/K/KK/KK/
(!) FIFTY84921619400931162804580/01/112/93/0KKD/DKKDDKDDK//KK/DKK//K/K//KDDKKKD
(!) 15136161471900241022076651660/06/246/219/0
dN$ BASHIR shik1631001219302334453210260/01/313/130/1KKDK/KDKXKT/DDKDKTDKDDD/DDDKDKDDKD
dN$ krAzy235773010111191334712050/00/18/140/7D/DK/DKDDT/DXDKXD/D/DDKXD/DDD/D/K/KK/DD/D
dN$ liBRO1172435001923073539620/01/23/221/2/DDDK/DD//DDKDKTDD/DDDD/DD/DD/DDDDDDDDK/
dN$ 322292384404237665102202930/02/624/491/10

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(!) Hyp3r25814000144669700/00/01/20/1DK/DD
(!) ARNAR20043843003119341300/00/06/10/0K/K/KK/KKKKD
(!) FIFTY1004333200162933600/00/02/11/1/KKDDK
(!) 10894121150052268144600/00/09/41/2
dN$ BASHIR shik1332613000138452700/00/01/20/0DKD/
dN$ krAzy0808000033595800/00/00/50/1DDDDDDDD
dN$ liBRO1252954100272778300/00/03/22/0KKDKDK/K/
dN$ 536361510031446226800/00/04/92/1

» View plaintext endround stats
Player Chats
[13:12]: dN$ BASHIR shik1called a vote.
[13:10]: Vote passed!
[9:47]: The Allies have captured the forward bunker!
[9:32]: The Depot Fence has been constructed.
[9:27]: Axis Command Post constructed. Charge speed increased!
[8:54]: The Allies have breached the Forward Bunker Gate!
[8:53]: The Allies have opened up the Forward spawn rear exit!
[8:01]: Allied team has destroyed the Axis Command Post!
[7:56]: Allied Command Post constructed. Charge speed increased!
[6:17]: The Allies have breached the Depot's east wall!
[5:49]: The Allies have breached the Depot Gate!
[5:43]: The Crane Controls have been constructed.
[5:26]: The Crane Controls have been destroyed.
[4:39]: The Allied Truck is in position!
[2:08]: The Crane Controls have been constructed.
[2:07]: The Allies have activated the crane!
[1:54]: The Allies have loaded the Gold Crate onto the Truck!
dN$ BASHIR shik1 [0:41]: GG
[Intermission]: >>> Objective NOT reached in time (12:00)
[10:15]: The Allies have captured the forward bunker!
[10:11]: The Axis have captured the forward bunker!
[8:03]: Match is PAUSED! (Allies)
[8:03]: Match resuming in 10 seconds!
[8:03]: Match resuming in 9 seconds!
[8:03]: Match resuming in 8 seconds!
[8:03]: Match resuming in 7 seconds!
[8:03]: Match resuming in 6 seconds!
[8:03]: Match resuming in 5 seconds!
[8:03]: Match resuming in 4 seconds!
[8:03]: Match resuming in 3 seconds!
[8:03]: Match resuming in 2 seconds!
[8:03]: Match resuming in 1 seconds!
[8:03]: FIGHT!
[5:34]: The Allies have breached the Forward Bunker Gate!
[5:22]: Axis Command Post constructed. Charge speed increased!
(!) FIFTY [5:17]: :d HEHE
[4:40]: Allied team has destroyed the Axis Command Post!
[4:29]: The Allies have opened up the Forward spawn rear exit!
[4:23]: The Depot Fence has been constructed.
[3:51]: Allied Command Post constructed. Charge speed increased!
[3:04]: The Allies have breached the Depot Gate!
[2:27]: The Allies have breached the Depot's east wall!
[1:56]: The Allied Truck is in position!
[1:44]: The Crane Controls have been constructed.
[1:43]: The Allies have activated the crane!
[1:29]: The Allies have loaded the Gold Crate onto the Truck!
(!) ARNAR [0:47]: gg
(!) FIFTY [0:28]: GG
[Intermission]: >>> Clock set to: 12:00
dN$ liBRO [Warmup]: MAP :)
[11:33]: Allies capture the Forward Bunker!
(!) FIFTY [6:26]: sfhshfshf'
[5:51]: Axis reclaim the Forward Bunker!
[3:58]: Allies have damaged the West Wall
[3:28]: Allies capture the Forward Bunker!
[3:19]: Axis reclaim the Forward Bunker!
[2:21]: Allies capture the Forward Bunker!
[1:39]: Allies have secured the forward bunker.
[1:39]: Door Controls have been constructed.
[1:30]: The Loading Doors are Opening!
[1:21]: The Allies have stolen a gold crate!
[1:14]: The Loading Doors are Closing!
[0:55]: The Axis have intercepted the stolen gold crate!
[0:52]: The Allies have stolen a gold crate!
[0:15]: The Axis have intercepted the stolen gold crate!
[0:13]: The Loading Doors are Opening!
dN$ BASHIR shik1 [0:13]: GG
[Intermission]: >>> Clock set to: 12:00
[11:14]: Allies have damaged the East Wall
[11:07]: Allies have damaged the West Wall
[10:55]: Allies capture the Forward Bunker!
[10:37]: Allies have secured the forward bunker.
[10:37]: Door Controls have been constructed.
[10:25]: The Allies have stolen a gold crate!
[10:24]: The Loading Doors are Opening!
dN$ BASHIR shik1 [10:19]: gg
[10:11]: The Allies have secured a gold crate!
[9:45]: The Allies have stolen a gold crate!
[9:08]: Allies have escaped with the Gold!
[9:08]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 2:51 (original: 12:00)
dN$ BASHIR shik1 [Intermission]: wp
(!) ARNAR [Intermission]: gg
[Intermission]: dN$ BASHIR shik1 disconnected
(!) FIFTY [Intermission]: gg
(!) Hyp3r [Intermission]: gg
[Intermission]: dN$ liBRO disconnected
[Intermission]: (!) ARNAR disconnected
[Intermission]: (!) Hyp3r disconnected
[Intermission]: (!) FIFTY disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.