eXecutors vs WE ARE DUST (3179 views)
Kwizlord
Tohaj
Forsaken
Tohaj
Forsaken
Farza
AROZ
Hiro
AROZ
Hiro
17.05.12 20:30 CEST
Awards | awarded to | for |
Lady Macbeth | ^DWE AROZ ^DDUST | 50 kills |
Killing Spree | w3 I ArE hiiRoO du57 | 6 frags without being killed |
Accountant | ^DWE AROZ ^DDUST | 88% kills/killed ratio |
He's dead, Jim! | ^DWE AROZ ^DDUST | 11 gibs |
...and stay dead! | #exe.et KwizlorD | 27% gibs/kill |
Lead Poisoning | w3 I ArE hiiRoO du57 | 49 SMG kills |
Spammity spam spam! | #exe.et tohaj | 7 SPAM kills |
Fragstealer | ^DWE AROZ ^DDUST | 197 damage per frag |
Die! Damn you, Die! | #exe.et tohaj | 252 damage per frag |
What objective? | #exe.et tohaj | 321 XP |
Red Shirt | #exe.et forsaken_ | 67 deaths |
Are these pliers sharp? | #exe.et forsaken_ | 10 deaths without fragging |
Med Pack Whore | #exe.et tohaj | 170 damage per death |
Eyes Wide Shut | #exe.et forsaken_ | 3 team kills |
Gingerbread man | WE FARZA DUST | 25 /kills |
» View plaintext endround stats
#exe.et tohaj [Warmup]: | lets go? |
#exe.et M1TJA [Warmup]: | forsaken |
#exe.et M1TJA [Warmup]: | da nebos z mutanmu micu govoru |
#exe.et M1TJA [Warmup]: | ko mas mutanga |
^DWE AROZ ^DDUST [Warmup]: | FARZA TOILET |
#exe.et forsaken_ [Warmup]: | thx |
#exe.et forsaken_ [Warmup]: | :D |
#exe.et M1TJA [Warmup]: | :P |
#exe.et M1TJA [Warmup]: | rec da nis lacn |
#exe.et M1TJA [Warmup]: | xD |
^DWE AROZ ^DDUST [Warmup]: | hes has something wrong with his stomach :S |
WE FARZA DUST [Warmup]: | k back |
[Countdown]: | Main blast door closing! |
WE BOLGEIR DUST [Countdown]: | Hf |
[8:18]: | The Doors are opening!! |
[7:48]: | Allied Command Post constructed. Charge speed increased! |
[7:48]: | Allied Command Post spawn active! |
^DWE AROZ ^DDUST [6:54]: | SHOUTOUT TO ETHERRRRRRRRRRRR |
#exe.et M1TJA [6:53]: | xD |
[5:22]: | Main blast door opening! |
[5:12]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:47 |
#exe.et M1TJA [Warmup]: | xD |
[3:19]: | The Doors are opening!! |
[2:36]: | Allied Command Post constructed. Charge speed increased! |
[2:36]: | Allied Command Post spawn active! |
#exe.et M1TJA [0:21]: | :D |
#exe.et M1TJA [0:21]: | :D |
#exe.et M1TJA [0:21]: | :D |
[0:19]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 4:27 (original: 4:47) |
#exe.et KwizlorD [Intermission]: | wp |
^DWE AROZ ^DDUST [Intermission]: | nice |
^DWE AROZ ^DDUST [Intermission]: | work |
#exe.et M1TJA [Warmup]: | boss went eat while match |
#exe.et M1TJA [Warmup]: | gg |
#exe.et tohaj [Warmup]: | kwiz went eat? |
#exe.et M1TJA [Countdown]: | Bitch please |
^DWE AROZ ^DDUST [Countdown]: | HF |
#exe.et M1TJA [Countdown]: | xD |
^DWE AROZ ^DDUST [Countdown]: | AND AGAIN SHOUT OUT TO ETHR |
^DWE AROZ ^DDUST [Countdown]: | and bolll |
#exe.et forsaken_ [11:00]: | :D |
#exe.et forsaken_ [11:00]: | :D |
#exe.et forsaken_ [10:59]: | :D |
#exe.et M1TJA [10:25]: | :D |
[7:20]: | The Allies have captured the forward bunker! |
[6:53]: | Axis Command Post constructed. Charge speed increased! |
[6:29]: | The Depot Fence has been constructed. |
[6:26]: | The Allies have breached the Forward Bunker Gate! |
[6:17]: | The Allies have opened up the Forward spawn rear exit! |
[5:44]: | Allied team has destroyed the Axis Command Post! |
[5:25]: | Allied Command Post constructed. Charge speed increased! |
[4:31]: | The Allies have breached the Depot Gate! |
[3:30]: | The Allies have breached the Depot's east wall! |
[2:56]: | The Allied Truck is in position! |
[2:53]: | The Allies have breached the Depot's west wall! |
#exe.et KwizlorD [1:08]: | gg |
#exe.et M1TJA [1:03]: | :D |
[Intermission]: | >>> Clock set to: 12:00 |
#exe.et M1TJA [Countdown]: | xD kwiz |
#exe.et M1TJA [9:29]: | :D |
WE BOLGEIR DUST [9:22]: | hahahahah |
#exe.et M1TJA [9:20]: | :D |
#exe.et M1TJA [9:18]: | fail |
#exe.et M1TJA [8:25]: | xD |
[8:20]: | The Allies have captured the forward bunker! |
[8:17]: | The Axis have captured the forward bunker! |
WE BOLGEIR DUST [7:21]: | gg |
#exe.et M1TJA [7:16]: | xd |
#exe.et M1TJA [7:11]: | forsaken is bad |
#exe.et M1TJA [7:08]: | :P |
#exe.et M1TJA [7:04]: | but i let him play:) |
WE BOLGEIR DUST [6:42]: | yeah, no worries :p |
#exe.et M1TJA [6:34]: | tohaj is good:d |
#exe.et M1TJA [6:29]: | but he sucking tbh atm |
#exe.et M1TJA [6:09]: | :D |
#exe.et M1TJA [6:09]: | :D |
#exe.et M1TJA [6:09]: | :D |
WE BOLGEIR DUST [4:48]: | I'am off to bed, cu another time |
[4:45]: | WE BOLGEIR DUST disconnected |
#exe.et M1TJA [4:43]: | cu |
[2:46]: | The Allies have captured the forward bunker! |
[2:41]: | The Axis have captured the forward bunker! |
#exe.et forsaken_ [2:39]: | :D |
#exe.et forsaken_ [2:39]: | :D |
#exe.et forsaken_ [2:39]: | :D |
WE FARZA DUST [2:38]: | :( |
#exe.et M1TJA [2:38]: | :D |
#exe.et M1TJA [2:38]: | :D |
#exe.et M1TJA [2:32]: | :D |
WE FARZA DUST [2:32]: | thought i had it |
#exe.et M1TJA [2:32]: | :D |
#exe.et M1TJA [2:32]: | :D |
#exe.et M1TJA [2:32]: | :D |
#exe.et M1TJA [2:32]: | :D |
#exe.et M1TJA [2:31]: | :D |
WE FARZA DUST [2:24]: | but nice spawntime XD |
#exe.et M1TJA [2:22]: | hahahahahaa |
[1:58]: | The Allies have breached the Forward Bunker Gate! |
[1:25]: | The Depot Fence has been constructed. |
[1:14]: | Axis Command Post constructed. Charge speed increased! |
[0:33]: | The Allies have breached the Depot Gate! |
WE FARZA DUST [0:11]: | gg |
#exe.et KwizlorD [0:00]: | gg |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
#exe.et forsaken_ [Intermission]: | :d |
#exe.et forsaken_ [Intermission]: | gg |
[Intermission]: | #exe.et KwizlorD disconnected |
[Intermission]: | w3 I ArE hiiRoO du57 disconnected |
[Intermission]: | WE FARZA DUST disconnected |
^DWE AROZ ^DDUST [Intermission]: | BIG CARRIE |
[Intermission]: | #exe.et M1TJA disconnected |
[Intermission]: | #exe.et tohaj disconnected |
^DWE AROZ ^DDUST [Intermission]: | TOHAJ |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.