tohaj vs Czarek (3128 views)

Rank 7 vs rank 1
21.05.12 21:15 CEST
Awards awarded to for
Lady Macbeth Czarek 27 kills
Killing Spree Czarek 4 frags without being killed
Accountant Czarek 129% kills/killed ratio
Lead Poisoning Czarek 26 SMG kills
Spammity spam spam! Czarek 1 SPAM kills
Fragstealer Czarek 126 damage per frag
Die! Damn you, Die! tohaj 152 damage per frag
What objective? Czarek 135 XP
Red Shirt tohaj 27 deaths
Are these pliers sharp? tohaj 4 deaths without fragging
Med Pack Whore Czarek 152 damage per death
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
tohaj70105212703003144328800/00/021/260/115011024
tohaj70105212703003144328800/00/021/260/115011024
Czarek113135272103003288314400/00/026/211/012213142
Czarek113135272103003288314400/00/026/211/012213142
Player Summary for multi_huntplace
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tohaj804145000080086400/00/04/50/0KDKKDDDDK
tohaj804145000080086400/00/04/50/0
Czarek1255254000086480000/00/05/40/0DKDDKKKKD
Czarek1255254000086480000/00/05/40/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tohaj503461200001006137000/00/06/110/1DDDKDKDKKDKDDKDDDD
tohaj503461200001006137000/00/06/110/1
Czarek2005812600001370100600/00/011/61/0KKKDKDKDDKDKKDKKKK
Czarek2005812600001370100600/00/011/61/0
Player Summary for ctf_well
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tohaj1331043020045435400/00/04/30/0DKKSDSKDK
tohaj1331043020045435400/00/04/30/0
Czarek75834010035445400/00/03/40/0KDDKSDKD
Czarek75834010035445400/00/03/40/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tohaj1002077010088470000/00/07/70/0KDKKDDKDDKDKSKD
tohaj1002077010088470000/00/07/70/0
Czarek1001777020070088400/00/07/70/0DKDDKSKDKSKDKDDK
Czarek1001777020070088400/00/07/70/0

» View plaintext endround stats
Player Chats
tohaj [Warmup]: to get owned :D lets go
Czarek [Countdown]: gl
[Intermission]: >>> Clock set to: 5:00
[4:34]: Match is PAUSED! (Axis)
[4:34]: Match resuming in 75 seconds!
[4:34]: Match resuming in 60 seconds!
[4:34]: Match resuming in 10 seconds!
[4:34]: Match resuming in 9 seconds!
[4:34]: Match resuming in 8 seconds!
[4:34]: Match resuming in 7 seconds!
Czarek [4:33]: soz phone
[4:34]: Match resuming in 6 seconds!
[4:34]: Match resuming in 5 seconds!
tohaj [4:34]: np
[4:34]: Match resuming in 4 seconds!
[4:34]: Match resuming in 3 seconds!
[4:34]: Match resuming in 2 seconds!
[4:34]: Match resuming in 1 seconds!
[4:34]: FIGHT!
tohaj [4:11]: :(
tohaj [0:47]: WP
[Intermission]: >>> Objective NOT reached in time (5:00)
tohaj [Warmup]: gg wp
[9:40]: Match is PAUSED! (Allies)
[9:40]: Match resuming in 10 seconds!
[9:40]: Match resuming in 9 seconds!
[9:40]: Match resuming in 8 seconds!
[9:40]: Match resuming in 7 seconds!
[9:40]: Match resuming in 6 seconds!
[9:40]: Match resuming in 5 seconds!
[9:40]: Match resuming in 4 seconds!
[9:40]: Match resuming in 3 seconds!
[9:40]: Match resuming in 2 seconds!
[9:40]: Match resuming in 1 seconds!
[9:40]: FIGHT!
[9:16]: Allies capture an axis locknar
[8:50]: Axis capture an allies locknar
[8:38]: Allies capture an axis locknar
[7:48]: Allies capture an axis locknar
[Intermission]: >>> Clock set to: 2:11
[1:15]: Allies capture an axis locknar
[0:22]: Allies capture an axis locknar
[0]: Axis capture an allies locknar
tohaj [0]: GG
[0]: Allies capture an axis locknar
[Intermission]: >>> Objective NOT reached in time (2:11)
Czarek [Intermission]: gg close
tohaj [Intermission]: kinda angry on myself:D but gg

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.