multi_huntplace
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis tohaj 4 5 0 0 44 0 800 864 0 41
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Axis Totals 4 5 0 0 44 0 800 864 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Allies Czarek 5 4 0 0 55 0 864 800 0 52
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Allies Totals 5 4 0 0 55 0 864 800 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis Czarek 17 10 0 0 62 0 2234 1806 0 58
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Axis Totals 17 10 0 0 62 0 2234 1806 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies tohaj 10 17 0 0 37 0 1806 2234 0 34
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Allies Totals 10 17 0 0 37 0 1806 2234 0 0
ctf_well
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis Czarek 3 4 1 0 42 0 354 454 0 8
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Axis Totals 3 4 1 0 42 0 354 454 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies tohaj 4 3 2 0 57 0 454 354 0 10
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Allies Totals 4 3 2 0 57 0 454 354 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis tohaj 11 10 3 0 52 0 1338 1054 0 20
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Axis Totals 11 10 3 0 52 0 1338 1054 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Czarek 10 11 3 0 47 0 1054 1338 0 17
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Allies Totals 10 11 3 0 47 0 1054 1338 0 0
Player Chats
tohaj [Warmup]:
to get owned :D lets go
Czarek [Countdown]:
gl
[Intermission]:
>>> Clock set to: 5:00
[4:34]:
Match is PAUSED! (Axis)
[4:34]:
Match resuming in 75 seconds!
[4:34]:
Match resuming in 60 seconds!
[4:34]:
Match resuming in 10 seconds!
[4:34]:
Match resuming in 9 seconds!
[4:34]:
Match resuming in 8 seconds!
[4:34]:
Match resuming in 7 seconds!
Czarek [4:33]:
soz phone
[4:34]:
Match resuming in 6 seconds!
[4:34]:
Match resuming in 5 seconds!
tohaj [4:34]:
np
[4:34]:
Match resuming in 4 seconds!
[4:34]:
Match resuming in 3 seconds!
[4:34]:
Match resuming in 2 seconds!
[4:34]:
Match resuming in 1 seconds!
[4:34]:
FIGHT!
tohaj [4:11]:
:(
tohaj [0:47]:
WP
[Intermission]:
>>> Objective NOT reached in time (5:00)
tohaj [Warmup]:
gg wp
[9:40]:
Match is PAUSED! (Allies)
[9:40]:
Match resuming in 10 seconds!
[9:40]:
Match resuming in 9 seconds!
[9:40]:
Match resuming in 8 seconds!
[9:40]:
Match resuming in 7 seconds!
[9:40]:
Match resuming in 6 seconds!
[9:40]:
Match resuming in 5 seconds!
[9:40]:
Match resuming in 4 seconds!
[9:40]:
Match resuming in 3 seconds!
[9:40]:
Match resuming in 2 seconds!
[9:40]:
Match resuming in 1 seconds!
[9:40]:
FIGHT!
[9:16]:
Allies capture an axis locknar
[8:50]:
Axis capture an allies locknar
[8:38]:
Allies capture an axis locknar
[7:48]:
Allies capture an axis locknar
[Intermission]:
>>> Clock set to: 2:11
[1:15]:
Allies capture an axis locknar
[0:22]:
Allies capture an axis locknar
[0]:
Axis capture an allies locknar
tohaj [0]:
GG
[0]:
Allies capture an axis locknar
[Intermission]:
>>> Objective NOT reached in time (2:11)
Czarek [Intermission]:
gg close
tohaj [Intermission]:
kinda angry on myself:D but gg
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.