Allied Command Post constructed. Charge speed increased!
bacardi 8D feres [5:37]:
:XD
[5:34]:
Axis have returned the objective!
FoW wassabi [5:23]:
@_@
[4:58]:
Main blast door closing!
[3:50]:
Axis have returned the objective!
bacardi 8D feres [3:48]:
:XD
[2:48]:
Main blast door opening!
[2:36]:
Main blast door closing!
OVERLOAd JOSHUA [0:25]:
gg
[Intermission]:
>>> Clock set to: 10:00
OVERLOAd JOSHUA [8:57]:
saken op
Arnold BELARUS [8:17]:
wasab no tzac
Arnold BELARUS [8:15]:
gg
OVERLOAd JOSHUA [8:15]:
run forsest
[7:51]:
The Doors are opening!!
[7:35]:
Allied Command Post spawn active!
[7:35]:
Allied Command Post constructed. Charge speed increased!
OVERLOAd JOSHUA [6:40]:
gg
OVERLOAd saKen Nbs [6:39]:
gg
[6:39]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 3:20 (original: 10:00)
bacardi 8D feres [Intermission]:
wassabi 2 good
OVERLOAd saKen Nbs [Intermission]:
nice owning guys
[9:15]:
Storage Wall destroyed!
[8:54]:
Allied Command Post constructed. Charge speed increased!
bacardi 8D feres [8:52]:
:XD
Arnold BELARUS [8:51]:
?
OVERLOAd saKen Nbs [8:49]:
?
[8:42]:
The Main Door has been breached!
[8:10]:
The Service Door has been breached!
[6:52]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Clock set to: 3:07
OVERLOAd saKen Nbs [Intermission]:
gg
[2:09]:
The Main Door has been breached!
[1:59]:
Allied Command Post constructed. Charge speed increased!
bacardi 8D feres [1:57]:
:XD
[0:58]:
The Service Door has been breached!
OVERLOAd JOSHUA [0:27]:
gg
OVERLOAd JOSHUA [0:04]:
gg
OVERLOAd saKen Nbs [0:02]:
gg wp
[0:02]:
OVERLOAd JOSHUA disconnected
OVERLOAd JOSHUA [0:02]:
This is all i'm gotta do. Now we gotta do it. Now i gotta go faster, now i gotta go slow. Now i'm gotta do it, you gotta do it and we've gotta oh, gotta go, gotta go, gotta go, gotta know, you? got dope, you gotta go
TimbolinA [0:01]:
gg wp EC wassabi
[0:00]:
OVERLOAd saKen Nbs disconnected
[Intermission]:
>>> Objective NOT reached in time (3:07)
FoW wassabi [Intermission]:
=c
[Intermission]:
OVERLOAd Matj disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.