Axis Command Post constructed. Charge speed increased!
[10:42]:
The Allies have breached the Forward Bunker Gate!
[10:30]:
The Allies have opened up the Forward spawn rear exit!
[9:54]:
Allied team has destroyed the Axis Command Post!
[9:49]:
Allied Command Post constructed. Charge speed increased!
[8:57]:
The Allies have breached the Depot Gate!
[8:57]:
The Depot Fence has been constructed.
[8:24]:
The Allies have breached the Depot's east wall!
[6:53]:
The Allied Truck is in position!
[6:39]:
The Crane Controls have been constructed.
[6:38]:
The Allies have activated the crane!
[6:25]:
The Allies have loaded the Gold Crate onto the Truck!
:o)sebi [5:49]:
owned
saKen.NL [5:44]:
ggwp
L4mpje.NL [5:43]:
wp
[5:13]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 6:46 (original: 12:00)
:o)sebi [Intermission]:
15/43
L4mpje.NL [Warmup]:
Broodje kaas
L4mpje.NL [Countdown]:
Broodje kaas
[10:38]:
The Tank has been repaired!
[10:35]:
Allied team has stolen the Tank!
[9:49]:
Allied Command Post constructed. Charge speed increased!
[9:19]:
Allied team has destroyed the Bank Doors!
[8:23]:
The Tank has been damaged!
[8:11]:
Allied team is escaping with the Gold Crate!
[6:40]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 5:19
saKen.NL [Intermission]:
ggwp
L4mpje.NL [Warmup]:
Broodje kaas
[4:46]:
The Tank has been repaired!
[4:43]:
Allied team has stolen the Tank!
[3:57]:
Tank Barrier #1 has been constructed.
[3:06]:
Axis Command Post constructed. Charge speed increased!
[2:56]:
Tank Barrier #1 has been destroyed.
[2:40]:
The Tank has been damaged!
[2:35]:
Allied team has destroyed the Axis Command Post!
[2:34]:
The Tank has been repaired!
[2:21]:
Axis Command Post constructed. Charge speed increased!
[2:09]:
The Tank has been damaged!
L4mpje.NL [0:44]:
:?
[0:30]:
:o)sebicalled a vote.
[0:28]:
Vote FAILED! (KICK :o)varadi)
[Intermission]:
>>> Objective NOT reached in time (5:19)
:o)sebi [Intermission]:
EASY MATCH
saKen.NL [Intermission]:
ggs
:o)sebi [Intermission]:
gl
[Intermission]:
saKen.NL disconnected
[Intermission]:
L4mpje.NL disconnected
[Intermission]:
:o)varadi disconnected
[Intermission]:
JALLAAAAAA.NL disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.