Grenades Galore vs pinpals (3572 views)
17.06.12 18:45 CEST
Awards | awarded to | for |
Lady Macbeth | G BABLOOOOOOOOOOOOOOOOOOOOOO | 52 kills |
Killing Spree | G BABLOOOOOOOOOOOOOOOOOOOOOO | 6 frags without being killed |
Accountant | G BABLOOOOOOOOOOOOOOOOOOOOOO | 149% kills/killed ratio |
He's dead, Jim! | G BABLOOOOOOOOOOOOOOOOOOOOOO | 19 gibs |
...and stay dead! | G BABLOOOOOOOOOOOOOOOOOOOOOO | 37% gibs/kill |
Lead Poisoning | G BABLOOOOOOOOOOOOOOOOOOOOOO | 46 SMG kills |
Spammity spam spam! | G JUSSIIIIIIIIIIIIII | 8 SPAM kills |
Fragstealer | G CHEWBACCAAAAAA | 165 damage per frag |
Die! Damn you, Die! | loCOJIINEgic pREFIX | 276 damage per frag |
What objective? | G BABLOOOOOOOOOOOOOOOOOOOOOO | 333 XP |
Red Shirt | Snatix<?/logic pREFIX | 53 deaths |
Are these pliers sharp? | WeZoR<?/logic pREFIX | 8 deaths without fragging |
Med Pack Whore | G BABLOOOOOOOOOOOOOOOOOOOOOO | 210 damage per death |
Eyes Wide Shut | G CHEWBACCAAAAAA | 2 team kills |
Gingerbread man | G JUSSIIIIIIIIIIIIII | 17 /kills |
» View plaintext endround stats
WeZoR<?/logic pREFIX [Countdown]: | hf putas |
G JUSSIIIIIIIIIIIIII [Countdown]: | hf! |
Snatix<?/logic pREFIX [11:58]: | hf |
[10:10]: | The Allies have captured the forward bunker! |
[9:51]: | Axis Command Post constructed. Charge speed increased! |
[9:38]: | The Allies have breached the Forward Bunker Gate! |
[9:26]: | The Allies have opened up the Forward spawn rear exit! |
[8:51]: | Allied team has destroyed the Axis Command Post! |
[8:27]: | Allied Command Post constructed. Charge speed increased! |
[8:15]: | The Allies have breached the Depot Gate! |
[7:57]: | The Depot Fence has been constructed. |
[7:48]: | The Crane Controls have been constructed. |
[7:47]: | The Allies have breached the Depot's east wall! |
[7:25]: | The Crane Controls have been destroyed. |
[6:33]: | The Allied Truck is in position! |
[5:56]: | The Crane Controls have been constructed. |
[5:55]: | The Allies have activated the crane! |
[5:42]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:31]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:28 |
WeZoR<?/logic pREFIX [Warmup]: | balboa |
G CHEWBACCAAAAAA [Warmup]: | rocky |
WeZoR<?/logic pREFIX [2:00]: | lol |
[Intermission]: | >>> Objective NOT reached in time (7:28) |
WeZoR<?/logic pREFIX [Intermission]: | ez |
[11:34]: | Allied Command Post constructed. Charge speed increased! |
[11:13]: | The Tank has been repaired! |
[11:10]: | Allied team has stolen the Tank! |
[9:56]: | The Tank has been damaged! |
[9:50]: | The Tank has been repaired! |
[9:29]: | Allied team has destroyed the Bank Doors! |
[8:37]: | Allied team is escaping with the Gold Crate! |
WeZoR<?/logic pREFIX [8:19]: | record coming |
WeZoR<?/logic pREFIX [8:18]: | go |
WeZoR<?/logic pREFIX [8:18]: | :D |
Snatix<?/logic pREFIX [8:14]: | dat game |
[7:36]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 4:23 |
[3:27]: | The Tank has been repaired! |
[3:24]: | The Tank has been damaged! |
[2:59]: | The Tank has been repaired! |
[2:57]: | Allied team has stolen the Tank! |
[2:40]: | Tank Barrier #1 has been constructed. |
[2:05]: | Axis Command Post constructed. Charge speed increased! |
[1:39]: | Tank Barrier #1 has been destroyed. |
[1:28]: | Truck Barrier #1 has been constructed. |
[1:16]: | The Tank has been damaged! |
[0:17]: | The Tank has been repaired! |
[Intermission]: | >>> Objective NOT reached in time (4:23) |
WeZoR<?/logic pREFIX [Intermission]: | GG WP |
WeZoR<?/logic pREFIX [Intermission]: | ADIOS |
G CHEWBACCAAAAAA [Intermission]: | cgg wp |
G JUSSIIIIIIIIIIIIII [Intermission]: | ggs |
Snatix<?/logic pREFIX [Intermission]: | well |
[Intermission]: | G CHEWBACCAAAAAA disconnected |
[Intermission]: | loCOJIINEgic pREFIX disconnected |
[Intermission]: | WeZoR<?/logic pREFIX disconnected |
[Intermission]: | G JUSSIIIIIIIIIIIIII disconnected |
Snatix<?/logic pREFIX [Intermission]: | wp. |
[Intermission]: | G BABLOOOOOOOOOOOOOOOOOOOOOO disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.