osiris_final
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis s.mouse 3 3 0 0 50 0 300 358 0 8
---------------------------------------------------------------------
Axis Totals 3 3 0 0 50 0 300 358 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies L4mpje 3 3 0 0 50 0 358 300 0 18
---------------------------------------------------------------------
Allies Totals 3 3 0 0 50 0 358 300 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis L4mpje 10 7 0 0 58 0 1094 700 0 19
---------------------------------------------------------------------
Axis Totals 10 7 0 0 58 0 1094 700 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies s.mouse 7 10 0 0 41 0 700 1094 0 9
---------------------------------------------------------------------
Allies Totals 7 10 0 0 41 0 700 1094 0 0
ctf_multi
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis s.mouse 6 7 3 0 46 0 780 848 0 17
---------------------------------------------------------------------
Axis Totals 6 7 3 0 46 0 780 848 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies L4mpje 7 6 3 0 53 0 848 780 0 21
---------------------------------------------------------------------
Allies Totals 7 6 3 0 53 0 848 780 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis L4mpje 11 11 4 0 50 0 1402 1286 0 12
---------------------------------------------------------------------
Axis Totals 11 11 4 0 50 0 1402 1286 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies s.mouse 11 11 6 0 50 0 1286 1402 0 12
---------------------------------------------------------------------
Allies Totals 11 11 6 0 50 0 1286 1402 0 0
te_valhalla
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis L4mpje 14 10 0 0 58 0 1472 1036 0 48
---------------------------------------------------------------------
Axis Totals 14 10 0 0 58 0 1472 1036 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies s.mouse 10 15 1 0 40 0 1036 1472 0 42
---------------------------------------------------------------------
Allies Totals 10 15 1 0 40 0 1036 1472 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis s.mouse 23 31 1 0 42 0 2336 3108 0 31
---------------------------------------------------------------------
Axis Totals 23 31 1 0 42 0 2336 3108 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies L4mpje 30 23 0 0 56 0 3108 2336 0 69
---------------------------------------------------------------------
Allies Totals 30 23 0 0 56 0 3108 2336 0 0
Player Chats
s.mouse [Countdown]:
gl
L4mpje [Countdown]:
u2
[9:26]:
Axis have secured one of the Allies Gold!
[8:54]:
Axis have secured two of the Allies Gold!
[8:02]:
Axis have secured ALL of the Allies Gold!
L4mpje [8:02]:
gg
[Intermission]:
>>> Clock set to: 10:00
L4mpje [Warmup]:
valhalla
s.mouse [Warmup]:
should be hard for you on obj maps
L4mpje [Warmup]:
Broodje kaas
s.mouse [Countdown]:
but i think you have me on valhalla
[9:26]:
Allies have secured one of the Axis Gold!
[8:41]:
Allies have secured two of the Axis Gold!
[7:26]:
Axis have returned the objective!
[6:57]:
Allies have secured ALL of the Axis Gold!
[Intermission]:
>>> Objective reached at 3:03 (original: 10:00)
L4mpje [Intermission]:
:<
L4mpje [Warmup]:
howlong is the spawntime here
L4mpje [Warmup]:
5?
s.mouse [Warmup]:
0
L4mpje [Warmup]:
:o
L4mpje [Warmup]:
Broodje kaas
s.mouse [Warmup]:
spawn when you get killed
s.mouse [Countdown]:
can't shoot good here :(
[Intermission]:
>>> Clock set to: 5:00
s.mouse [Intermission]:
v56
L4mpje [Warmup]:
Broodje kaas
s.mouse [Countdown]:
HOWmuch hs:D?
L4mpje [Countdown]:
4
[Intermission]:
>>> Objective NOT reached in time (5:00)
s.mouse [Intermission]:
wp
L4mpje [Intermission]:
i win?
s.mouse [Intermission]:
expected
L4mpje [Intermission]:
OHH YEA
s.mouse [Intermission]:
yes 2-2 is now
L4mpje [Warmup]:
howlong
L4mpje [Warmup]:
its spawntime
s.mouse [Warmup]:
its a pitty ettv crashed :(
s.mouse [Warmup]:
15 is spawn
L4mpje [Warmup]:
ok
s.mouse [Countdown]:
gl
L4mpje [Countdown]:
so nobody can watch anymore
L4mpje [Countdown]:
:p
s.mouse [Countdown]:
yep :(
[9:55]:
Match is PAUSED! (Allies)
s.mouse [9:55]:
sup? hurry up because pauses are short here
[9:55]:
Match resuming in 10 seconds!
[9:55]:
Match resuming in 9 seconds!
[9:55]:
Match resuming in 8 seconds!
[9:55]:
Match resuming in 7 seconds!
[9:55]:
Match resuming in 6 seconds!
L4mpje [9:54]:
just timer bind
[9:55]:
Match resuming in 5 seconds!
[9:55]:
Match resuming in 4 seconds!
[9:55]:
Match resuming in 3 seconds!
s.mouse [9:54]:
okok np
s.mouse [9:55]:
:)
[9:55]:
Match resuming in 2 seconds!
[9:55]:
Match resuming in 1 seconds!
[9:55]:
FIGHT!
s.mouse [8:40]:
-.-
s.mouse [7:42]:
ITS fine
s.mouse [7:41]:
just play
L4mpje [5:59]:
:<
[5:59]:
Axis win!
[5:56]:
end
[Intermission]:
>>> Clock set to: 4:03
s.mouse [Intermission]:
oh my mate saying gtv works now :O
L4mpje [Warmup]:
Broodje kaas
L4mpje [3:19]:
oops
[1:19]:
Allies win!
s.mouse [1:17]:
WP
[1:16]:
end
[Intermission]:
>>> Objective reached at 2:46 (original: 4:03)
L4mpje [Intermission]:
u2
[Intermission]:
L4mpje disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.