604 vs Rage Quit (2313 views)

fi lEku
nl wra1h
pl LionOfJudah
pl BoOk
pl sosji
us ohurcool


CB 3on3 Ladder
#clanbase.et
28.06.12 19:15 CEST
Awards awarded to for
Lady Macbeth goa.604[OSKI] 63 kills
Killing Spree RQ* sosji :[[[ 4 frags without being killed
Accountant goa.604[OSKI] 89% kills/killed ratio
He's dead, Jim! goa.604[OSKI] 9 gibs
...and stay dead! goa.604[wra1th] 24% gibs/kill
Lead Poisoning goa.604[OSKI] 59 SMG kills
Spammity spam spam! RQ* joe :) 6 SPAM kills
Fragstealer goa.604[OSKI] 173 damage per frag
Die! Damn you, Die! RQ* joe :) 268 damage per frag
What objective? goa.604[OSKI] 354 XP
Red Shirt RQ* joe :) 78 deaths
Are these pliers sharp? RQ* joe :) 11 deaths without fragging
Med Pack Whore lEku 159 damage per death
Eyes Wide Shut goa.604[wra1th] 2 team kills
Gingerbread man RQ* sosji :[[[ 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
RQ* sosji :[[[873096069801281198693791040/07/349/395/020013644
RQ* scott :x7830645586021885578892780/02/241/374/419015345
RQ* joe :)5830846786121810155104943350/03/239/566/3221133211
RQ* 7392315120520156430698287655170/012/2129/5615/320414137
goa.604[wra1th]47335337080221795197801640/01/231/453/324114038
goa.604[OSKI]8935463719012010385102001030/02/559/413/616514435
lEku672954567501161042910718130/04/542/430/523216037
lEku6898414120822045728765306982800/07/5132/436/521314837
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
RQ* sosji :[[[81901822301739663223320/02/116/141/0KKDD/DKKDK/DKKKK/DDT/DKDDDK/KKKKDK/DK/DKD
RQ* scott :x52731223201627102945300/00/113/160/1/KDK/DKDKDD/DDK/KXDDKDDDKKDDDTDKDK/K/
RQ* joe :)3795102710032410306300/01/19/230/1KDDDKDDDDKKDD/DDDDDD/DK/DDDKDKDDKXKDKD
RQ* 5725840726021690869231620/03/338/531/2
goa.604[wra1th]44991125500826112831750/01/210/150/0DDK/KKD/DDKKKDKD//KKD/K//DDDK/DDDDDD
goa.604[OSKI]14014628202001036893295180/01/125/92/0DKK/DKK/KKK/KD/KDKKK/KKK/KKKDKKD/KKK/DK/KDDK/KKD
lEku8594172010072931296000/01/016/120/1/KDKK/DDDDDKKKDKK/D/K/DDKDKKK/KDKKK/D
lEku9033956658002592319086930/03/351/362/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
RQ* sosji :[[[9110821232001336902782180/02/118/101/0/K/DDK/DKDK//KK/K/KD/K/KDKKK/KK/DKKDDX/KK/KKD
RQ* scott :x1401432115201835562596120/02/017/83/0KK/K/DDK//D//KKKDKK/KKK/KKDKKXKDKTKKKD
RQ* joe :)92118232530110435935991010/01/019/154/0/KDKKDDK/KDDKDDKK/KDKDK/K/KDKK/DKK/KDDK/TDKK/DKK/
RQ* 1083696563702311160589771310/05/154/338/0
goa.604[wra1th]28114725102621363833890/00/09/170/2DKK/K/DD/K///DDDDKDDTDDDTKDDKDDDDD
goa.604[OSKI]571031628400234513610500/00/316/210/3DDKDDKKDKDKKDDDDDK/KKDDDDDDKDD/DKXKDKKKDDDKDD
lEku379392420043390416200/01/28/160/3DDDK/KK/DKD/DDDKDD/KDXDDDKDDDDDDKK
lEku413103277702128977116051390/01/533/540/8
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
RQ* sosji :[[[814491130051825158300/01/06/62/0DDKD/KK/K/KK/DK/KKDD
RQ* scott :x1004488100213441364360/00/07/61/1KDXKDDK/KKDKDK/KD
RQ* joe :)835010122114208017651940/01/08/62/2DTKKDDKDK/K/KDSK/KDK/KDD
RQ* 88138273161111524947122300/02/021/185/3
goa.604[wra1th]456151110051297148700/00/04/71/0/K/D/KKK/DDDDX/DK
goa.604[OSKI]6444914201418301918350/00/19/61/3/KK/KD/DDDKDTKDKKDDDKD/K
lEku5441611201015851844130/00/17/100/1DKDDKKDDDDDXDTKDDKK
lEku541462036502947125249480/00/220/232/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
RQ* sosji :[[[92671213000325051791540/02/19/91/0/KDK/DKDKKDKK/KDDKDKDKDKD
RQ* scott :x33464121002947198700/00/14/70/2/KDDDKDDK/DDKDDD
RQ* joe :)2145314000113062067400/00/13/120/0DDDDKDD/DDDKDKDDD
RQ* 491581939100647585845940/02/316/281/2
goa.604[wra1th]1116110910021907162900/00/08/62/1KDK/K/DDDKKKDDKKDKK
goa.604[OSKI]1116110910041415137700/01/09/50/0DKKDKDKDDK/K/KK/KK/
lEku10867131200052523175200/02/211/50/0K//KKDKKK/KKDKDKKDDK/DKD/
lEku1101893330200115845475800/03/228/162/1

» View plaintext endround stats
Player Chats
goa.604[OSKI] [Countdown]: have fun
RQ* joe :) [Countdown]: hf
[11:12]: The Allies have captured the forward bunker!
[11:10]: The Axis have captured the forward bunker!
[11:09]: The Allies have captured the forward bunker!
[10:53]: The Axis have captured the forward bunker!
[10:32]: The Allies have captured the forward bunker!
[10:16]: The Axis have captured the forward bunker!
[9:50]: The Allies have captured the forward bunker!
[9:42]: The Axis have captured the forward bunker!
[8:16]: The Allies have captured the forward bunker!
[7:52]: Axis Command Post constructed. Charge speed increased!
[7:35]: The Allies have opened up the Forward spawn rear exit!
[7:30]: The Depot Fence has been constructed.
[7:11]: The Allies have breached the Forward Bunker Gate!
[6:00]: Allied team has destroyed the Axis Command Post!
[5:42]: Axis Command Post constructed. Charge speed increased!
[4:59]: Allied team has destroyed the Axis Command Post!
[4:12]: Allied Command Post constructed. Charge speed increased!
[3:27]: The Allies have breached the Depot Gate!
RQ* sosji :[[[ [2:07]: :{D
[1:56]: The Allies have breached the Depot's east wall!
RQ* sosji :[[[ [0:24]: PFF
RQ* sosji :[[[ [0:24]: XD
[Intermission]: >>> Clock set to: 12:00
lEku [Warmup]: Ready
[10:36]: The Allies have captured the forward bunker!
[10:21]: The Depot Fence has been constructed.
[10:16]: Axis Command Post constructed. Charge speed increased!
[10:04]: Allied team has destroyed the Axis Command Post!
[10:01]: Match is PAUSED! (Axis)
[10:01]: Match resuming in 225 seconds!
[10:01]: Match resuming in 210 seconds!
[10:00]: Match resuming in 10 seconds!
[10:00]: Match resuming in 9 seconds!
[10:00]: Match resuming in 8 seconds!
[10:00]: Match resuming in 7 seconds!
[10:00]: Match resuming in 6 seconds!
[10:00]: Match resuming in 5 seconds!
[10:00]: Match resuming in 4 seconds!
[10:00]: Match resuming in 3 seconds!
[10:00]: Match resuming in 2 seconds!
[10:00]: Match resuming in 1 seconds!
[10:00]: FIGHT!
[9:55]: The Allies have opened up the Forward spawn rear exit!
[9:53]: The Allies have breached the Forward Bunker Gate!
[9:52]: Allied Command Post constructed. Charge speed increased!
RQ* sosji :[[[ [9:05]: fin
RQ* sosji :[[[ [9:04]: hi
RQ* sosji :[[[ [9:03]: erly
[8:41]: The Allies have breached the Depot Gate!
[7:56]: The Allies have breached the Depot's east wall!
goa.604[OSKI] [7:11]: :D
RQ* sosji :[[[ [6:42]: get hit
[5:34]: The Allied Truck is in position!
RQ* joe :) [4:09]: :DDDDDDDDdddddddddddddd
goa.604[OSKI] [4:00]: ciezko sie domyslic
RQ* sosji :[[[ [3:51]: tobie napewno nie
RQ* sosji :[[[ [3:51]: :{D
RQ* sosji :[[[ [3:51]: :{D
RQ* sosji :[[[ [3:51]: :{D
goa.604[OSKI] [3:46]: nom mam aimbota
goa.604[OSKI] [3:20]: ":D
[2:51]: The Crane Controls have been constructed.
[2:50]: The Allies have activated the crane!
[2:37]: The Allies have loaded the Gold Crate onto the Truck!
goa.604[OSKI] [2:20]: ":D
goa.604[OSKI] [0:26]: gg
[Intermission]: >>> Objective NOT reached in time (12:00)
RQ* scott :x [Intermission]: gg
[8:00]: The Doors are opening!!
lEku [7:59]: =DDD
[7:49]: Main blast door opening!
[7:28]: Allied Command Post spawn active!
[7:28]: Allied Command Post constructed. Charge speed increased!
[5:07]: Axis have returned the objective!
goa.604[OSKI] [4:54]: ";d""
RQ* sosji :[[[ [4:36]: CO TO BYLO KURWA
RQ* sosji :[[[ [4:36]: CO
[4:00]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 5:59
lEku [Warmup]: Ready
goa.604[OSKI] [4:37]: K
RQ* joe :) [3:48]: XD
[3:34]: The Doors are opening!!
[3:12]: Allied Command Post constructed. Charge speed increased!
[3:12]: Allied Command Post spawn active!
RQ* sosji :[[[ [2:10]: whore
RQ* sosji :[[[ [2:09]: :XD
lEku [0:22]: =DDD
[Intermission]: >>> Objective NOT reached in time (5:59)
RQ* sosji :[[[ [Intermission]: GG B
goa.604[OSKI] [Intermission]: GG
[Intermission]: goa.604[OSKI] disconnected
[Intermission]: RQ* sosji :[[[ disconnected
[Intermission]: RQ* scott :x disconnected
[Intermission]: goa.604 [lEku] disconnected
[Intermission]: RQ* joe :) disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.