Allied Command Post constructed. Charge speed increased!
[8:01]:
The Service Door has been breached!
weeee3D8D [3:45]:
dat heads
wARLORD8D [1:48]:
fuck that map :D
[Intermission]:
>>> Clock set to: 10:00
weeee3D8D [Intermission]:
shitmap²
wARLORD8D [9:28]:
nice hits
[9:16]:
The Main Door has been breached!
[9:04]:
Storage Wall destroyed!
[8:40]:
Allied Command Post constructed. Charge speed increased!
[7:37]:
The Service Door has been breached!
[4:36]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Objective reached at 5:23 (original: 10:00)
[11:38]:
boss connected
[11:16]:
The Allies have captured the forward bunker!
[11:01]:
The Depot Fence has been constructed.
[10:56]:
Axis Command Post constructed. Charge speed increased!
[10:29]:
The Allies have opened up the Forward spawn rear exit!
[10:25]:
The Allies have breached the Forward Bunker Gate!
[9:33]:
Allied team has destroyed the Axis Command Post!
[9:29]:
Allied Command Post constructed. Charge speed increased!
[9:21]:
The Allies have breached the Depot Gate!
[8:28]:
The Allied Truck is in position!
[7:08]:
The Crane Controls have been constructed.
[7:07]:
The Allies have activated the crane!
[7:01]:
The Allies have breached the Depot's east wall!
[6:54]:
The Allies have loaded the Gold Crate onto the Truck!
[5:56]:
*** disconnected
[4:46]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 7:13
kaTzeee8D [Intermission]:
gg
weeee3D8D [Warmup]:
g2g css is calling
twentyONEstary [Countdown]:
??
hsTE twenty1 [Countdown]:
rofl
kaTzeee8D [Countdown]:
gl in oc
twentyONEstary [7:11]:
sc*
twentyONEstary [7:10]:
but
twentyONEstary [7:09]:
??
[7:07]:
kaTzeee8D disconnected
hsTE twenty1 [7:03]:
wow..
twentyONEstary [6:55]:
well
twentyONEstary [6:52]:
awkward
twentyONEstary [6:41]:
1 man army
[6:04]:
The Depot Fence has been constructed.
hsTE twenty1 [5:36]:
will you leave already...
[5:36]:
Axis Command Post constructed. Charge speed increased!
wARLORD8D [5:26]:
soon ;)
hsTE twenty1 [5:02]:
you aren't gonna get a forfeit win :)
[4:38]:
wARLORD8D disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.