proest vs Dead Ringers (2672 views)
15.07.12 23:15 CEST
Awards | awarded to | for |
Lady Macbeth | <o/ jetro | 44 kills |
Killing Spree | <o/ jetro | 7 frags without being killed |
Accountant | <o/ jetro | 116% kills/killed ratio |
He's dead, Jim! | <o/ jetro | 10 gibs |
...and stay dead! | ^Wmexor.ee | 29% gibs/kill |
Lead Poisoning | <o/ jetro | 32 SMG kills |
Spammity spam spam! | <o/ Pryda | 3 SPAM kills |
Fragstealer | <o/ jetro | 127 damage per frag |
Die! Damn you, Die! | lullaby.ee | 285 damage per frag |
What objective? | <o/ zett | 150 XP |
Red Shirt | lullaby.ee | 41 deaths |
Are these pliers sharp? | lullaby.ee | 7 deaths without fragging |
Med Pack Whore | ^Wmexor.ee | 192 damage per death |
Gingerbread man | <o/ jetro | 9 /kills |
» View plaintext endround stats
<o/ jetro [Warmup]: | :D |
promen.ee[PL] [Warmup]: | srsly |
[3:48]: | Match is PAUSED! (Allies) |
[3:47]: | Match resuming in 225 seconds! |
[3:47]: | Match resuming in 210 seconds! |
[3:47]: | Match resuming in 10 seconds! |
[3:47]: | Match resuming in 9 seconds! |
[3:47]: | Match resuming in 8 seconds! |
[3:47]: | Match resuming in 7 seconds! |
[3:47]: | Match resuming in 6 seconds! |
[3:47]: | Match resuming in 5 seconds! |
[3:47]: | Match resuming in 4 seconds! |
[3:47]: | Match resuming in 3 seconds! |
[3:47]: | Match resuming in 2 seconds! |
[3:47]: | Match resuming in 1 seconds! |
[3:47]: | FIGHT! |
^Wmexor.ee [2:29]: | LOL |
^Wmexor.ee [2:27]: | i was afk |
^Wmexor.ee [2:26]: | 3 mins |
promen.ee[PL] [1:30]: | XD |
[Intermission]: | >>> Objective NOT reached in time (5:04) |
[11:32]: | Allies capture the Forward Bunker! |
[9:34]: | Door Controls have been constructed. |
[9:34]: | Allies have secured the forward bunker. |
[9:32]: | The Loading Doors are Opening! |
[9:24]: | The Allies have stolen a gold crate! |
[9:03]: | The Loading Doors are Closing! |
[8:33]: | The Loading Doors are Opening! |
[8:21]: | The Loading Doors are Closing! |
<o/ Pryda [7:35]: | :D |
<o/ Pryda [7:35]: | :D |
<o/ Pryda [7:35]: | :D |
[7:11]: | The Loading Doors are Opening! |
[7:08]: | The Axis have intercepted the stolen gold crate! |
[7:04]: | The Allies have stolen a gold crate! |
<o/ zett [6:20]: | ? |
promen.ee[PL] [6:17]: | IM OBJ |
[6:17]: | The Axis have intercepted the stolen gold crate! |
promen.ee[PL] [6:16]: | LXD;D |
[6:14]: | The Loading Doors are Closing! |
promen.ee[PL] [6:09]: | xdddddd |
[6:05]: | The Allies have stolen a gold crate! |
[5:46]: | The Axis have intercepted the stolen gold crate! |
[5:45]: | The Allies have stolen a gold crate! |
[5:36]: | The Axis have intercepted the stolen gold crate! |
[5:27]: | The Loading Doors are Opening! |
[5:25]: | The Allies have stolen a gold crate! |
[5:11]: | The Allies have secured a gold crate! |
[4:54]: | The Loading Doors are Closing! |
[4:45]: | The Allies have stolen a gold crate! |
[4:36]: | The Loading Doors are Opening! |
[4:31]: | Allies have escaped with the Gold! |
[4:31]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 7:28 |
[Countdown]: | Vote cancelled |
[6:43]: | Allies have damaged the East Wall |
[6:22]: | Allies capture the Forward Bunker! |
[6:02]: | Door Controls have been constructed. |
[6:02]: | Allies have secured the forward bunker. |
[6:00]: | The Loading Doors are Opening! |
[5:54]: | The Allies have stolen a gold crate! |
[5:49]: | The Loading Doors are Closing! |
[5:00]: | The Loading Doors are Opening! |
[4:57]: | The Allies have secured a gold crate! |
promen.ee[PL] [4:45]: | gg |
[4:42]: | The Allies have stolen a gold crate! |
[4:24]: | The Allies have secured a gold crate! |
[4:24]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 3:03 (original: 7:28) |
[Intermission]: | <o/ zett disconnected |
<o/ jetro [Intermission]: | GG |
[Intermission]: | <o/ jetro disconnected |
<o/ Pryda [Intermission]: | gg |
[Intermission]: | promen.ee[PL] disconnected |
lullaby.ee [Intermission]: | fail afer fail |
[Intermission]: | mexor.ee disconnected |
[Intermission]: | <o/ Pryda disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.