proest vs Dead Ringers (2672 views)

ee lullaby
ee mexor
pl promen
be zeto
be jetro
be Prdyz


CB 3on3 Ladder
#clanbase.et
15.07.12 23:15 CEST
Awards awarded to for
Lady Macbeth <o/ jetro 44 kills
Killing Spree <o/ jetro 7 frags without being killed
Accountant <o/ jetro 116% kills/killed ratio
He's dead, Jim! <o/ jetro 10 gibs
...and stay dead! ^Wmexor.ee 29% gibs/kill
Lead Poisoning <o/ jetro 32 SMG kills
Spammity spam spam! <o/ Pryda 3 SPAM kills
Fragstealer <o/ jetro 127 damage per frag
Die! Damn you, Die! lullaby.ee 285 damage per frag
What objective? <o/ zett 150 XP
Red Shirt lullaby.ee 41 deaths
Are these pliers sharp? lullaby.ee 7 deaths without fragging
Med Pack Whore ^Wmexor.ee 192 damage per death
Gingerbread man <o/ jetro 9 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
lullaby.ee491212041100548635246180/01/411/200/324312827
promen.ee[PL]7111725341101554553161120/00/115/192/122215234
^Wmexor.ee721402129600136285250540/01/218/171/317318157
.ee6337866104810714036158121840/02/244/173/321315436
<o/ jetro11313644381010954854639360/00/032/182/212511974
<o/ zett8815023264004553639053560/04/110/152/024115033
<o/ Pryda8113526322009479154921240/03/114/113/118417233
96421939616102215812140365160/07/156/117/118314743
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lullaby.ee5335815100119811969180/00/10/30/1D/DDDDDKKDK
promen.ee[PL]683211160100258725621120/00/03/50/0DKDDKDDSDK
^Wmexor.ee1472140000835223600/00/21/60/0DDDDKDDDD
.ee457421451101540367671300/00/34/140/1
<o/ jetro14029211531042246181000/00/010/21/0K/KSK/KDK/KKD/KDKKK
<o/ zett664369300121038192420/00/00/20/0KDKK/DD
<o/ Pryda92551314000424182774880/03/04/00/0KK/KKKK//K/D
<o/ 9912740386109676754033300/03/014/41/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lullaby.ee5072102000042080224500/01/29/130/1KDDDDKDDDDDK/DKD/DDKKD/KDDKK/K
promen.ee[PL]8578121410012574217600/00/110/112/1KKKDDDKDKKDKDDKDKDDKDKDDK/
^Wmexor.ee136991511500120032118540/01/014/80/2DKDDKKDKK/DKDKKDKKKDKKDKKD
.ee902493745600666576539540/02/333/322/4
<o/ jetro106721716400224492206360/00/017/120/2K/DKKKKKKKDDKDK/DKDKDKDKKDDKDDDKD
<o/ zett85711214000124282564400/03/17/122/0KDKKKKDKDKDKDDKDDDKDK/KDDD
<o/ Pryda71561014100416621887360/00/18/92/0DDKDDKDDKK/KKDK/DK/KK/DD
<o/ 8719939445007653966571120/03/232/334/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lullaby.ee3314260000802103200/00/12/40/1DDKDKDDD
promen.ee[PL]50724000038457800/00/02/30/0DKDDKD
^Wmexor.ee1003444100079089600/00/03/31/1DKDKKDKD
.ee615581410001976250600/00/17/101/2
<o/ jetro853567300379062300/00/05/41/0KKDK/D//KDKDK
<o/ zett166365310021005522740/01/03/10/0K/K/KKKD
<o/ Pryda752434100171183100/00/02/21/1K/KDDKD
<o/ 109951414500625061976740/01/010/72/1

» View plaintext endround stats
Player Chats
<o/ jetro [Warmup]: :D
promen.ee[PL] [Warmup]: srsly
[3:48]: Match is PAUSED! (Allies)
[3:47]: Match resuming in 225 seconds!
[3:47]: Match resuming in 210 seconds!
[3:47]: Match resuming in 10 seconds!
[3:47]: Match resuming in 9 seconds!
[3:47]: Match resuming in 8 seconds!
[3:47]: Match resuming in 7 seconds!
[3:47]: Match resuming in 6 seconds!
[3:47]: Match resuming in 5 seconds!
[3:47]: Match resuming in 4 seconds!
[3:47]: Match resuming in 3 seconds!
[3:47]: Match resuming in 2 seconds!
[3:47]: Match resuming in 1 seconds!
[3:47]: FIGHT!
^Wmexor.ee [2:29]: LOL
^Wmexor.ee [2:27]: i was afk
^Wmexor.ee [2:26]: 3 mins
promen.ee[PL] [1:30]: XD
[Intermission]: >>> Objective NOT reached in time (5:04)
[11:32]: Allies capture the Forward Bunker!
[9:34]: Door Controls have been constructed.
[9:34]: Allies have secured the forward bunker.
[9:32]: The Loading Doors are Opening!
[9:24]: The Allies have stolen a gold crate!
[9:03]: The Loading Doors are Closing!
[8:33]: The Loading Doors are Opening!
[8:21]: The Loading Doors are Closing!
<o/ Pryda [7:35]: :D
<o/ Pryda [7:35]: :D
<o/ Pryda [7:35]: :D
[7:11]: The Loading Doors are Opening!
[7:08]: The Axis have intercepted the stolen gold crate!
[7:04]: The Allies have stolen a gold crate!
<o/ zett [6:20]: ?
promen.ee[PL] [6:17]: IM OBJ
[6:17]: The Axis have intercepted the stolen gold crate!
promen.ee[PL] [6:16]: LXD;D
[6:14]: The Loading Doors are Closing!
promen.ee[PL] [6:09]: xdddddd
[6:05]: The Allies have stolen a gold crate!
[5:46]: The Axis have intercepted the stolen gold crate!
[5:45]: The Allies have stolen a gold crate!
[5:36]: The Axis have intercepted the stolen gold crate!
[5:27]: The Loading Doors are Opening!
[5:25]: The Allies have stolen a gold crate!
[5:11]: The Allies have secured a gold crate!
[4:54]: The Loading Doors are Closing!
[4:45]: The Allies have stolen a gold crate!
[4:36]: The Loading Doors are Opening!
[4:31]: Allies have escaped with the Gold!
[4:31]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 7:28
[Countdown]: Vote cancelled
[6:43]: Allies have damaged the East Wall
[6:22]: Allies capture the Forward Bunker!
[6:02]: Door Controls have been constructed.
[6:02]: Allies have secured the forward bunker.
[6:00]: The Loading Doors are Opening!
[5:54]: The Allies have stolen a gold crate!
[5:49]: The Loading Doors are Closing!
[5:00]: The Loading Doors are Opening!
[4:57]: The Allies have secured a gold crate!
promen.ee[PL] [4:45]: gg
[4:42]: The Allies have stolen a gold crate!
[4:24]: The Allies have secured a gold crate!
[4:24]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 3:03 (original: 7:28)
[Intermission]: <o/ zett disconnected
<o/ jetro [Intermission]: GG
[Intermission]: <o/ jetro disconnected
<o/ Pryda [Intermission]: gg
[Intermission]: promen.ee[PL] disconnected
lullaby.ee [Intermission]: fail afer fail
[Intermission]: mexor.ee disconnected
[Intermission]: <o/ Pryda disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.