logic.et vs Improper Bastards (4750 views)
invi
momo
COJIINE
quAk3
Dudinsky
beck
Sanjih
momo
COJIINE
quAk3
Dudinsky
beck
Sanjih
Jacker
VerMu
Hoffa
HIRVI
squall
Poksuu
Spuge
VerMu
Hoffa
HIRVI
squall
Poksuu
Spuge
19.07.12 21:30 CEST
Awards | awarded to | for |
Lady Macbeth | ib.squalli <3 A | 72 kills |
Killing Spree | ib.squalli <3 A | 7 frags without being killed |
Accountant | ib.squalli <3 A | 147% kills/killed ratio |
He's dead, Jim! | ib.squalli <3 A | 28 gibs |
...and stay dead! | beck [logic] | 49% gibs/kill |
Lead Poisoning | ib.squalli <3 A | 71 SMG kills |
Spammity spam spam! | ib.Hoffa <3 Paula | 43 SPAM kills |
Fragstealer | ib.jackeri <3 K | 139 damage per frag |
Die! Damn you, Die! | invi [logic] | 427 damage per frag |
What objective? | ib.jussi <3 KFC | 500 XP |
Red Shirt | COJIINE [logic] | 86 deaths |
Are these pliers sharp? | quAke[logic] | 10 deaths without fragging |
Med Pack Whore | ib.squalli <3 A | 232 damage per death |
Eyes Wide Shut | talG [logiq] | 11 team kills |
Gingerbread man | ib.Hoffa <3 Paula | 18 /kills |
» View plaintext endround stats
quAke[logic] [Warmup]: | RUP |
quAke[logic] [Warmup]: | RUP |
invi [logic] [Warmup]: | rup ? |
ib.squalli <3 A [Warmup]: | fixing mouse |
invi [logic] [Warmup]: | rup ? |
COJIINE [logic] [Countdown]: | hf |
beck [logic] [Countdown]: | HF |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
[9:35]: | The Allies have captured the forward bunker! |
[9:16]: | The Depot Fence has been constructed. |
[9:02]: | The Allies have breached the Forward Bunker Gate! |
[8:50]: | The Allies have opened up the Forward spawn rear exit! |
[6:52]: | Allied team has destroyed the Axis Command Post! |
[6:34]: | The Allies have breached the Depot Gate! |
[6:29]: | Allied Command Post constructed. Charge speed increased! |
COJIINE [logic] [6:09]: | Jean la truite a encore frappe , gg a lui!!!!:p |
[5:53]: | The Allied Truck is in position! |
[5:50]: | The Allies have breached the Depot's east wall! |
[2:16]: | The Allies have breached the Depot's west wall! |
COJIINE [logic] [1:11]: | gg |
[0:12]: | The Crane Controls have been constructed. |
[0:11]: | The Allies have activated the crane! |
[Intermission]: | >>> Clock set to: 15:00 |
ib.squalli <3 A [Intermission]: | gg |
quAke[logic] [Warmup]: | RUP |
ib.jussi <3 KFC [Warmup]: | zzzklzlz |
ib.jussi <3 KFC [Warmup]: | l |
ib.jussi <3 KFC [Warmup]: | &vid?restart |
talG [logiq] [Warmup]: | seikuku!! |
COJIINE [logic] [Countdown]: | hf |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
[13:30]: | The Allies have breached the Forward Bunker Gate! |
[12:47]: | The Allies have opened up the Forward spawn rear exit! |
[12:13]: | Allied team has destroyed the Axis Command Post! |
ib.spuge <3 J [12:09]: | XD |
[11:31]: | Allied Command Post constructed. Charge speed increased! |
[11:23]: | The Depot Fence has been constructed. |
[11:03]: | The Allies have breached the Depot Gate! |
[10:45]: | The Allies have breached the Depot's east wall! |
ib.spuge <3 J [10:15]: | CMON |
ib.spuge <3 J [10:14]: | :D:D:D:D |
[10:11]: | The Allies have breached the Depot's west wall! |
[10:01]: | The Allied Truck is in position! |
ib.spuge <3 J [6:47]: | :{D |
[5:08]: | The Crane Controls have been constructed. |
[5:08]: | The Allies have activated the crane! |
[4:54]: | The Allies have loaded the Gold Crate onto the Truck! |
COJIINE [logic] [4:18]: | gg |
quAke[logic] [4:09]: | gg |
beck [logic] [4:06]: | gg |
ib.spuge <3 J [3:45]: | gege |
[3:40]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:19 (original: 15:00) |
ib.squalli <3 A [Intermission]: | gg |
ib.jussi <3 KFC [Intermission]: | xp = skill |
ib.spuge <3 J [Warmup]: | seigaku? |
quAke[logic] [Warmup]: | RUP |
beck [logic] [Warmup]: | cantonese |
beck [logic] [Warmup]: | xiao didi!! |
invi [logic] [Warmup]: | rup ? |
ib.squalli <3 A [Warmup]: | smoking I guess |
ib.spuge <3 J [Warmup]: | :{D |
ib.spuge <3 J [Warmup]: | :{D |
COJIINE [logic] [Countdown]: | hf |
[14:32]: | Allied Command Post constructed. Charge speed increased! |
[12:06]: | The Tank has been repaired! |
[12:03]: | Allied team has stolen the Tank! |
[11:31]: | Truck Barrier #1 has been constructed. |
[11:22]: | Axis team has destroyed the Allied Command Post! |
[10:53]: | Allied Command Post constructed. Charge speed increased! |
[10:39]: | Allied team has destroyed the Bank Doors! |
[10:15]: | Allied team is escaping with the Gold Crate! |
[9:55]: | Truck Barrier #1 has been destroyed. |
[9:53]: | The Tank has been damaged! |
COJIINE [logic] [9:40]: | gg |
COJIINE [logic] [9:35]: | gl for the next |
[9:05]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 5:54 |
momo[logic] [Intermission]: | gg |
ib.spuge <3 J [Intermission]: | :( |
talG [logiq] [Intermission]: | xp |
talG [logiq] [Intermission]: | :) |
talG [logiq] [Warmup]: | seikuku!! |
quAke[logic] [Warmup]: | RUP |
[5:40]: | Axis Command Post constructed. Charge speed increased! |
talG [logiq] [2:26]: | :D |
talG [logiq] [2:25]: | :D |
[1:30]: | The Tank has been repaired! |
[1:27]: | Allied team has stolen the Tank! |
[1:25]: | The Tank has been damaged! |
[0:58]: | The Tank has been repaired! |
beck [logic] [0:04]: | wp |
ib.squalli <3 A [0:02]: | ggs |
COJIINE [logic] [0:01]: | gg |
[Intermission]: | >>> Objective NOT reached in time (5:54) |
ib.spuge <3 J [Intermission]: | kerho ounaa |
ib.spuge <3 J [Intermission]: | gg |
[Intermission]: | COJIINE [logic] disconnected |
[Intermission]: | beck [logic] disconnected |
[Intermission]: | ib.squalli <3 A disconnected |
[Intermission]: | invi [logic] disconnected |
[Intermission]: | ib.spuge <3 J disconnected |
iBastards.VerMu [Intermission]: | GGS |
[Intermission]: | quAke[logic] disconnected |
momo[logic] [Intermission]: | gg |
momo[logic] [Intermission]: | bb |
[Intermission]: | iBastards.VerMu disconnected |
[Intermission]: | momo[logic] disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.