jukud vs tryout (4644 views)
karu
apollo
nakedfish
dampface
andr3
vimm
apollo
nakedfish
dampface
andr3
vimm
Arturinho
Zgred
sNi
mAre
SprAjt
Tokar
Zgred
sNi
mAre
SprAjt
Tokar
24.07.12 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | TryOut.sNi | 44 kills |
Killing Spree | TryOut.TworzyQ | 5 frags without being killed |
Accountant | team-juQ[ubka] | 126% kills/killed ratio |
He's dead, Jim! | TryOut.TworzyQ | 15 gibs |
...and stay dead! | jukudAPollo | 57% gibs/kill |
Lead Poisoning | team-juQ[ubka] | 40 SMG kills |
Spammity spam spam! | team-juQ[karu] | 21 SPAM kills |
Die! Damn you, Die! | jukudAPollo | 606 damage per frag |
What objective? | TryOut.TworzyQ | 285 XP |
Red Shirt | TryOut.sNi | 46 deaths |
Are these pliers sharp? | Estaloth[TryOut] | 10 deaths without fragging |
Med Pack Whore | team-juQ[ubka] | 244 damage per death |
Eyes Wide Shut | team-juQ[karu] | 7 team kills |
Gingerbread man | tryout.isten | 16 /kills |
» View plaintext endround stats
team-juQ[karu] [Warmup]: | wait, brb getting subbi |
team-juQ[karu] [Warmup]: | can we use merc ? |
mAre [TryOut] [Warmup]: | 8DD |
team-juQ[karu] [Warmup]: | mercs |
team-juQ[ubka] [Warmup]: | u nervous????? |
team-juQ[karu] [Warmup]: | oh, i was considering vaiko and subbi |
Zgred[TryOut] [Countdown]: | hf |
[14:25]: | Allied Command Post constructed. Charge speed increased! |
team-juQ[ubka] [13:10]: | u nervous????? |
[13:04]: | The Tank has been repaired! |
[12:58]: | Allied team has stolen the Tank! |
[12:48]: | The Tank has been damaged! |
[12:35]: | Tank Barrier #1 has been constructed. |
[12:05]: | mAre [TryOut] connected |
[11:59]: | Allies team locked from spectators by jukud^nakedfish |
[11:58]: | The Tank has been repaired! |
jukud^wnakedfish [11:27]: | u mad????? |
team-juQ[ubka] [11:18]: | u nervous????? |
[10:59]: | Tank Barrier #1 has been destroyed. |
[10:57]: | Truck Barrier #1 has been constructed. |
jukud^wnakedfish [10:47]: | u mad????? |
[10:40]: | TryOut.sNicalled a vote. |
[10:37]: | Vote passed! |
[10:37]: | mAre [TryOut]has been kicked! |
[10:37]: | mAre [TryOut] player kicked |
[10:18]: | Allied team has destroyed the Bank Doors! |
team-juQ[ubka] [10:07]: | u nervous????? |
[9:57]: | The Tank has been damaged! |
[9:30]: | Truck Barrier #1 has been destroyed. |
team-juQ[ubka] [9:10]: | u nervous????? |
team-juQ[ubka] [8:29]: | u nervous????? |
[8:00]: | Allied team is escaping with the Gold Crate! |
team-juQ[ubka] [7:09]: | u nervous????? |
team-juQ[ubka] [6:27]: | u nervous????? |
team-juQ[ubka] [6:13]: | u nervous????? |
[6:13]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:46 |
TryOut.TworzyQ [Warmup]: | Ready! |
TryOut.mAre* [Warmup]: | RUP |
Zgred[TryOut] [Countdown]: | hf |
TryOut.mAre* [Countdown]: | gl |
[8:16]: | Allied Command Post constructed. Charge speed increased! |
jukud^wnakedfish [7:58]: | u mad????? |
[7:55]: | The Tank has been repaired! |
[7:48]: | Allied team has stolen the Tank! |
[7:46]: | The Tank has been damaged! |
[7:11]: | The Tank has been repaired! |
[7:09]: | Tank Barrier #1 has been constructed. |
[6:23]: | Tank Barrier #1 has been destroyed. |
[6:19]: | Truck Barrier #1 has been constructed. |
team-juQ[ubka] [6:00]: | u nervous????? |
[5:52]: | The Tank has been damaged! |
[5:45]: | The Tank has been repaired! |
team-juQ[ubka] [5:32]: | u nervous????? |
[5:21]: | The Tank has been damaged! |
Zgred[TryOut] [4:52]: | -.- |
[4:48]: | Axis team has destroyed the Allied Command Post! |
[4:43]: | The Tank has been repaired! |
[4:37]: | Axis Command Post constructed. Charge speed increased! |
[4:32]: | Allied team has destroyed the Bank Doors! |
team-juQ[ubka] [4:28]: | u nervous????? |
[4:23]: | The Tank has been damaged! |
[3:38]: | Allied team has destroyed the Axis Command Post! |
[3:34]: | Allied Command Post constructed. Charge speed increased! |
jukud^wnakedfish [2:30]: | u mad????? |
team-juQ[ubka] [1:58]: | u nervous????? |
[1:53]: | Truck Barrier #1 has been destroyed. |
team-juQ[ubka] [1:04]: | u nervous????? |
[0:53]: | Allied team is escaping with the Gold Crate! |
team-juQ[ubka] [0:28]: | u nervous????? |
team-juQ[ubka] [0:15]: | u nervous????? |
[Intermission]: | >>> Objective NOT reached in time (8:46) |
team-juQ[ubka] [Warmup]: | u nervous????? |
team-juQ[ubka] [Warmup]: | u nervous????? |
team-juQ[ubka] [Warmup]: | u nervous????? |
team-juQ[karu] [Countdown]: | hf |
team-juQ[ubka] [9:35]: | u nervous????? |
[9:04]: | The Doors are opening!! |
jukud^wnakedfish [9:03]: | u mad????? |
[8:34]: | Allied Command Post constructed. Charge speed increased! |
[8:34]: | Allied Command Post spawn active! |
team-juQ[ubka] [8:02]: | u nervous????? |
team-juQ[ubka] [7:33]: | u nervous????? |
jukud^wnakedfish [7:02]: | u mad????? |
team-juQ[ubka] [7:02]: | u nervous????? |
team-juQ[ubka] [6:32]: | u nervous????? |
[6:14]: | Main blast door opening! |
[6:04]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 3:55 |
TryOut.mAre* [Intermission]: | GG |
Estaloth[TryOut] [Intermission]: | :U |
TryOut.TworzyQ [Warmup]: | Ready! |
[Countdown]: | Vote passed! |
jukud^wnakedfish [3:36]: | u mad????? |
[2:54]: | The Doors are opening!! |
[2:28]: | Allied Command Post constructed. Charge speed increased! |
[2:28]: | Allied Command Post spawn active! |
TryOut.mAre* [1:09]: | gg |
tryout.isten [1:06]: | wP |
[1:00]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:54 (original: 3:55) |
[Intermission]: | TryOut.mAre* disconnected |
[Intermission]: | team-juQ[karu] disconnected |
[Intermission]: | dampi on Juku disconnected |
[Intermission]: | jukudAPollo disconnected |
[Intermission]: | jukud^nakedfish disconnected |
[Intermission]: | TryOut.TworzyQ disconnected |
[Intermission]: | _juku_sCope disconnected |
[Intermission]: | Zgred[TryOut] disconnected |
[Intermission]: | Estaloth[TryOut] disconnected |
[Intermission]: | TryOut.sNi disconnected |
[Intermission]: | team-juQ[ubka] disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.