Daddies vs w0bble (3527 views)

fr bebop
fr G3x
fr syLv
fi H3ba
fi Hemuu
fi Hukk

CB 3on3 SC 2012
Eighth League - LB Round 2
26.07.12 21:00 CEST
Awards awarded to for
Lady Macbeth w^7hukk 68 kills
Killing Spree w^7hukk 6 frags without being killed
Accountant w^7hukk 105% kills/killed ratio
He's dead, Jim! w^whemuu 22 gibs
...and stay dead! w^whemuu 54% gibs/kill
Lead Poisoning w^7hukk 61 SMG kills
Spammity spam spam! Grago$|D@ds* 5 SPAM kills
Fragstealer w^7hukk 99 damage per frag
Die! Damn you, Die! G3x|D@ds* 257 damage per frag
What objective? Grago$|D@ds* 373 XP
Red Shirt bebop|D@ds* 71 deaths
Are these pliers sharp? bebop|D@ds* 11 deaths without fragging
Med Pack Whore Grago$|D@ds* 158 damage per death
Eyes Wide Shut w^7h3ba 2 team kills
Gingerbread man w^7hukk 20 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
w^7h3ba6216336588021041706163830/01/336/421/411610649
w^7hukk105284686514012062945278960/05/261/373/7938166
w^whemuu733124156220110750082621280/04/936/352/318314844
w8175914517944044017964197033070/010/9133/356/313111256
Grago$|D@ds*9037356621400161068590952880/03/245/465/119114746
bebop|D@ds*562724071150117735794144240/07/531/483/2184133311
G3x|D@ds*713054563110220801976121010/04/339/404/117812155
|D@ds*7295014119640035326061261218130/014/3115/4012/118413447
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^7h3ba10301100003244689180/00/01/50/2KD/DD/D/DDD
w^7hukk77437930071040777180/00/07/20/0K///KKDD////KKKK
w^whemuu8352564002606104400/01/14/20/1KK/KDD/DKKD
w^h5712513257001218902510360/01/112/90/3
Grago$|D@ds*140487520021237569720/01/04/32/0KDDKK//KKKKD
bebop|D@ds*5028510300461263500/00/14/51/0DDKDK////KDKDKD
G3x|D@ds*1622162002661686180/00/01/40/0DKD//DD
|D@ds*69981321700825101890900/01/19/123/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^7h3ba7513341010610592530/00/03/41/0DDKDKKDT
w^7hukk27555114600286966400/02/09/10/2KKKDK//KDKKKKKKX
w^whemuu6003500020000/00/03/20/1/DKK/DKD
w^h137681713701414791256530/02/015/71/3
Grago$|D@ds*66356910039491059180/00/15/61/0DKK/K/K/DDXKKDDD
bebop|D@ds*03401010052026921710/00/00/60/0D/D///DDX/D
G3x|D@ds*30273100024882860510/00/14/51/0D//DK/TK/DTDDKD
|D@ds*329692920212203326112400/00/29/172/0
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^7h3ba201215000052070200/00/01/40/1DDKDDD
w^7hukk100355510011024920360/01/04/40/0KDD/KKKDKD
w^whemuu601835200177270500/01/02/40/0KDKD/KDD
w^h6065915300223162327360/02/07/120/1
Grago$|D@ds*603135400388767800/00/03/20/0KD/K/DK/
bebop|D@ds*66244620119341179380/00/15/40/0DKD/DTDKDKK
G3x|D@ds*1503764000250645900/00/15/21/0K/KK/KXDDKK
|D@ds*92921315601623272316380/00/213/81/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^7h3ba663423300060170200/00/12/20/0DKKDD
w^7hukk10003300010000/00/03/20/0K/KDDK
w^whemuu752234200160187100/00/03/30/0K/DKDKD
w^h805681050021202157300/00/18/70/0
Grago$|D@ds*166455300021201867540/00/02/30/0KD/DK/D
bebop|D@ds*2015152002661994180/00/01/30/0/DK/DD
G3x|D@ds*1662153000179752800/01/04/20/0/DKKKKKD
|D@ds*117811111200526592389720/01/07/80/0
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^7h3ba71741521401121953478120/00/116/190/1DKDKKDDKDDKDKK/DTDDKKDDKDXKKDKDKDKDDDD
w^7hukk801512126401333612917420/00/221/181/3DKDDDDDDKK/KKKDKKDDKKKD/DKDDKDK/DKTDKDDDDKKKDDKK
w^whemuu80150162080003355371900/02/514/160/0KDKDDDDKDXDKDDDKDDKDDDKKKDKDKDKDKKDKK
w^h77375526716024891110114540/02/851/531/4
Grago$|D@ds*11313725225004371832061260/02/021/182/0KDKDKK/DKKDDKKKD//KDDK/KDKDKKKDDKKKDKDKDKDDKKKD
bebop|D@ds*8310220242005328033791080/05/214/161/1KKKDDDDDK/K/DKDK/KKKDDDK/KKDDKK/KDKDDKDKKDDD
G3x|D@ds*781171823200831162326140/01/016/151/0/K/KDDKDKK/K/DDKDK/DKK/KDK/K/KDDKKDDDKKDD
|D@ds*913566369900171011489112480/08/251/494/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^7h3ba930141500060000/01/113/80/0KKK/KDDDK/K/DKK/KD/K/KKDDKKDD
w^7hukk1160211800060000/02/017/102/2KK//KKKK/KKDDKDKDKXKKDKKK/K/KK/KDDDDDDK
w^whemuu687011166014216619231280/00/310/82/1KKKKDDKDT//DK/DKD/DKKDKDKDDD
w^h9270464960116216619231280/03/440/264/3
Grago$|D@ds*55771018200226932716180/00/110/140/1DDDDKDDK/DKKD/DDDDKDKKDDKKDK
bebop|D@ds*62691016500016682535890/02/17/141/1DDKDDDKDDKDDDDKDKDKDKDKKKD
G3x|D@ds*70811217700320572753180/02/19/121/1DDDDKDKK/KD/DKDKDDKDD/DKKKDKK
|D@ds*62227325114005641880041250/04/326/402/3

» View plaintext endround stats
Player Chats
bebop|D@ds* [Warmup]: Here we go !
[9:42]: Allies capture the factory district!
[9:36]: Axis recapture the factory district!
[9:35]: Allies capture the factory district!
[9:22]: The side gate has been built!
[8:50]: Allies have destroyed the Main Gate!
[8:49]: Axis Command Post constructed. Charge speed increased!
[7:23]: Allies have destroyed the Side Door!
[7:12]: Allied team has destroyed the Axis Command Post!
[7:08]: Allied Command Post constructed. Charge speed increased!
[5:13]: Allies have destroyed the Bunker Controls!
[5:13]: Allies have destroyed the Bunker Controls!
[5:13]: Allies have destroyed the Bunker Controls!
[5:13]: Allies have destroyed the Bunker Controls!
[5:13]: Allies have destroyed the Bunker Controls!
[5:13]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 4:47
bebop|D@ds* [Warmup]: Here we go !
[4:06]: Allies capture the factory district!
[3:34]: Axis Command Post constructed. Charge speed increased!
[3:21]: Allies have destroyed the Main Gate!
[3:15]: Allies have destroyed the Side Door!
[3:10]: The side gate has been built!
[2:46]: Allied team has destroyed the Axis Command Post!
[2:24]: Allied Command Post constructed. Charge speed increased!
[2:14]: The side gate has been destroyed!
G3x|D@ds* [0:29]: gg
[Intermission]: >>> Objective NOT reached in time (4:47)
bebop|D@ds* [Warmup]: Here we go !
[8:59]: The Doors are opening!!
[8:42]: Allied Command Post spawn active!
[8:42]: Allied Command Post constructed. Charge speed increased!
[6:56]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:03
bebop|D@ds* [Warmup]: Here we go !
[1:40]: The Doors are opening!!
[1:03]: Main blast door opening!
[0:51]: Main blast door closing!
[Intermission]: >>> Objective NOT reached in time (3:03)
bebop|D@ds* [Warmup]: Here we go !
[10:18]: The Tank has been repaired!
[10:15]: Allied team has stolen the Tank!
[9:48]: Allied Command Post constructed. Charge speed increased!
[8:43]: The Tank has been damaged!
[8:22]: Truck Barrier #1 has been constructed.
[8:08]: The Tank has been repaired!
[7:57]: Allied team has destroyed the Bank Doors!
[7:14]: Truck Barrier #1 has been destroyed.
[7:10]: Allied team is escaping with the Gold Crate!
[6:37]: Truck Barrier #1 has been constructed.
[4:02]: The Tank has been damaged!
[1:49]: Truck Barrier #1 has been destroyed.
[0:12]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:47
bebop|D@ds* [Warmup]: Here we go !
[8:34]: The Tank has been repaired!
[8:31]: Allied team has stolen the Tank!
[7:38]: Axis Command Post constructed. Charge speed increased!
[7:16]: Allied team has destroyed the Axis Command Post!
[7:12]: Allied team has destroyed the Bank Doors!
[7:10]: Allied Command Post constructed. Charge speed increased!
[7:08]: The Tank has been damaged!
[2:57]: Allied team is escaping with the Gold Crate!
w^whemuu [1:57]: ggs wp
[1:34]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:12 (original: 11:47)
bebop|D@ds* [Intermission]: GG
w^7hukk [Intermission]: ggs wp
[Intermission]: w^hemuu disconnected
[Intermission]: w^h3ba disconnected
G3x|D@ds* [Intermission]: wp
[Intermission]: G3x|D@ds* disconnected
[Intermission]: w^hukk disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.