Fear Gaming vs SUPERHEROES (2809 views)
28.07.12 22:30 CEST
Awards | awarded to | for |
Lady Macbeth | supR herO DPI | 56 kills |
Killing Spree | supR herO DPI | 5 frags without being killed |
Accountant | super herO promen | 100% kills/killed ratio |
He's dead, Jim! | super herO promen | 16 gibs |
...and stay dead! | super herO promen | 37% gibs/kill |
Lead Poisoning | supR herO DPI | 51 SMG kills |
Spammity spam spam! | superhero kARMA | 8 SPAM kills |
Fragstealer | superhero kARMA | 164 damage per frag |
Die! Damn you, Die! | FG|stRay | 261 damage per frag |
What objective? | super herO promen | 364 XP |
Red Shirt | FG|sPECULA | 66 deaths |
Are these pliers sharp? | superhero kARMA | 9 deaths without fragging |
Med Pack Whore | supR herO DPI | 227 damage per death |
Eyes Wide Shut | superhero kARMA | 4 team kills |
Gingerbread man | FG|sPECULA | 16 /kills |
» View plaintext endround stats
[9:13]: | Axis have captured the Forward Bunker! |
[9:06]: | The Axis have blown the Main Entrance! |
[8:33]: | Allies have reclaimed the Forward Bunker! |
FG|mental [8:17]: | gg |
[7:44]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 2:15 |
FG|stRay [Intermission]: | wp |
superhero kARMA [Intermission]: | gg |
supR herO DPI [Intermission]: | shoutout harmen <3 |
supR herO DPI [Warmup]: | xd |
supR herO DPI [Warmup]: | zombie movement |
FG|stRay [Warmup]: | Rup |
FG|sPECULA [Countdown]: | enjoy |
superhero kARMA [Countdown]: | hf |
supR herO DPI [Countdown]: | u2 |
supR herO DPI [1:34]: | :D |
superhero kARMA [1:09]: | TALIBAN |
FG|mental [1:07]: | :D |
[0:54]: | Axis have captured the Forward Bunker! |
[0:31]: | Allies have reclaimed the Forward Bunker! |
supR herO DPI [0:16]: | :D |
[Intermission]: | >>> Objective NOT reached in time (2:15) |
supR herO DPI [Warmup]: | zombie movement |
superhero kARMA [Warmup]: | sec |
FG|sPECULA [Warmup]: | np mate |
FG|sPECULA [Warmup]: | stray need a sec |
superhero kARMA [Warmup]: | nP |
FG|stRay [Warmup]: | Rup |
FG|sPECULA [Countdown]: | hf |
[11:34]: | Allied Command Post constructed. Charge speed increased! |
superhero kARMA [11:24]: | OWYOU |
[8:45]: | The Tank has been repaired! |
[8:42]: | Allied team has stolen the Tank! |
[7:38]: | The Tank has been damaged! |
[7:08]: | The Tank has been repaired! |
[6:41]: | Allied team has destroyed the Bank Doors! |
[6:33]: | Truck Barrier #1 has been constructed. |
[6:26]: | The Tank has been damaged! |
[5:31]: | Truck Barrier #1 has been destroyed. |
[5:09]: | Allied team is escaping with the Gold Crate! |
[3:59]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:00 |
superhero kARMA [Intermission]: | wp |
FG|stRay [Intermission]: | ggz |
FG|stRay [Warmup]: | Rup |
supR herO DPI [Warmup]: | zombie movement |
FG|stRay [Countdown]: | Rup |
superhero kARMA [Countdown]: | hf |
FG|mental [Countdown]: | same |
superhero kARMA [6:48]: | ns |
[6:43]: | Allied Command Post constructed. Charge speed increased! |
[5:27]: | The Tank has been repaired! |
[5:25]: | Allied team has stolen the Tank! |
[4:27]: | Truck Barrier #1 has been constructed. |
[4:27]: | The Tank has been damaged! |
FG|mental [4:05]: | :D |
[3:53]: | The Tank has been repaired! |
[3:30]: | Allied team has destroyed the Bank Doors! |
[2:39]: | Truck Barrier #1 has been destroyed. |
[2:36]: | The Tank has been damaged! |
[1:32]: | Allied team is escaping with the Gold Crate! |
superhero kARMA [0:31]: | gg |
supR herO DPI [0:10]: | gg |
FG|mental [0:10]: | gg |
FG|stRay [0:02]: | wow so lucky |
FG|stRay [0:01]: | gg |
[Intermission]: | >>> Objective NOT reached in time (8:00) |
FG|stRay [Warmup]: | Rup |
FG|stRay [Warmup]: | Rup |
FG|sPECULA [Warmup]: | its fine so |
FG|sPECULA [Countdown]: | enjoy |
[Countdown]: | Vote passed! |
[11:11]: | Allies have damaged the East Wall |
[10:43]: | Allies capture the Forward Bunker! |
[9:58]: | Door Controls have been constructed. |
[9:58]: | Allies have secured the forward bunker. |
[9:49]: | The Loading Doors are Opening! |
[9:36]: | The Allies have stolen a gold crate! |
[9:09]: | The Allies have secured a gold crate! |
[8:57]: | The Allies have stolen a gold crate! |
[8:57]: | The Loading Doors are Closing! |
[8:45]: | The Axis have intercepted the stolen gold crate! |
[8:36]: | The Allies have stolen a gold crate! |
[8:33]: | The Loading Doors are Opening! |
[7:57]: | The Loading Doors are Closing! |
[7:37]: | The Axis have intercepted the stolen gold crate! |
[7:37]: | The Loading Doors are Opening! |
[7:36]: | The Allies have stolen a gold crate! |
[7:12]: | The Axis have intercepted the stolen gold crate! |
[6:56]: | The Allies have stolen a gold crate! |
[6:55]: | The Loading Doors are Closing! |
FG|mental [6:55]: | G |
[6:44]: | The Loading Doors are Opening! |
[6:34]: | The Allies have secured a gold crate! |
[6:34]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 5:25 |
FG|stRay [Warmup]: | Rup |
supR herO DPI [Warmup]: | zombie movement |
[3:38]: | Allies capture the Forward Bunker! |
[3:21]: | Allies have damaged the West Wall |
[3:13]: | Axis reclaim the Forward Bunker! |
[2:36]: | Allies capture the Forward Bunker! |
[1:33]: | Door Controls have been constructed. |
[1:33]: | Allies have secured the forward bunker. |
[1:27]: | The Allies have stolen a gold crate! |
[1:11]: | The Axis have intercepted the stolen gold crate! |
[1:02]: | The Allies have stolen a gold crate! |
FG|stRay [0:17]: | ggwp |
superhero kARMA [0:00]: | gg wp |
FG|mental [0:00]: | gg |
[Intermission]: | >>> Objective NOT reached in time (5:25) |
[Intermission]: | FG|mental disconnected |
[Intermission]: | supR herO DPI disconnected |
[Intermission]: | superhero kARMA disconnected |
[Intermission]: | super herO promen disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.