Axis Command Post constructed. Charge speed increased!
[6:21]:
Tank Barrier #1 has been constructed.
[5:40]:
Tank Barrier #1 has been destroyed.
[5:12]:
Allied team has destroyed the Axis Command Post!
[5:06]:
Allied Command Post constructed. Charge speed increased!
[5:02]:
Allied team has destroyed the Bank Doors!
[4:38]:
The Tank has been damaged!
[Intermission]:
>>> Clock set to: 12:00
[11:32]:
Allied Command Post constructed. Charge speed increased!
[10:05]:
The Tank has been repaired!
[10:02]:
Allied team has stolen the Tank!
[8:26]:
Allied team has destroyed the Bank Doors!
[8:22]:
The Tank has been damaged!
[8:07]:
Allied team is escaping with the Gold Crate!
[6:45]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 5:15 (original: 12:00)
[8:25]:
Axis have captured the Forward Bunker!
[8:20]:
The Axis have blown the Main Entrance!
[7:44]:
Allies have reclaimed the Forward Bunker!
[7:19]:
Axis have captured the Forward Bunker!
[6:34]:
Allies have reclaimed the Forward Bunker!
FTN niPs [5:30]:
:DDDDD
sGp, Placiek:o) [5:28]:
good game
[5:17]:
The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 4:42
[3:54]:
Axis have captured the Forward Bunker!
sGp, Placiek:o) [3:15]:
clark kent
[3:05]:
The Axis have blown the Main Entrance!
sGp, Placiek:o) [1:07]:
:-)
sGp, Placiek:o) [1:06]:
:-)
sGp, Placiek:o) [1:06]:
:-)
sGp, Placiek:o) [0:54]:
ihan plekseis
sGp, Placiek:o) [0:50]:
pysty ees rapee
sGp, Placiek:o) [0:48]:
kolmel pääl
[Intermission]:
>>> Objective NOT reached in time (4:42)
FTN clarkee [Warmup]:
rup
sGp, legato [Warmup]:
xd
sGp, Placiek:o) [Countdown]:
gg
[8:41]:
The Doors are opening!!
[8:33]:
Main blast door opening!
[8:26]:
Allied Command Post constructed. Charge speed increased!
[8:26]:
Allied Command Post spawn active!
[6:40]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 3:19
sGp, Placiek:o) [Warmup]:
y
[2:28]:
The Doors are opening!!
[1:27]:
Allied Command Post spawn active!
[1:27]:
Allied Command Post constructed. Charge speed increased!
sGp, Placiek:o) [0:39]:
:DDDD
[0:29]:
Allied team has transmitted the documents!
[Intermission]:
>>> Objective reached at 2:49 (original: 3:19)
FTN xtonik [Intermission]:
:D
sGp, legato [Intermission]:
gg
[Intermission]:
sGp, legato disconnected
[Intermission]:
FTN xtonik disconnected
sGp, Placiek:o) [Intermission]:
oltas viety jos en ois kussu
sGp, Placiek:o) [Intermission]:
:D
[Intermission]:
FTN niPs disconnected
[Intermission]:
sGp, Placiek:o) disconnected
FTN clarkee [Intermission]:
ggs
[Intermission]:
sGp, Playmate d:D #4 disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.