ctf_multi
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
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Axis 8DDDD 5 8 0 0 38 0 734 800 0 17
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Axis Totals 5 8 0 0 38 0 734 800 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Applesauce 8 5 3 0 61 0 800 734 0 19
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Allies Totals 8 5 3 0 61 0 800 734 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis Applesauce 13 8 6 0 61 0 1318 1285 0 14
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Axis Totals 13 8 6 0 61 0 1318 1285 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies 8DDDD 8 13 1 0 38 0 1285 1318 0 12
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Allies Totals 8 13 1 0 38 0 1285 1318 0 0
te_valhalla
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis Applesauce 24 17 0 0 58 1 2400 1767 0 65
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Axis Totals 24 17 0 0 58 1 2400 1767 0 1
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies 8DDDD 17 24 0 0 41 0 1767 2400 0 42
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Allies Totals 17 24 0 0 41 0 1767 2400 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis 8DDDD 34 39 0 0 46 0 3467 3918 0 44
---------------------------------------------------------------------
Axis Totals 34 39 0 0 46 0 3467 3918 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Applesauce 39 34 0 0 53 1 3918 3467 0 39
---------------------------------------------------------------------
Allies Totals 39 34 0 0 53 1 3918 3467 0 1
Player Chats
Applesauce [6:53]:
:o
[6:21]:
Allies win!
Applesauce [6:18]:
gg
[6:18]:
end
[Intermission]:
>>> Clock set to: 10:00
[7:10]:
Axis win!
[7:07]:
end
[Intermission]:
>>> Objective reached at 2:52 (original: 10:00)
Applesauce [Countdown]:
gl fh
Applesauce [Countdown]:
hf
[Intermission]:
>>> Clock set to: 5:00
Applesauce [Intermission]:
NICE QCC
Applesauce [Intermission]:
ACC
8DDDD [3:28]:
rofl
8DDDD [1:47]:
fu camper
Applesauce [0:41]:
LOL
8DDDD [0:31]:
2:2 :) mappol ?
[Intermission]:
>>> Objective NOT reached in time (5:00)
Applesauce [Intermission]:
4-0 .-
Applesauce [Intermission]:
:)
[Intermission]:
8DDDD disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.