eXecutors vs niada (3445 views)
tohaj
Kwiz
xPERiA
Kwiz
xPERiA
BulletProof
bN
Stary
bN
Stary
07.08.12 20:00 CEST
Awards | awarded to | for |
Lady Macbeth | #exe.et XPERIA! | 60 kills |
Killing Spree | nIADA StARY | 6 frags without being killed |
Accountant | #exe.et XPERIA! | 91% kills/killed ratio |
He's dead, Jim! | nIADA StARY | 13 gibs |
...and stay dead! | nIADA StARY | 28% gibs/kill |
Lead Poisoning | #exe.et XPERIA! | 49 SMG kills |
Spammity spam spam! | #exe.et XPERIA! | 6 SPAM kills |
Fragstealer | #exe.et KWIZZZ! | 174 damage per frag |
Die! Damn you, Die! | nIADA StARY | 284 damage per frag |
What objective? | #exe.et XPERIA! | 372 XP |
Red Shirt | #exe.et TOHAJJ! | 70 deaths |
Are these pliers sharp? | nIADA bN | 9 deaths without fragging |
Med Pack Whore | nIADA bN | 171 damage per death |
Eyes Wide Shut | #exe.et XPERIA! | 2 team kills |
Gingerbread man | #exe.et XPERIA! | 25 /kills |
» View plaintext endround stats
nIADA StARY [Warmup]: | hf |
nIADA StARY [Countdown]: | hf lads |
nIADA StARY [Countdown]: | shoutout to tzuku |
[11:38]: | The Allies have captured the forward bunker! |
[11:32]: | The Axis have captured the forward bunker! |
[11:31]: | The Allies have captured the forward bunker! |
[10:52]: | The Allies have opened up the Forward spawn rear exit! |
[10:48]: | The Allies have breached the Forward Bunker Gate! |
[10:48]: | Axis Command Post constructed. Charge speed increased! |
[9:36]: | Allied team has destroyed the Axis Command Post! |
[9:32]: | Allied Command Post constructed. Charge speed increased! |
#exe.et XPERIA! [8:17]: | xd |
[7:55]: | The Allies have breached the Depot Gate! |
[7:54]: | The Depot Fence has been constructed. |
[7:18]: | The Allies have breached the Depot's east wall! |
[6:24]: | The Allied Truck is in position! |
[6:21]: | The Crane Controls have been constructed. |
[6:21]: | The Allies have activated the crane! |
[6:07]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:38]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:21 |
#exe.et TOHAJJ! [Intermission]: | shoutout mitja |
nIADA Bu1l3t? [Warmup]: | shoutout to tzuku and master |
[3:15]: | The Allies have captured the forward bunker! |
[2:50]: | The Allies have breached the Forward Bunker Gate! |
[1:27]: | Allied Command Post constructed. Charge speed increased! |
[1:15]: | The Depot Fence has been constructed. |
[0:07]: | The Allies have breached the Depot Gate! |
#exe.et KWIZZZ! [0:04]: | wp |
[Intermission]: | >>> Objective NOT reached in time (8:21) |
nIADA StARY [Intermission]: | gg |
[9:00]: | The Doors are opening!! |
[8:06]: | Allied Command Post spawn active! |
[8:06]: | Allied Command Post constructed. Charge speed increased! |
[6:21]: | Allied Command Post spawn disabled! |
[6:21]: | Axis team has destroyed the Allied Command Post! |
[5:31]: | Allied Command Post spawn active! |
[5:31]: | Allied Command Post constructed. Charge speed increased! |
nIADA StARY [1:11]: | always 100 percent nades |
[Intermission]: | >>> Clock set to: 10:00 |
#exe.et XPERIA! [Warmup]: | nade acc 41.7 not 100 :( |
#exe.et KWIZZZ! [Warmup]: | stary in good shape today :) |
#exe.et TOHAJJ! [Warmup]: | mine is 9.1 acc actualy |
[9:42]: | Match is PAUSED! (Allies) |
[9:42]: | Match resuming in 225 seconds! |
[9:42]: | Match resuming in 210 seconds! |
[9:42]: | Match resuming in 10 seconds! |
[9:42]: | Match resuming in 9 seconds! |
[9:42]: | Match resuming in 8 seconds! |
[9:42]: | Match resuming in 7 seconds! |
[9:42]: | Match resuming in 6 seconds! |
[9:42]: | Match resuming in 5 seconds! |
[9:42]: | Match resuming in 4 seconds! |
[9:42]: | Match resuming in 3 seconds! |
[9:42]: | Match resuming in 2 seconds! |
[9:42]: | Match resuming in 1 seconds! |
[9:42]: | FIGHT! |
[5:01]: | The Doors are opening!! |
[2:50]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 7:09 (original: 10:00) |
[Intermission]: | #exe.et KWIZZZ! disconnected |
nIADA StARY [Intermission]: | GG |
[Intermission]: | nIADA bN disconnected |
[Intermission]: | nIADA StARY disconnected |
[Intermission]: | #exe.et TOHAJJ! disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.