JägarnpangarHSDirr vs underRated.eU (2922 views)
olpen
CupCake
IcEcrusT
CupCake
IcEcrusT
woozie
veno
dialer
veno
dialer
13.08.12 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | u.dialer | 65 kills |
Killing Spree | u.dialer | 8 frags without being killed |
Accountant | u.dialer | 135% kills/killed ratio |
He's dead, Jim! | u.Woozie | 20 gibs |
...and stay dead! | u.Woozie | 40% gibs/kill |
Lead Poisoning | u.dialer | 51 SMG kills |
Spammity spam spam! | u.dialer | 7 SPAM kills |
Fragstealer | u.dialer | 126 damage per frag |
Die! Damn you, Die! | JPHD * cuppie | 258 damage per frag |
What objective? | u.dialer | 340 XP |
Red Shirt | JPHD * olpen | 66 deaths |
Are these pliers sharp? | JPHD * olpen | 10 deaths without fragging |
Med Pack Whore | JPHD * cuppie | 174 damage per death |
Gingerbread man | u.Woozie | 22 /kills |
» View plaintext endround stats
JPHD * cuppie [Warmup]: | this is yours obviously |
u.veno [Warmup]: | no |
[11:36]: | The Allies have captured the forward bunker! |
[11:19]: | Axis Command Post constructed. Charge speed increased! |
[10:47]: | The Allies have opened up the Forward spawn rear exit! |
[10:41]: | The Allies have breached the Forward Bunker Gate! |
[10:10]: | Allied team has destroyed the Axis Command Post! |
[9:48]: | Allied Command Post constructed. Charge speed increased! |
[9:01]: | The Allies have breached the Depot Gate! |
[8:44]: | The Depot Fence has been constructed. |
[8:32]: | The Allies have breached the Depot's east wall! |
[8:00]: | The Crane Controls have been constructed. |
[7:59]: | The Allied Truck is in position! |
[7:59]: | The Allies have activated the crane! |
[7:46]: | The Allies have loaded the Gold Crate onto the Truck! |
JPHD * IcE :-) [7:37]: | BLUE RED GREEN WHITE BLACK PURPLE YELLOW |
JPHD * IcE :-) [6:33]: | gg |
[6:27]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 5:32 |
JPHD * cuppie [Warmup]: | get merc who doesnt carry, check. |
u.dialer [Countdown]: | so when i asked if i can play he should have said no |
u.dialer [Countdown]: | :E? |
JPHD * cuppie [5:04]: | y |
[Intermission]: | >>> Objective NOT reached in time (5:32) |
JPHD * IcE :-) [Intermission]: | gg |
[8:32]: | The Tank has been repaired! |
[8:29]: | Allied team has stolen the Tank! |
[7:30]: | Allied Command Post constructed. Charge speed increased! |
[6:56]: | Allied team has destroyed the Bank Doors! |
[6:51]: | The Tank has been damaged! |
[5:45]: | Axis team has destroyed the Allied Command Post! |
[5:31]: | Allied Command Post constructed. Charge speed increased! |
JPHD * IcE :-) [1:51]: | horor |
[1:32]: | Allied team is escaping with the Gold Crate! |
[0:10]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:49 |
[9:25]: | The Tank has been repaired! |
[9:22]: | Allied team has stolen the Tank! |
[9:19]: | The Tank has been damaged! |
[8:57]: | Allied Command Post constructed. Charge speed increased! |
[8:51]: | The Tank has been repaired! |
[8:39]: | Truck Barrier #1 has been constructed. |
[8:10]: | Axis team has destroyed the Allied Command Post! |
[7:41]: | Allied Command Post constructed. Charge speed increased! |
[7:34]: | Allied team has destroyed the Bank Doors! |
[7:08]: | The Tank has been damaged! |
[6:40]: | Truck Barrier #1 has been destroyed. |
[5:39]: | Allied team is escaping with the Gold Crate! |
JPHD * cuppie [5:33]: | ggwp deserved |
u.dialer [4:06]: | gg |
[4:05]: | u.dialer disconnected |
[4:00]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:48 (original: 11:49) |
JPHD * cuppie [Intermission]: | fun game |
JPHD * olpen [Intermission]: | gg |
[Intermission]: | u.veno disconnected |
[Intermission]: | JPHD * cuppie disconnected |
[Intermission]: | JPHD * olpen disconnected |
[Intermission]: | JPHD * IcE :-) disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.