LineSport vs Dead Ringers (2935 views)
13.08.12 22:15 CEST
Awards | awarded to | for |
Lady Macbeth | |]* jetro | 47 kills |
Killing Spree | |]* RedoX | 5 frags without being killed |
Accountant | |]* jetro | 121% kills/killed ratio |
He's dead, Jim! | |]* jetro | 7 gibs |
...and stay dead! | |]* RedoX | 19% gibs/kill |
Lead Poisoning | |]* jetro | 39 SMG kills |
Spammity spam spam! | |]* zett | 6 SPAM kills |
Fragstealer | |]* zett | 177 damage per frag |
Die! Damn you, Die! | Line-sport.w1lko:[ | 274 damage per frag |
What objective? | |]* jetro | 323 XP |
Red Shirt | Line-sport.w1lko:[ | 57 deaths |
Are these pliers sharp? | Line-sport.w1lko:[ | 12 deaths without fragging |
Med Pack Whore | |]* jetro | 171 damage per death |
Eyes Wide Shut | |]* zett | 1 team kills |
Gingerbread man | |]* RedoX | 15 /kills |
» View plaintext endround stats
Line-Sport.dydZiekKk:[[ [Warmup]: | :< |
Line-Sport.dydZiekKk:[[ [Warmup]: | DO MYCIA! |
|]* vila [Warmup]: | i'll take screenshots from this also |
|]* vila [Warmup]: | after your epic incoming loss |
Line-Sport.dydZiekKk:[[ [Warmup]: | pozdro book toska olas : D |
|]* vila [Warmup]: | ja maat das zeker |
|]* vila [Warmup]: | koekenbakker |
Line-Sport.dydZiekKk:[[ [Warmup]: | how long |
Line-Sport.dydZiekKk:[[ [Countdown]: | gl hf |
[10:51]: | The Allies have captured the forward bunker! |
[10:28]: | Axis Command Post constructed. Charge speed increased! |
[10:18]: | The Allies have breached the Forward Bunker Gate! |
[10:04]: | The Allies have opened up the Forward spawn rear exit! |
[9:11]: | The Allies have breached the Depot Gate! |
[9:03]: | The Depot Fence has been constructed. |
[8:49]: | Allied team has destroyed the Axis Command Post! |
[8:45]: | Allied Command Post constructed. Charge speed increased! |
[8:34]: | The Allies have breached the Depot's east wall! |
[7:14]: | The Allied Truck is in position! |
[7:11]: | The Crane Controls have been constructed. |
[7:10]: | The Allies have activated the crane! |
[6:57]: | The Allies have loaded the Gold Crate onto the Truck! |
[5:24]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 6:35 |
[1:55]: | The Allies have captured the forward bunker! |
[1:44]: | The Axis have captured the forward bunker! |
[0:49]: | The Allies have captured the forward bunker! |
[0:44]: | The Axis have captured the forward bunker! |
[0:36]: | The Allies have captured the forward bunker! |
[0:31]: | The Axis have captured the forward bunker! |
[Intermission]: | >>> Objective NOT reached in time (6:35) |
|]* vila [Intermission]: | tey |
|]* vila [Intermission]: | want me to take a screenshot now also? |
|]* vila [Intermission]: | or is it embarrasing enough already |
Line-sport.w1lko:[ [Warmup]: | to ma kurwa wh ten jetro |
Line-sport.w1lko:[ [Warmup]: | : D |
Line-Sport.dydZiekKk:[[ [Countdown]: | :D |
[8:57]: | The Doors are opening!! |
[7:21]: | Allied Command Post spawn active! |
[7:21]: | Allied Command Post constructed. Charge speed increased! |
[7:16]: | Axis team has destroyed the Allied Command Post! |
[7:16]: | Allied Command Post spawn disabled! |
[5:44]: | Allied Command Post constructed. Charge speed increased! |
[5:44]: | Allied Command Post spawn active! |
[5:15]: | Axis team has destroyed the Allied Command Post! |
[5:15]: | Allied Command Post spawn disabled! |
[5:05]: | Axis have returned the objective! |
[4:49]: | Allied Command Post spawn active! |
[4:49]: | Allied Command Post constructed. Charge speed increased! |
[4:35]: | Allied Command Post spawn disabled! |
[4:35]: | Axis team has destroyed the Allied Command Post! |
[4:15]: | Allied Command Post spawn active! |
[4:15]: | Allied Command Post constructed. Charge speed increased! |
[2:37]: | Allied Command Post spawn disabled! |
[2:37]: | Axis team has destroyed the Allied Command Post! |
[0:16]: | Axis have returned the objective! |
[Intermission]: | >>> Clock set to: 10:00 |
|]* zett [Intermission]: | ggs |
[Intermission]: | |]* zett disconnected |
[Intermission]: | |]* jetro disconnected |
Line-sport.miki [Warmup]: | :D |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.