Team Survive vs bacardi team (3450 views)

de kresti
de hummel
de stray
pl upload
pl promen
is phyzic


CB 3on3 Ladder
#clanbase.et
16.08.12 00:15 CEST
Awards awarded to for
Lady Macbeth bacardi.UPLOAD 30 kills
Killing Spree ^Zbacardi.PHYZiC 5 frags without being killed
Accountant ^Zbacardi.PHYZiC 121% kills/killed ratio
He's dead, Jim! bacardi.PROMEN 9 gibs
...and stay dead! bacardi.PROMEN 43% gibs/kill
Lead Poisoning ^Zbacardi.PHYZiC 25 SMG kills
Spammity spam spam! bacardi.PROMEN 4 SPAM kills
Fragstealer bacardi.UPLOAD 178 damage per frag
Die! Damn you, Die! survive, humM3L 259 damage per frag
What objective? bacardi.UPLOAD 177 XP
Red Shirt bacardi.PROMEN 34 deaths
Are these pliers sharp? survive, humM3L 6 deaths without fragging
Med Pack Whore ^Zbacardi.PHYZiC 187 damage per death
Eyes Wide Shut survive, humM3L 1 team kills
Gingerbread man bacardi.UPLOAD 10 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
^Zbacardi.PHYZiC12117329246006482443451510/02/125/152/216618155
bacardi.PROMEN621522134900946984261360/02/015/234/222412535
bacardi.UPLOAD12017730258001053274010180/02/125/123/217816042
bacardi.96502808323002514849126162050/06/165/129/218915544
survive, stRay5512818335004403051211080/00/218/240/322415525
survive, kReSti old cfg731422433600651095196180/02/120/242/321315754
survive, humM3L521191631501734774532740/00/313/184/321714626
survive, 60389589716011712616148492000/02/351/186/321815335
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Zbacardi.PHYZiC5039361001713102800/00/03/40/1KDKDDD/KD
bacardi.PROMEN755191240021601146400/02/07/100/0DK/KDDKDDKDDDKDK/KDKK
bacardi.UPLOAD1336086400213471021180/02/05/31/1DKDKDKK/DKKK/K
bacardi.861502024900536613513180/04/015/171/2
survive, stRay75326820019921099540/00/16/50/1KKDD/KDDKKDKDD
survive, kReSti old cfg1284397400013181288180/00/18/61/0KDKDKKDKKKKKDDDD
survive, humM3L57304710011203127400/00/23/41/0DKDKKDDDK/D
survive, 871051922700235133661720/00/417/152/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Zbacardi.PHYZiC162481382002150911791510/00/012/51/1DKKK/DKDKKDKDKKDKKKK/
bacardi.PROMEN604061040031216121500/00/03/63/1K/DKDK/DDKKDDD/K
bacardi.UPLOAD1256210820031948137000/00/08/52/0DKDKDKK/KKKKDK/KD/
bacardi.11615029268008467337641510/00/023/166/2
survive, stRay4639613300213061691180/00/06/90/2/KDDKKDKDDDKDKD/DDD
survive, kReSti old cfg544161110011374168800/00/06/90/2KDDDKD/DKDDKDKXDKD
survive, humM3L5442611201310841294740/00/05/62/2/D/KKDDDDKKDKD/TKD
survive, 511221835601637644673920/00/017/242/6
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Zbacardi.PHYZiC116497610021478124500/01/06/40/0K/KKDKKKD/DDK
bacardi.PROMEN4036250002692642180/00/02/30/0KD//DDK
bacardi.UPLOAD10033551001106692500/00/05/30/1D/KKDKDDKK
bacardi.851181416200532362812180/01/013/100/1
survive, stRay33212600016241133180/00/02/50/0DDDDKK/D
survive, kReSti old cfg57364710031397109500/00/03/41/0D//KDKDKK/D
survive, humM3L8324561001791100800/00/15/40/0KKDK/DKDKDD
survive, 58811119200528123236180/00/110/131/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^Zbacardi.PHYZiC15037642001112489300/01/14/21/0KD/KKDKDKK
bacardi.PROMEN57254710021189940180/00/03/41/1/KDD/KKKDDD
bacardi.UPLOAD1162276100496669400/00/17/10/0K/KDK/KK/K/DK
bacardi.108841717400732792527180/01/214/72/1
survive, stRay663646000011081198180/00/14/50/0DKKDDDKDKD
survive, kReSti old cfg62225800021020112500/02/03/50/1DDK/DKDDKKK/D
survive, humM3L142317100239995600/00/00/41/1/KD/DDDD
survive, 47811021100425273279180/02/17/141/2

» View plaintext endround stats
Player Chats
survive, stRay [Warmup]: Rup
[11:15]: Allies have damaged the East Wall
[11:07]: Allies capture the Forward Bunker!
[10:27]: Allies have secured the forward bunker.
[10:27]: Door Controls have been constructed.
[10:09]: The Allies have stolen a gold crate!
[9:23]: The Allies have stolen a gold crate!
[9:23]: The Axis have intercepted the stolen gold crate!
[8:47]: The Axis have intercepted the stolen gold crate!
[8:46]: The Allies have stolen a gold crate!
[8:22]: The Loading Doors are Opening!
[8:16]: The Loading Doors are Closing!
[8:04]: The Loading Doors are Opening!
[7:56]: The Allies have secured a gold crate!
[7:50]: The Loading Doors are Closing!
[7:48]: The Allies have stolen a gold crate!
[7:32]: The Loading Doors are Opening!
[7:22]: The Loading Doors are Closing!
[7:15]: The Loading Doors are Opening!
[7:11]: The Allies have secured a gold crate!
[7:11]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:48
survive, kReSti old cfg [Intermission]: gg
survive, stRay [Warmup]: Rup
survive, kReSti old cfg [Countdown]: hf
[4:23]: Allies capture the Forward Bunker!
[4:01]: Allies have damaged the West Wall
[1:28]: Door Controls have been constructed.
[1:28]: Allies have secured the forward bunker.
[1:26]: The Loading Doors are Opening!
[1:16]: The Allies have stolen a gold crate!
[1:14]: The Loading Doors are Closing!
survive, stRay [0:26]: ggz
[0:15]: The Axis have intercepted the stolen gold crate!
[Intermission]: >>> Objective NOT reached in time (4:48)
survive, humM3L [Warmup]: rup
[8:35]: The Doors are opening!!
[6:20]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:39
survive, kReSti old cfg [Intermission]: rematch after?
bacardi.PROMEN [Intermission]: XD
survive, stRay [Warmup]: Rup
[1:57]: The Doors are opening!!
[Intermission]: >>> Objective NOT reached in time (3:39)
^Zbacardi.PHYZiC [Intermission]: gg
bacardi.UPLOAD [Intermission]: gg
survive, humM3L [Intermission]: ggz
survive, kReSti old cfg [Intermission]: gg
survive, stRay [Intermission]: wp
[Intermission]: bacardi.PROMEN disconnected
survive, stRay [Intermission]: another one?+
[Intermission]: survive, humM3L disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.