zenTex vs NBS minimal (3568 views)
DeVito
Blu3
RapToN
Blu3
RapToN
xarQi
badboy
Wooooo
badboy
Wooooo
ESL 3on3 Summer Cup 2012 - Cup #5
Playoffs - LB round 2
21.08.12 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | minimalWoooooo | 67 kills |
Killing Spree | Zentex.Blue<3Unforgiven | 5 frags without being killed |
Accountant | minimalWoooooo | 118% kills/killed ratio |
He's dead, Jim! | [-] xarQi'nbs | 26 gibs |
...and stay dead! | [-] xarQi'nbs | 65% gibs/kill |
Lead Poisoning | minimalWoooooo | 58 SMG kills |
Spammity spam spam! | Zentex.Blue<3Unforgiven | 8 SPAM kills |
Fragstealer | [-] bAdboy'nbs | 162 damage per frag |
Die! Damn you, Die! | Zentex.Blue<3Unforgiven | 283 damage per frag |
What objective? | minimalWoooooo | 382 XP |
Red Shirt | zenTex DeVito | 76 deaths |
Are these pliers sharp? | Zentex.Blue<3Unforgiven | 8 deaths without fragging |
Med Pack Whore | zenTex RapToN <3 Maggy | 150 damage per death |
Eyes Wide Shut | zenTex DeVito | 2 team kills |
Gingerbread man | minimalWoooooo | 26 /kills |
» View plaintext endround stats
zenTex DeVito [Warmup]: | (zP|gifty) we're the best you can find |
zenTex DeVito [Warmup]: | ups xD |
zenTex DeVito [Countdown]: | gl hf |
[-] xarQi'nbs [Countdown]: | gl hf |
[8:39]: | The Allies have captured the forward bunker! |
[8:22]: | Axis Command Post constructed. Charge speed increased! |
[7:58]: | The Allies have opened up the Forward spawn rear exit! |
[7:55]: | The Allies have breached the Forward Bunker Gate! |
[6:26]: | Allied team has destroyed the Axis Command Post! |
[6:22]: | Allied Command Post constructed. Charge speed increased! |
[6:11]: | The Depot Fence has been constructed. |
[5:18]: | The Allies have breached the Depot Gate! |
[4:25]: | The Allies have breached the Depot's east wall! |
[Intermission]: | >>> Clock set to: 12:00 |
[-] xarQi'nbs [Intermission]: | gg |
[10:52]: | The Allies have captured the forward bunker! |
[10:25]: | Axis Command Post constructed. Charge speed increased! |
[10:16]: | The Allies have opened up the Forward spawn rear exit! |
[10:13]: | The Allies have breached the Forward Bunker Gate! |
[9:40]: | Allied team has destroyed the Axis Command Post! |
[9:35]: | Allied Command Post constructed. Charge speed increased! |
[9:32]: | The Depot Fence has been constructed. |
[8:42]: | The Allies have breached the Depot Gate! |
[8:09]: | The Allies have breached the Depot's east wall! |
[6:52]: | The Allied Truck is in position! |
[4:00]: | The Crane Controls have been constructed. |
[3:59]: | The Allies have activated the crane! |
[3:45]: | The Allies have loaded the Gold Crate onto the Truck! |
zenTex DeVito [2:17]: | gg :) |
[1:48]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:11 (original: 12:00) |
[11:30]: | The Tank has been repaired! |
[11:27]: | Allied team has stolen the Tank! |
[10:46]: | Allied Command Post constructed. Charge speed increased! |
[9:39]: | Truck Barrier #1 has been constructed. |
[9:37]: | The Tank has been damaged! |
[9:13]: | The Tank has been repaired! |
[9:06]: | The Tank has been damaged! |
[8:52]: | The Tank has been repaired! |
[8:42]: | Allied team has destroyed the Bank Doors! |
[7:39]: | Truck Barrier #1 has been destroyed. |
[6:39]: | Allied team is escaping with the Gold Crate! |
[5:34]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 6:25 |
[-] xarQi'nbs [Intermission]: | gg |
[-] bAdboy'nbs [Warmup]: | no dmg dealed --' |
zenTex RapToN <3 Maggy [Countdown]: | Shoutout to: lazy, fronty, daxxx, G!pp!, Torte |
zenTex DeVito [1:27]: | lugerfrag! |
minimalWoooooo [0:02]: | gg |
minimalWoooooo [0:00]: | wp |
[Intermission]: | >>> Objective NOT reached in time (6:25) |
[-] bAdboy'nbs [Intermission]: | ggwp |
Zentex.Blue<3Unforgiven [Intermission]: | ggwp |
[-] xarQi'nbs [Intermission]: | wp |
[Intermission]: | minimalWoooooo disconnected |
[Intermission]: | [-] xarQi'nbs disconnected |
[Intermission]: | Zentex.Blue<3Unforgiven disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.