te_valhalla
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis Damon:o 12 9 0 0 57 2 1308 936 0 42
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Axis Totals 12 9 0 0 57 2 1308 936 0 2
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies #exe.et Kwiz 9 13 1 0 40 0 936 1308 0 29
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Allies Totals 9 13 1 0 40 0 936 1308 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis #exe.et Kwiz 21 28 1 0 42 1 2212 2808 0 30
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Axis Totals 21 28 1 0 42 1 2212 2808 0 1
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Damon:o 27 21 0 0 56 3 2808 2212 0 40
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Allies Totals 27 21 0 0 56 3 2808 2212 0 3
multi_huntplace
Round 1:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis #exe.et Kwiz 1 2 0 0 33 0 214 362 0 16
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Axis Totals 1 2 0 0 33 0 214 362 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies Damon:o 2 1 0 0 66 0 362 214 0 14
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Allies Totals 2 1 0 0 66 0 362 214 0 0
Round 2:
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Axis Damon:o 4 4 0 0 50 0 620 554 0 17
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Axis Totals 4 4 0 0 50 0 620 554 0 0
TEAM Player Kll Dth Sui TK Eff Gib DG DR TD Score
---------------------------------------------------------------------
Allies #exe.et Kwiz 4 4 0 0 50 0 554 620 0 21
---------------------------------------------------------------------
Allies Totals 4 4 0 0 50 0 554 620 0 0
Player Chats
Damon:o [Warmup]:
rup
Damon:o [Warmup]:
fast\
[Intermission]:
>>> Clock set to: 5:00
#exe.et Kwiz [2:43]:
:)
[1:57]:
Match is PAUSED! (Axis)
#exe.et Kwiz [1:57]:
sup
[1:57]:
Match resuming in 75 seconds!
[1:57]:
Match resuming in 60 seconds!
[1:57]:
Match resuming in 45 seconds!
[1:57]:
Match resuming in 10 seconds!
[1:57]:
Match resuming in 9 seconds!
[1:57]:
Match resuming in 8 seconds!
[1:57]:
Match resuming in 7 seconds!
[1:57]:
Match resuming in 6 seconds!
[1:57]:
Match resuming in 5 seconds!
[1:57]:
Match resuming in 4 seconds!
[1:57]:
Match resuming in 3 seconds!
[1:57]:
Match resuming in 2 seconds!
[1:57]:
Match resuming in 1 seconds!
[1:57]:
FIGHT!
[0:12]:
Match is PAUSED! (Allies)
[0:12]:
Match resuming in 75 seconds!
Damon:o [0:11]:
pls fast i dont have much time
[0:12]:
Match resuming in 60 seconds!
[0:12]:
Match resuming in 45 seconds!
[0:12]:
Match resuming in 30 seconds!
[0:12]:
Match resuming in 15 seconds!
[0:12]:
Match resuming in 10 seconds!
[0:12]:
Match resuming in 9 seconds!
[0:12]:
Match resuming in 8 seconds!
[0:12]:
Match resuming in 7 seconds!
[0:12]:
Match resuming in 6 seconds!
[0:12]:
Match resuming in 5 seconds!
[0:12]:
Match resuming in 4 seconds!
[0:12]:
Match resuming in 3 seconds!
[0:12]:
Match resuming in 2 seconds!
[0:12]:
Match resuming in 1 seconds!
[0:12]:
FIGHT!
[Intermission]:
>>> Objective NOT reached in time (5:00)
#exe.et Kwiz [Intermission]:
gg
Damon:o [Intermission]:
GG
[Intermission]:
>>> Clock set to: 5:00
Damon:o [Intermission]:
GG
#exe.et Kwiz [1:33]:
:D
#exe.et Kwiz [0:00]:
gg
Damon:o [Intermission]:
GG
[Intermission]:
>>> Objective NOT reached in time (5:00)
[Intermission]:
Damon:o disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.