EUNd vs PALLOT (2867 views)
24.08.12 12:30 CEST
Awards | awarded to | for |
Lady Macbeth | pallot Kirkko:ooo | 64 kills |
Killing Spree | pallot Kirkko:ooo | 5 frags without being killed |
Accountant | pallot Kirkko:ooo | 84% kills/killed ratio |
He's dead, Jim! | EUN:D & ViKO | 10 gibs |
...and stay dead! | EUN:D & ViKO | 20% gibs/kill |
Lead Poisoning | pallot Kirkko:ooo | 39 SMG kills |
Spammity spam spam! | EUN:D & eron | 6 SPAM kills |
Fragstealer | pallot Kirkko:ooo | 174 damage per frag |
Die! Damn you, Die! | pallot lEku:DDD | 272 damage per frag |
What objective? | pallot Kirkko:ooo | 362 XP |
Red Shirt | EUN:D & ViKO | 90 deaths |
Are these pliers sharp? | pallot Kirkko:ooo | 10 deaths without fragging |
Med Pack Whore | pallot lEku:DDD | 163 damage per death |
Gingerbread man | EUN:D & ViKO | 22 /kills |
» View plaintext endround stats
[11:37]: | The Allies have captured the forward bunker! |
EUN:D & ViKO [11:25]: | :C |
[11:14]: | Axis Command Post constructed. Charge speed increased! |
[10:54]: | The Allies have breached the Forward Bunker Gate! |
[10:37]: | The Allies have opened up the Forward spawn rear exit! |
[9:21]: | Allied team has destroyed the Axis Command Post! |
[9:18]: | Allied Command Post constructed. Charge speed increased! |
[8:02]: | The Allies have breached the Depot Gate! |
[7:44]: | The Depot Fence has been constructed. |
[6:46]: | The Allies have breached the Depot's east wall! |
[4:02]: | The Allied Truck is in position! |
pallot Kirkko:ooo [3:01]: | :D |
[1:43]: | The Crane Controls have been constructed. |
[1:42]: | The Allies have activated the crane! |
[1:29]: | The Allies have loaded the Gold Crate onto the Truck! |
pallot lEku:DDD [0:35]: | wp |
pallot Kirkko:ooo [0:33]: | WAT |
EUN:D & ViKO [0:32]: | gg |
pallot lEku:DDD [0:18]: | =DDD |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
EUN:D & eron [Countdown]: | pff |
EUN:D & ViKO [Countdown]: | hf |
[11:34]: | The Tank has been repaired! |
[11:31]: | Allied team has stolen the Tank! |
[10:53]: | Tank Barrier #1 has been constructed. |
[10:14]: | Axis Command Post constructed. Charge speed increased! |
pallot lEku:DDD [9:54]: | :D |
[9:21]: | Truck Barrier #1 has been constructed. |
[9:15]: | Tank Barrier #1 has been destroyed. |
[8:43]: | The Tank has been damaged! |
[8:39]: | The Tank has been repaired! |
[8:28]: | Allied team has destroyed the Bank Doors! |
[8:24]: | The Tank has been damaged! |
[6:30]: | Allied team has destroyed the Axis Command Post! |
[6:25]: | Allied Command Post constructed. Charge speed increased! |
EUN:D & ViKO [3:03]: | :D |
EUN:D & ViKO [1:44]: | gg |
EUN:D & eron [0:54]: | :DDDDDD |
EUN:D & eron [0:18]: | juajua |
[Intermission]: | >>> Clock set to: 12:00 |
EUN:D & eron [Intermission]: | gg |
pallot lEku:DDD [Intermission]: | gg |
pallot lEku:DDD [Warmup]: | Ready |
pallot Kirkko:ooo [Warmup]: | sec |
[11:20]: | The Tank has been repaired! |
[11:18]: | Allied team has stolen the Tank! |
[10:53]: | Allied Command Post constructed. Charge speed increased! |
[9:44]: | The Tank has been damaged! |
[9:10]: | Axis team has destroyed the Allied Command Post! |
[9:08]: | The Tank has been repaired! |
[8:56]: | Allied team has destroyed the Bank Doors! |
[8:40]: | Allied Command Post constructed. Charge speed increased! |
[6:11]: | Allied team is escaping with the Gold Crate! |
EUN:D & ViKO [5:43]: | gg |
[4:54]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:06 (original: 12:00) |
EUN:D & eron [Intermission]: | ggs! |
EUN:D & eron [Intermission]: | cu |
pallot lEku:DDD [Intermission]: | gg |
pallot lEku:DDD [Intermission]: | bb! |
[Intermission]: | EUN:D & eron disconnected |
[Intermission]: | pallot lEku:DDD disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.