LineSport vs Dead Ringers (2405 views)
24.08.12 22:30 CEST
Awards | awarded to | for |
Lady Macbeth | |]* jetro | 50 kills |
Killing Spree | |]* jetro | 6 frags without being killed |
Accountant | |]* jetro | 111% kills/killed ratio |
He's dead, Jim! | |]* jetro | 14 gibs |
...and stay dead! | |]* jetro | 28% gibs/kill |
Lead Poisoning | |]* jetro | 45 SMG kills |
Spammity spam spam! | |]* zett | 9 SPAM kills |
Fragstealer | |]* jetro | 170 damage per frag |
Die! Damn you, Die! | |]* vyper | 301 damage per frag |
What objective? | |]* jetro | 307 XP |
Red Shirt | LineSport.n | 70 deaths |
Are these pliers sharp? | LineSport.n | 9 deaths without fragging |
Med Pack Whore | |]* vyper | 157 damage per death |
Eyes Wide Shut | |]* jetro | 2 team kills |
Gingerbread man | |]* vyper | 25 /kills |
» View plaintext endround stats
[9:12]: | The Allies have captured the forward bunker! |
[9:10]: | The Axis have captured the forward bunker! |
[9:09]: | The Allies have captured the forward bunker! |
[8:51]: | Axis Command Post constructed. Charge speed increased! |
[8:34]: | The Allies have opened up the Forward spawn rear exit! |
[8:31]: | The Allies have breached the Forward Bunker Gate! |
[7:40]: | Allied team has destroyed the Axis Command Post! |
[7:08]: | Allied Command Post constructed. Charge speed increased! |
[7:07]: | The Allies have breached the Depot Gate! |
[6:53]: | The Depot Fence has been constructed. |
[6:33]: | The Allies have breached the Depot's east wall! |
[5:55]: | The Crane Controls have been constructed. |
[5:50]: | Match is PAUSED! (Axis) |
LineSport.n [5:49]: | wait lag attack |
[5:50]: | Match resuming in 10 seconds! |
[5:50]: | Match resuming in 9 seconds! |
[5:50]: | Match resuming in 8 seconds! |
[5:50]: | Match resuming in 7 seconds! |
[5:50]: | Match resuming in 6 seconds! |
|]* vyper [5:49]: | den dorpsmodem is onder aanval |
[5:50]: | Match resuming in 5 seconds! |
[5:50]: | Match resuming in 4 seconds! |
[5:50]: | Match resuming in 3 seconds! |
|]* jetro [5:50]: | :D |
[5:50]: | Match resuming in 2 seconds! |
[5:50]: | Match resuming in 1 seconds! |
[5:50]: | FIGHT! |
[5:08]: | The Allied Truck is in position! |
[5:08]: | The Allies have activated the crane! |
[4:55]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:50]: | Match is PAUSED! (Axis) |
[4:50]: | Match resuming in 225 seconds! |
[4:50]: | Match resuming in 10 seconds! |
[4:50]: | Match resuming in 9 seconds! |
[4:50]: | Match resuming in 8 seconds! |
[4:50]: | Match resuming in 7 seconds! |
[4:50]: | Match resuming in 6 seconds! |
[4:50]: | Match resuming in 5 seconds! |
[4:50]: | Match resuming in 4 seconds! |
[4:50]: | Match resuming in 3 seconds! |
[4:50]: | Match resuming in 2 seconds! |
[4:50]: | Match resuming in 1 seconds! |
[4:50]: | FIGHT! |
[3:22]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:37 |
[5:54]: | Match is PAUSED! (Axis) |
[5:54]: | Match resuming in 225 seconds! |
[5:54]: | Match resuming in 210 seconds! |
[5:54]: | Match resuming in 195 seconds! |
[5:54]: | Match resuming in 10 seconds! |
[5:54]: | Match resuming in 9 seconds! |
[5:54]: | Match resuming in 8 seconds! |
[5:54]: | Match resuming in 7 seconds! |
[5:54]: | Match resuming in 6 seconds! |
[5:54]: | Match resuming in 5 seconds! |
[5:54]: | Match resuming in 4 seconds! |
[5:54]: | Match resuming in 3 seconds! |
|]* jetro [5:54]: | hf |
[5:54]: | Match resuming in 2 seconds! |
[5:54]: | Match resuming in 1 seconds! |
[5:54]: | FIGHT! |
[5:20]: | The Allies have captured the forward bunker! |
[5:04]: | Axis Command Post constructed. Charge speed increased! |
[4:41]: | The Allies have opened up the Forward spawn rear exit! |
[4:38]: | The Allies have breached the Forward Bunker Gate! |
[3:56]: | Allied team has destroyed the Axis Command Post! |
[3:39]: | The Depot Fence has been constructed. |
[3:34]: | Allied Command Post constructed. Charge speed increased! |
|]* jetro [3:27]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
|]* jetro [3:26]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
|]* jetro [3:26]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
|]* jetro [3:26]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
|]* jetro [3:26]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
|]* jetro [3:26]: | =-8---------DDD BETTER LUCK NEXT TIME =-8---------DDD |
[2:48]: | The Allies have breached the Depot Gate! |
LineSport.n [2:14]: | Xd |
[2:11]: | The Allies have breached the Depot's east wall! |
[0:42]: | The Allied Truck is in position! |
[0:40]: | The Crane Controls have been constructed. |
[0:39]: | The Allies have activated the crane! |
[0:26]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Objective NOT reached in time (8:37) |
|]* jetro [Warmup]: | installeert gulder ook dampkappen? |
^ZLineSport.m [6:52]: | xD |
[3:59]: | The Doors are opening!! |
[2:42]: | LineSport.mcalled a vote. |
[2:41]: | Vote FAILED! (KICK LineSport.n) |
^ZLineSport.m [2:40]: | xD |
[2:33]: | Axis have returned the objective! |
^ZLineSport.m [1:35]: | xD |
|]* jetro [1:16]: | SURPRISE |
[0:05]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 9:54 |
[9:10]: | The Doors are opening!! |
[8:22]: | Allied Command Post spawn active! |
[8:22]: | Allied Command Post constructed. Charge speed increased! |
[6:28]: | Main blast door opening! |
^ZLineSport.m [6:08]: | th 4 game |
[6:00]: | Allied team has transmitted the documents! |
|]* zett [Intermission]: | ggs |
[Intermission]: | >>> Objective reached at 3:54 (original: 9:54) |
[Intermission]: | |]* jetro disconnected |
[Intermission]: | |]* vyper disconnected |
[Intermission]: | |]* zett disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.