Verdiend! vs quaco (2618 views)
27.08.12 23:30 CEST
Awards | awarded to | for |
Lady Macbeth | quaco Ti+es | 50 kills |
Killing Spree | quaco Ti+es | 10 frags without being killed |
Accountant | quaco Ti+es | 114% kills/killed ratio |
He's dead, Jim! | quaco Ti+es | 18 gibs |
...and stay dead! | quaco Aniky | 38% gibs/kill |
Lead Poisoning | quaco Ti+es | 43 SMG kills |
Spammity spam spam! | quaco Aniky | 6 SPAM kills |
Fragstealer | quaco Ti+es | 171 damage per frag |
Die! Damn you, Die! | V!.Nick | 288 damage per frag |
What objective? | quaco Ti+es | 317 XP |
Red Shirt | V!.Sir5alL | 67 deaths |
Are these pliers sharp? | V!.Nick | 13 deaths without fragging |
Med Pack Whore | quaco Aniky | 171 damage per death |
Eyes Wide Shut | quaco Ti+es | 4 team kills |
Gingerbread man | quaco Snatix | 20 /kills |
» View plaintext endround stats
quaco Snatix [Countdown]: | hf |
[4:07]: | Axis have captured the Forward Bunker! |
[3:55]: | Allies have reclaimed the Forward Bunker! |
[3:46]: | Axis have captured the Forward Bunker! |
[3:00]: | The Axis have blown the Main Entrance! |
[1:01]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 4:16 (original: 5:17) |
quaco Aniky [Intermission]: | dat run over 5 miles |
quaco Snatix [Intermission]: | gg |
quaco Aniky [Intermission]: | puh |
quaco Snatix [Countdown]: | hf |
quaco Snatix [11:57]: | buzzer et sticked! |
[10:57]: | The Allies have captured the forward bunker! |
[10:49]: | The Axis have captured the forward bunker! |
quaco Snatix [10:43]: | :D? |
[9:49]: | The Allies have captured the forward bunker! |
[9:44]: | The Axis have captured the forward bunker! |
[9:43]: | The Allies have captured the forward bunker! |
[8:52]: | The Allies have opened up the Forward spawn rear exit! |
[8:39]: | The Allies have breached the Forward Bunker Gate! |
[8:24]: | Axis Command Post constructed. Charge speed increased! |
[7:13]: | Allied team has destroyed the Axis Command Post! |
[7:10]: | Allied Command Post constructed. Charge speed increased! |
[7:03]: | The Depot Fence has been constructed. |
[6:14]: | The Allies have breached the Depot's east wall! |
[5:40]: | The Allies have breached the Depot Gate! |
[4:53]: | The Allied Truck is in position! |
[2:36]: | Match is PAUSED! (Axis) |
[2:36]: | Match resuming in 225 seconds! |
[2:36]: | Match resuming in 210 seconds! |
[2:36]: | Match resuming in 195 seconds! |
quaco Snatix [2:36]: | bref, on joue mal |
[2:36]: | Match resuming in 180 seconds! |
quaco Snatix [2:36]: | Pas d'panique a bord, le fun et la vitesse d'abord |
[2:36]: | Match resuming in 165 seconds! |
[2:36]: | Match resuming in 150 seconds! |
[2:36]: | Match resuming in 135 seconds! |
[2:36]: | Match resuming in 120 seconds! |
[2:36]: | Match resuming in 10 seconds! |
[2:36]: | Match resuming in 9 seconds! |
[2:36]: | Match resuming in 8 seconds! |
[2:36]: | Match resuming in 7 seconds! |
[2:36]: | Match resuming in 6 seconds! |
[2:36]: | Match resuming in 5 seconds! |
[2:36]: | Match resuming in 4 seconds! |
[2:36]: | Match resuming in 3 seconds! |
[2:36]: | Match resuming in 2 seconds! |
[2:36]: | Match resuming in 1 seconds! |
[2:36]: | FIGHT! |
[1:11]: | The Crane Controls have been constructed. |
[1:11]: | The Allies have activated the crane! |
quaco Snatix [1:09]: | gg |
[0:58]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
[9:47]: | The Allies have captured the forward bunker! |
[9:27]: | The Depot Fence has been constructed. |
[9:20]: | Axis Command Post constructed. Charge speed increased! |
[8:50]: | The Allies have opened up the Forward spawn rear exit! |
[8:47]: | The Allies have breached the Forward Bunker Gate! |
[7:35]: | The Allies have breached the Depot Gate! |
[7:24]: | Allied team has destroyed the Axis Command Post! |
[7:20]: | Allied Command Post constructed. Charge speed increased! |
[6:25]: | The Allies have breached the Depot's east wall! |
[4:37]: | Match is PAUSED! (Allies) |
[4:37]: | Match resuming in 225 seconds! |
[4:37]: | Match resuming in 10 seconds! |
[4:37]: | Match resuming in 9 seconds! |
[4:37]: | Match resuming in 8 seconds! |
[4:37]: | Match resuming in 7 seconds! |
[4:37]: | Match resuming in 6 seconds! |
[4:37]: | Match resuming in 5 seconds! |
[4:37]: | Match resuming in 4 seconds! |
[4:37]: | Match resuming in 3 seconds! |
[4:37]: | Match resuming in 2 seconds! |
[4:37]: | Match resuming in 1 seconds! |
[4:37]: | FIGHT! |
[2:15]: | The Allied Truck is in position! |
V!.Sir5alL [1:13]: | wp |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
quaco Aniky [Intermission]: | ggs |
quaco Snatix [Intermission]: | ggs |
V!.Nick [Intermission]: | bwoja :p |
[Intermission]: | quaco Aniky disconnected |
[Intermission]: | quaco Ti+es disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.