bacardi team vs Echelon (3481 views)
28.08.12 01:00 CEST
Awards | awarded to | for |
Lady Macbeth | bacardi.UPLOAD | 51 kills |
Killing Spree | eN.hilarious 8D | 6 frags without being killed |
Accountant | bacardi.UPLOAD | 104% kills/killed ratio |
He's dead, Jim! | bacardi.PROMEN | 13 gibs |
...and stay dead! | bacardi.PROMEN | 33% gibs/kill |
Lead Poisoning | bacardi.UPLOAD | 41 SMG kills |
Spammity spam spam! | bacardi.UPLOAD | 7 SPAM kills |
Fragstealer | bacardi.UPLOAD | 214 damage per frag |
Die! Damn you, Die! | eN.hilarious 8D | 309 damage per frag |
What objective? | bacardi.UPLOAD | 311 XP |
Red Shirt | eN.s+exx 8D | 64 deaths |
Are these pliers sharp? | eN.s+exx 8D | 13 deaths without fragging |
Med Pack Whore | bacardi.UPLOAD | 177 damage per death |
Eyes Wide Shut | eN.wss | 2 team kills |
Gingerbread man | bacardi.UPLOAD | 21 /kills |
» View plaintext endround stats
bacardi.UPLOAD [Warmup]: | ej mozesz zostac |
bacardi.PROMEN [Countdown]: | bl |
[6:36]: | The Allies have captured the forward bunker! |
[6:26]: | The Depot Fence has been constructed. |
[6:18]: | Axis Command Post constructed. Charge speed increased! |
bacardi.UPLOAD [6:12]: | :XD |
[5:55]: | The Allies have breached the Forward Bunker Gate! |
[5:50]: | Allied team has destroyed the Axis Command Post! |
[5:35]: | Allied Command Post constructed. Charge speed increased! |
[4:39]: | The Allies have opened up the Forward spawn rear exit! |
eN.hilarious 8D [1:58]: | :D |
[Intermission]: | >>> Clock set to: 12:00 |
[8:33]: | The Allies have captured the forward bunker! |
[8:32]: | The Axis have captured the forward bunker! |
[8:22]: | The Allies have captured the forward bunker! |
[8:21]: | The Axis have captured the forward bunker! |
[8:19]: | The Allies have captured the forward bunker! |
[7:59]: | The Allies have breached the Forward Bunker Gate! |
[7:37]: | Axis Command Post constructed. Charge speed increased! |
[7:26]: | The Allies have opened up the Forward spawn rear exit! |
[7:24]: | Allied team has destroyed the Axis Command Post! |
[7:18]: | Allied Command Post constructed. Charge speed increased! |
[5:54]: | The Depot Fence has been constructed. |
[5:53]: | The Allies have breached the Depot's east wall! |
[5:30]: | The Allies have breached the Depot Gate! |
[3:11]: | The Allied Truck is in position! |
[3:10]: | The Crane Controls have been constructed. |
[3:10]: | The Allies have activated the crane! |
[2:56]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:13]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:46 (original: 12:00) |
[11:18]: | Allies capture the Forward Bunker! |
[11:00]: | Door Controls have been constructed. |
[11:00]: | Allies have secured the forward bunker. |
[10:57]: | Allies have damaged the East Wall |
[10:37]: | The Allies have stolen a gold crate! |
[10:06]: | The Loading Doors are Opening! |
[10:03]: | The Allies have secured a gold crate! |
[9:58]: | The Allies have stolen a gold crate! |
[9:47]: | The Axis have intercepted the stolen gold crate! |
[9:37]: | The Allies have stolen a gold crate! |
[9:32]: | The Loading Doors are Closing! |
[9:09]: | The Loading Doors are Opening! |
[9:06]: | Allies have escaped with the Gold! |
[9:06]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 2:53 |
[2:08]: | Allies have damaged the East Wall |
[1:44]: | Allies capture the Forward Bunker! |
[1:21]: | Allies have secured the forward bunker. |
[1:21]: | Door Controls have been constructed. |
[1:20]: | The Loading Doors are Opening! |
[1:16]: | The Allies have stolen a gold crate! |
[1:15]: | The Loading Doors are Closing! |
[0:55]: | The Axis have intercepted the stolen gold crate! |
[0:48]: | The Allies have stolen a gold crate! |
[Intermission]: | >>> Objective NOT reached in time (2:53) |
[Intermission]: | eN.hilarious 8D disconnected |
[Intermission]: | eN.s+exx 8D disconnected |
[Intermission]: | eN.wss disconnected |
bacardi.WASSAB [Warmup]: | :d |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.