Echelon vs CodeLust (3821 views)

pl Elviss
pl stexx
pl ridji
fi Salaneuvos
fi Altsi
fi olBaa


CB 3on3 Ladder
#clanbase.et
24.09.12 17:15 CEST
Awards awarded to for
Lady Macbeth echeloN stexx 52 kills
Killing Spree echeloN stexx 7 frags without being killed
Accountant echeloN RiDJI 103% kills/killed ratio
He's dead, Jim! echeloN Elviss 14 gibs
...and stay dead! echeloN Elviss 33% gibs/kill
Lead Poisoning echeloN stexx 41 SMG kills
Spammity spam spam! echeloN stexx 7 SPAM kills
Fragstealer echeloN stexx 171 damage per frag
Die! Damn you, Die! cL'bablo 310 damage per frag
What objective? echeloN stexx 334 XP
Red Shirt cL'SALLy 58 deaths
Are these pliers sharp? cL'ALTSi 11 deaths without fragging
Med Pack Whore echeloN RiDJI 199 damage per death
Eyes Wide Shut echeloN Elviss 2 team kills
Gingerbread man echeloN stexx 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cL'SALLy71314425810111487047810850/01/537/345/520713246
cL'bablo4221119451019520558071470/01/229/393/4274129410
cL'ALTSi4917827554016490949221100/03/023/442/518289511
cL'557038815815132918818185393420/05/089/4410/522111749
echeloN RiDJI10332940394018791674711640/13/137/271/419819256
echeloN Elviss782624354141217761984042900/00/340/335/117715345
echeloN stexx98334525350119817973961371/04/141/307/415714075
echeloN 9292513514623144423714232715911/07/1118/3013/417716255
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cL'SALLy1061111716700734442426280/00/015/92/0K/KKD//D/KDK/DK/KDDKKKDKKDKK/KKKD
cL'bablo502112000338850400/01/013/60/1K/KD/KKKKDDKKKKK/DKKDDKD
cL'ALTSi140821410200225692058180/02/012/80/0DDKKKDK/DKKKDKDDKKKK/KDK
cL'9921432289001264014988460/03/040/232/1
echeloN RiDJI4167717000322052785400/00/17/110/2KDDDDDKK/DKD/KDDKDD/DDDK
echeloN Elviss44708186013216030761420/00/19/140/0DDDK/D/TDDDKDKDKK/DKKDDDKDD
echeloN stexx408592210062004246400/00/18/161/0DKKK///DDK/XDDDK/DDDKD/DDDKKDDKD
echeloN 42222245770112636983251820/00/324/411/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cL'SALLy56901323210523752113180/01/39/133/2K/XDDDKDKDKDKKKD/D/KDKDDDDDKDDDK/SK/K
cL'bablo7810911141002281024361040/00/111/100/1KKKKDDDKDKK/DDKKDDD/DDKDK
cL'ALTSi3396721201423402864920/00/07/161/1K/T/DKDDDKDDD/DDKDDDDKDDK/DKD
cL'56295315851111752574132140/01/427/394/4
echeloN RiDJI1301251713200326822508180/02/015/100/0DDDKKKDDKDKDKK/KK/K/KKKKKDKKDD
echeloN Elviss73661419200724182816180/00/112/102/1DDK/K/KDK/KDD/DDKD/KDKDKKKK/DK/KD
echeloN stexx10786151410052313220100/02/012/71/2D/KKKDK/KDKDKDKKK/KKKK/DDK/DD
echeloN 10327746465001574137525360/04/139/273/3
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cL'SALLy631131219101228853271390/00/213/120/3DDKDDDTKDKKKDDK/KKDDDKKDD/DDKDKD
cL'bablo2481729001420072867430/00/15/233/2DDDDDDDDXDKDDDKDDTDKKDDKDDDKK/DDD/D/D/
cL'ALTSi25062400000000/01/04/201/4DDDKDDDDDKDKKDDXDDDDDDDDKKDDDD
cL'371942572102648926138820/01/322/554/9
echeloN RiDJI1771371692012302921781060/11/015/61/2DKKKDK/KKKDKDTKKK/KDDKXKKKXD
echeloN Elviss12312621176117304125121300/00/119/93/0K/KDK/KKKDKKDDDKDKDKKKX/KK/KDK/TSK/K/KDK
echeloN stexx16416328173018386227311371/02/021/75/2KK/KK/KKKKKKK/KKKDDDKKKDK//DKD/KDKKKKDDKK/KKT/
echeloN 1554266543111317993274213731/13/155/229/4

» View plaintext endround stats
Player Chats
echeloN Elviss [Countdown]: :)
[10:49]: The Allies have captured the forward bunker!
[10:26]: Axis Command Post constructed. Charge speed increased!
[10:06]: The Allies have breached the Forward Bunker Gate!
[9:55]: The Allies have opened up the Forward spawn rear exit!
[8:58]: Allied team has destroyed the Axis Command Post!
[8:50]: Allied Command Post constructed. Charge speed increased!
[8:07]: The Allies have breached the Depot Gate!
[8:03]: The Depot Fence has been constructed.
[7:28]: The Allies have breached the Depot's east wall!
[7:00]: The Allied Truck is in position!
[5:49]: The Crane Controls have been constructed.
[5:48]: The Allies have activated the crane!
[5:35]: Match is PAUSED! (Axis)
[5:35]: The Allies have loaded the Gold Crate onto the Truck!
[5:35]: Allies team locked from spectators by echeloN RiDJI
[5:35]: Match resuming in 225 seconds!
echeloN Elviss [5:35]: tANDETY
echeloN Elviss [5:35]: BZDETY
echeloN Elviss [5:35]: POLSKIE bazary
[5:35]: Match resuming in 210 seconds!
echeloN Elviss [5:35]: wymieniam tanio zlotowki na dolary
echeloN Elviss [5:35]: nanana
echeloN Elviss [5:35]: <3
cL'ALTSi [5:35]: good song
echeloN Elviss [5:35]: ye
[5:35]: Match resuming in 195 seconds!
echeloN Elviss [5:35]: :p
echeloN Elviss [5:35]: polish son
echeloN Elviss [5:35]: g
echeloN Elviss [5:35]: :D
[5:35]: Match resuming in 180 seconds!
[5:35]: Match resuming in 165 seconds!
[5:35]: Match resuming in 150 seconds!
echeloN RiDJI [5:35]: 14:40 @stexx biore go
echeloN RiDJI [5:35]: 14:40 +Estaloth tak to mozesz mowic do starego przy ostatnim kotlecie na stole
echeloN RiDJI [5:35]: 14:40 @stexx no
echeloN Elviss [5:35]: :-)
[5:35]: cL'bablo Server command overflow
[5:35]: Match resuming in 135 seconds!
[5:35]: Match resuming in 120 seconds!
[5:35]: cL'bablo connected
[5:35]: Match resuming in 105 seconds!
[5:35]: Match resuming in 10 seconds!
[5:35]: Match resuming in 9 seconds!
[5:35]: Match resuming in 8 seconds!
[5:35]: Match resuming in 7 seconds!
[5:35]: Match resuming in 6 seconds!
[5:35]: Match resuming in 5 seconds!
[5:35]: Match resuming in 4 seconds!
[5:35]: Match resuming in 3 seconds!
[5:35]: Match resuming in 2 seconds!
[5:35]: Match resuming in 1 seconds!
[5:35]: FIGHT!
cL'bablo [4:23]: eh
[2:59]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:00
cL'ALTSi [Warmup]: juusto voileipa
[8:36]: The Allies have captured the forward bunker!
echeloN Elviss [8:36]: XD
[8:23]: The Depot Fence has been constructed.
[8:16]: Axis Command Post constructed. Charge speed increased!
[7:45]: The Allies have opened up the Forward spawn rear exit!
[7:39]: The Allies have breached the Forward Bunker Gate!
[6:28]: Allied team has destroyed the Axis Command Post!
[6:13]: Axis Command Post constructed. Charge speed increased!
[5:49]: Match is PAUSED! (Axis)
[5:49]: Match resuming in 225 seconds!
[5:49]: Match resuming in 10 seconds!
[5:49]: Match resuming in 9 seconds!
[5:49]: Match resuming in 8 seconds!
[5:49]: Match resuming in 7 seconds!
[5:49]: Match resuming in 6 seconds!
[5:49]: Match resuming in 5 seconds!
[5:49]: Match resuming in 4 seconds!
[5:49]: Match resuming in 3 seconds!
[5:49]: Match resuming in 2 seconds!
[5:49]: Match resuming in 1 seconds!
[5:49]: FIGHT!
[5:23]: The Allies have breached the Depot Gate!
[4:50]: Allied team has destroyed the Axis Command Post!
[4:46]: Allied Command Post constructed. Charge speed increased!
[4:45]: The Allies have breached the Depot's east wall!
[3:48]: The Allied Truck is in position!
[Intermission]: >>> Objective NOT reached in time (9:00)
echeloN RiDJI [Countdown]: hf
[8:05]: The Tank has been repaired!
[8:03]: Allied team has stolen the Tank!
[7:38]: Allied Command Post constructed. Charge speed increased!
[7:25]: Truck Barrier #1 has been constructed.
[7:02]: The Tank has been damaged!
[6:59]: Axis team has destroyed the Allied Command Post!
[6:54]: Axis Command Post constructed. Charge speed increased!
[5:30]: The Tank has been repaired!
[5:22]: The Tank has been damaged!
[3:34]: The Tank has been repaired!
[3:16]: Allied team has destroyed the Bank Doors!
[2:28]: Allied team has destroyed the Axis Command Post!
[2:14]: Allied Command Post constructed. Charge speed increased!
[1:42]: The Tank has been damaged!
[0:31]: Axis team has destroyed the Allied Command Post!
[0:12]: cL'ALTSi disconnected
echeloN Elviss [0:10]: XD
cL'SALLy [0:06]: gg wp
[Intermission]: >>> Clock set to: 12:00

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.