sereNity vs we FORGOT our name (2641 views)

be Piet
be ViKO
nl NoHead
ee subbi
ee Peeter
ee Sinnu


CB 3on3 Ladder
#clanbase.et
25.09.12 22:15 CEST
Awards awarded to for
Lady Macbeth mullipea:wFon 47 kills
Killing Spree mullipea:wFon 6 frags without being killed
Accountant mullipea:wFon 109% kills/killed ratio
He's dead, Jim! mullipea:wFon 10 gibs
...and stay dead! KAPSAPEA:wFon 33% gibs/kill
Lead Poisoning mullipea:wFon 37 SMG kills
Spammity spam spam! Peeter:wFon 12 SPAM kills
Fragstealer Peeter:wFon 180 damage per frag
Die! Damn you, Die! EUNd.ViKO 324 damage per frag
What objective? EUNd.Geenhoofd 283 XP
Red Shirt EUNd.ViKO 59 deaths
Are these pliers sharp? EUNd.ViKO 10 deaths without fragging
Med Pack Whore EUNd.Geenhoofd 194 damage per death
Eyes Wide Shut EUNd.ViKO 2 team kills
Gingerbread man EUNd.ViKO 14 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
EUNd.Piet862193642601761277035880/02/531/234/917016854
EUNd.ViKO32176195940214624772021280/10/117/384/7329122210
EUNd.Geenhoofd932833942802480428082920/03/329/328/320619244
EUNd.666789414318052520416223193080/05/377/3216/323516146
Peeter:wFon79220415072214750065921650/03/327/2512/718312737
mullipea:wFon107273474310128904974532050/04/237/278/519316963
KAPSAPEA:wFon832263036100010577063712701/02/027/230/519217757
:wFon8971911812927343222319204166401/09/091/2320/518915856
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
EUNd.Piet50173620007011124180/00/13/30/2DKDKDDKDD
EUNd.ViKO50304800021235123900/00/02/42/1DKK//KDDDKDD
EUNd.Geenhoofd1836811640011622134300/00/27/34/0KK/KDKKKKDKKDKDKD
EUNd.941151820600335583706180/00/312/106/3
Peeter:wFon8742780112130283180/01/03/23/3K/TDKKSD/DKDKKDK
mullipea:wFon714557101014831383480/01/05/50/2DKDKDKKDDDKDT
KAPSAPEA:wFon6236583002921134400/01/04/70/1D/DXDDDKKK/DKKX
:wFon731231723412437063558560/03/012/143/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
EUNd.Piet5042510000312361412180/00/25/50/1D/KK/DKDKXDDDKD/
EUNd.ViKO25303121013926123470/00/04/70/3DDD/DD/DKDTKD/DKX
EUNd.Geenhoofd755268001119191337270/02/13/61/0D/KDKDDDDKDTKKK
EUNd.501241430102740813983520/02/312/181/4
Peeter:wFon7732793013110114771390/01/14/53/0K/KDDKTDKK/KD/KDD
mullipea:wFon1115610920051995130300/01/18/31/0K/KKDKK/KDKKD/K/K/D
KAPSAPEA:wFon1204565000188713011120/01/05/30/1KDKKXDKK/KDD
:wFon10313323235019398340812510/03/217/114/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
EUNd.Piet13672151140022268208600/02/112/61/2KDKKK/KDDKKDKK/KDDKDKKKDKD
EUNd.ViKO405061520041858210400/00/16/90/2DK//DKD/DKDDK/KDDXDDKD
EUNd.Geenhoofd108881312401120862402470/01/010/103/1DKKKKDKDKDKDDDKK/DDKKTKDKD
EUNd.9521034381001762126592470/03/228/254/5
Peeter:wFon66681218310423851858180/00/28/104/1DKDDDDKKK/KKSKKK/K/DDD/DDKDKDD
mullipea:wFon92691314210123602469720/02/110/91/2KDSDKDDDKDDKKDDKKKK/DKDDKKK
KAPSAPEA:wFon54616114002184718851220/00/06/80/1K/DDKDDDDKDKKKD/D
:wFon7119831439207659262122120/02/324/275/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
EUNd.Piet86881315001219222413520/00/111/93/4KTK/K/DKDDDKDDKDDKKKKKDDDDKDKX
EUNd.ViKO25666241015222826251210/10/05/182/1XDDDDDD/DDK/DDKDD/KDK/D/DKDKDDTD
EUNd.Geenhoofd5675916000124153000180/00/09/130/2KKKDDDKD/DKDDDDKDDKDKKDDD
EUNd.5622928551028656580381910/10/125/405/7
Peeter:wFon10078151510052712242600/01/012/82/3D/DDKDKDKKK/KKXKDDKKK/KK/KDDKD/
mullipea:wFon1461031913501232112298850/00/014/106/1DKDDKKKKKK//DKKKKDKKTKKDDDKDDKKKD
KAPSAPEA:wFon108841312300521151841361/00/012/50/2K//KKKKKDKDDDDDK/KK/DKK/K
:wFon118265474090112803865651211/01/038/238/6

» View plaintext endround stats
Player Chats
EUNd.Piet [Warmup]: :)
EUNd.Geenhoofd [Warmup]: hes on comms
EUNd.ViKO [Countdown]: hf
[9:59]: Allies have damaged the East Wall
[9:45]: Allies capture the Forward Bunker!
[8:02]: Door Controls have been constructed.
[8:02]: Allies have secured the forward bunker.
[7:59]: The Allies have stolen a gold crate!
[7:51]: The Loading Doors are Opening!
[7:45]: The Allies have secured a gold crate!
[7:39]: The Allies have stolen a gold crate!
[7:10]: The Allies have secured a gold crate!
[7:10]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 4:49
[3:21]: Allies capture the Forward Bunker!
[2:01]: Axis reclaim the Forward Bunker!
[1:07]: Allies have secured the forward bunker.
[1:07]: Door Controls have been constructed.
[1:06]: The Loading Doors are Opening!
[0:53]: The Allies have stolen a gold crate!
[0:47]: The Loading Doors are Closing!
[0:18]: The Loading Doors are Opening!
EUNd.Piet [0:04]: dat open
EUNd.Piet [0:03]: :D
KAPSAPEA:wFon [0:01]: ={DDDDDDDDDD
[Intermission]: >>> Objective NOT reached in time (4:49)
[11:21]: Allied Command Post constructed. Charge speed increased!
[9:50]: The Tank has been repaired!
[9:47]: Allied team has stolen the Tank!
[8:32]: Axis team has destroyed the Allied Command Post!
[8:18]: Allied Command Post constructed. Charge speed increased!
[8:05]: Allied team has destroyed the Bank Doors!
KAPSAPEA:wFon [7:07]: gg palm trees"!
[5:50]: Allied team is escaping with the Gold Crate!
[3:58]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:01
[4:11]: The Tank has been repaired!
[4:08]: Allied team has stolen the Tank!
Peeter:wFon [4:06]: :D::DD
[3:30]: Axis Command Post constructed. Charge speed increased!
[3:02]: The Tank has been damaged!
[2:52]: The Tank has been repaired!
[2:37]: Allied team has destroyed the Bank Doors!
EUNd.Piet [2:35]: dat strike
KAPSAPEA:wFon [0:54]: LOL
[0:46]: Axis have returned the objective!
EUNd.Piet [0:17]: t:D
KAPSAPEA:wFon [0:15]: ={DDDDDDDDDD
EUNd.Piet [0:13]: Xd
EUNd.Piet [0:09]: ggs
KAPSAPEA:wFon [0:07]: wp
[Intermission]: >>> Objective NOT reached in time (8:01)
[Intermission]: Axis have returned the objective!
[Intermission]: EUNd.Piet disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.