bacardi team vs Echelon (3331 views)
30.09.12 16:30 CEST
Awards | awarded to | for |
Lady Macbeth | bacardi.KOSIARKA | 68 kills |
Killing Spree | bacardi.KOSIARKA | 6 frags without being killed |
Accountant | bacardi upLOAd | 104% kills/killed ratio |
He's dead, Jim! | bacardi.KOSIARKA | 15 gibs |
...and stay dead! | echelon. olas | 32% gibs/kill |
Lead Poisoning | bacardi.KOSIARKA | 60 SMG kills |
Spammity spam spam! | bacardi upLOAd | 11 SPAM kills |
Fragstealer | bacardi.KOSIARKA | 200 damage per frag |
Die! Damn you, Die! | bacardi.wassabi | 309 damage per frag |
What objective? | bacardi.KOSIARKA | 408 XP |
Red Shirt | echelon. Damien | 87 deaths |
Are these pliers sharp? | bacardi.wassabi | 12 deaths without fragging |
Med Pack Whore | bacardi upLOAd | 196 damage per death |
Eyes Wide Shut | echelon. olas | 3 team kills |
Gingerbread man | echelon. stexx | 33 /kills |
» View plaintext endround stats
bacardi upLOAd [Warmup]: | rup[ |
bacardi.KOSIARKA [Warmup]: | rokis = subakk in the skies? |
bacardi.KOSIARKA [Warmup]: | ready |
bacardi upLOAd [Warmup]: | ????????????????? |
bacardi upLOAd [Warmup]: | 2mins |
bacardi.KOSIARKA [Warmup]: | [21:31:29] <ovr-saKen> kanker lul |
echelon. olas [Warmup]: | merc avi |
bacardi.KOSIARKA [Warmup]: | how come u polish people always go afk when u got a game planned? |
echelon. stexx [13:58]: | cfg |
[12:42]: | bacardi.KOSIARKAcalled a vote. |
[12:41]: | Vote passed! |
bacardi.wassabi [9:10]: | r4r |
[5:07]: | The Allies have captured the forward bunker! |
[4:50]: | Axis Command Post constructed. Charge speed increased! |
[4:48]: | The Allies have breached the Forward Bunker Gate! |
[4:27]: | The Allies have opened up the Forward spawn rear exit! |
[3:36]: | Allied team has destroyed the Axis Command Post! |
[3:26]: | The Depot Fence has been constructed. |
[3:11]: | The Allies have breached the Depot Gate! |
[3:03]: | Allied Command Post constructed. Charge speed increased! |
[1:31]: | The Allies have breached the Depot's east wall! |
[0:54]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
bacardi.KOSIARKA [Intermission]: | wp |
[9:40]: | The Allies have breached the Forward Bunker Gate! |
[9:18]: | Axis Command Post constructed. Charge speed increased! |
[8:49]: | The Allies have opened up the Forward spawn rear exit! |
[8:22]: | Allied team has destroyed the Axis Command Post! |
[8:18]: | Allied Command Post constructed. Charge speed increased! |
bacardi.KOSIARKA [7:57]: | : D |
[7:24]: | The Depot Fence has been constructed. |
[7:00]: | The Allies have breached the Depot Gate! |
[6:56]: | The Allies have breached the Depot's east wall! |
[5:11]: | The Allied Truck is in position! |
[4:05]: | Match is PAUSED! (Allies) |
[4:05]: | Match resuming in 225 seconds! |
[4:05]: | Match resuming in 210 seconds! |
[4:05]: | Match resuming in 10 seconds! |
[4:05]: | Match resuming in 9 seconds! |
[4:05]: | Match resuming in 8 seconds! |
[4:05]: | Match resuming in 7 seconds! |
[4:05]: | Match resuming in 6 seconds! |
[4:05]: | Match resuming in 5 seconds! |
[4:05]: | Match resuming in 4 seconds! |
[4:05]: | Match resuming in 3 seconds! |
[4:05]: | Match resuming in 2 seconds! |
[4:05]: | Match resuming in 1 seconds! |
[4:05]: | FIGHT! |
bacardi.KOSIARKA [2:10]: | : D |
bacardi.KOSIARKA [2:10]: | : D |
bacardi.KOSIARKA [2:10]: | : D |
bacardi.KOSIARKA [2:10]: | : D |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
[11:28]: | Allies capture the Forward Bunker! |
[11:16]: | Allies have damaged the East Wall |
[8:32]: | Door Controls have been constructed. |
[8:32]: | Allies have secured the forward bunker. |
[8:25]: | The Allies have stolen a gold crate! |
[8:07]: | The Axis have intercepted the stolen gold crate! |
[7:46]: | The Allies have stolen a gold crate! |
[6:59]: | The Loading Doors are Opening! |
[6:57]: | The Loading Doors are Closing! |
[6:41]: | The Axis have intercepted the stolen gold crate! |
[6:26]: | The Allies have stolen a gold crate! |
[6:12]: | The Loading Doors are Opening! |
[6:05]: | The Allies have secured a gold crate! |
[6:02]: | The Allies have stolen a gold crate! |
[5:58]: | The Loading Doors are Closing! |
[5:11]: | The Loading Doors are Opening! |
[5:08]: | The Loading Doors are Closing! |
[4:40]: | Axis have returned the objective! |
[4:40]: | The Allies have stolen a gold crate! |
[4:40]: | The Axis have intercepted the stolen gold crate! |
[4:30]: | The Loading Doors are Opening! |
[4:27]: | The Allies have secured a gold crate! |
[4:27]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 7:32 |
[6:47]: | Allies have damaged the East Wall |
[6:21]: | Allies capture the Forward Bunker! |
[6:20]: | Axis reclaim the Forward Bunker! |
[6:18]: | Allies capture the Forward Bunker! |
[6:17]: | Axis reclaim the Forward Bunker! |
[6:16]: | Allies capture the Forward Bunker! |
[6:15]: | Axis reclaim the Forward Bunker! |
[5:16]: | Allies capture the Forward Bunker! |
[4:37]: | Door Controls have been constructed. |
[4:37]: | Allies have secured the forward bunker. |
[4:36]: | The Loading Doors are Opening! |
[4:29]: | The Allies have stolen a gold crate! |
[4:28]: | The Loading Doors are Closing! |
[3:44]: | The Axis have intercepted the stolen gold crate! |
[3:26]: | The Allies have stolen a gold crate! |
[1:40]: | The Loading Doors are Opening! |
[1:37]: | The Allies have secured a gold crate! |
[1:27]: | The Allies have stolen a gold crate! |
[1:27]: | The Loading Doors are Closing! |
[1:20]: | The Loading Doors are Opening! |
[1:08]: | The Allies have secured a gold crate! |
[1:08]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 6:24 (original: 7:32) |
bacardi upLOAd [Intermission]: | gg |
echelon. Damien [Intermission]: | gg |
[Intermission]: | echelon. stexx disconnected |
[Intermission]: | echelon. Damien disconnected |
bacardi.KOSIARKA [Intermission]: | gg |
[Intermission]: | bacardi upLOAd disconnected |
[Intermission]: | bacardi.wassabi disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.