Improper Bastards vs Verdiend! (3203 views)
VerMu
hoffae
olBaa
hoffae
olBaa
Nick
Sir5alL
godfrey
Sir5alL
godfrey
07.10.12 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | ib.olBaa | 70 kills |
Killing Spree | ib.olBaa | 5 frags without being killed |
Accountant | ib.olBaa | 135% kills/killed ratio |
He's dead, Jim! | ib.VerMu | 17 gibs |
...and stay dead! | ib.VerMu | 44% gibs/kill |
Lead Poisoning | ib.olBaa | 58 SMG kills |
Spammity spam spam! | ib.VerMu | 8 SPAM kills |
Fragstealer | V!.godfrey | 190 damage per frag |
Die! Damn you, Die! | ib.drunked hard | 271 damage per frag |
What objective? | ib.olBaa | 450 XP |
Red Shirt | V!.Sir5alL | 66 deaths |
Are these pliers sharp? | V!.godfrey | 9 deaths without fragging |
Med Pack Whore | V!.Sir5alL | 180 damage per death |
Eyes Wide Shut | V!.Nick | 2 team kills |
Gingerbread man | ib.olBaa | 23 /kills |
» View plaintext endround stats
ib.olBaa [Countdown]: | hellöyyy niippi ja iippi <3 |
V!.Nick [11:58]: | hf |
[10:22]: | The Allies have captured the forward bunker! |
[10:19]: | The Axis have captured the forward bunker! |
[9:40]: | The Allies have captured the forward bunker! |
[9:21]: | Axis Command Post constructed. Charge speed increased! |
[8:57]: | The Depot Fence has been constructed. |
[8:51]: | The Allies have opened up the Forward spawn rear exit! |
[8:49]: | The Allies have breached the Forward Bunker Gate! |
[7:13]: | Allied team has destroyed the Axis Command Post! |
[6:53]: | Allied Command Post constructed. Charge speed increased! |
[6:16]: | The Allies have breached the Depot Gate! |
[5:57]: | The Allies have breached the Depot's east wall! |
[5:11]: | The Allies have breached the Depot's west wall! |
[4:54]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
V!.Nick [Warmup]: | gg |
[7:46]: | The Allies have captured the forward bunker! |
[7:04]: | The Allies have breached the Forward Bunker Gate! |
[6:58]: | Axis Command Post constructed. Charge speed increased! |
[6:42]: | The Allies have opened up the Forward spawn rear exit! |
[6:12]: | Allied team has destroyed the Axis Command Post! |
[5:48]: | The Allies have breached the Depot Gate! |
[5:42]: | Allied Command Post constructed. Charge speed increased! |
[5:33]: | The Depot Fence has been constructed. |
[5:08]: | The Allies have breached the Depot's east wall! |
[4:46]: | The Allied Truck is in position! |
[4:21]: | The Crane Controls have been constructed. |
[4:20]: | The Allies have activated the crane! |
[4:06]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:32]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:27 (original: 12:00) |
[9:06]: | Allied Command Post constructed. Charge speed increased! |
[8:41]: | Axis team has destroyed the Allied Command Post! |
[8:27]: | The Main Door has been breached! |
[8:23]: | The Service Door has been breached! |
[7:58]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 2:01 |
V!.Sir5alL [Intermission]: | wp |
ib.VerMu [Intermission]: | hoffa ei kuulu sun puhe |
ib.olBaa [Warmup]: | jep, lopeta se ujostelu |
[1:18]: | Storage Wall destroyed! |
[1:07]: | Match is PAUSED! (Axis) |
[1:07]: | Match resuming in 225 seconds! |
V!.Nick [1:07]: | dont unpause |
V!.Nick [1:07]: | toilet |
ib.VerMu [1:07]: | okey |
[1:07]: | Match resuming in 210 seconds! |
[1:07]: | Match resuming in 195 seconds! |
[1:07]: | Match resuming in 180 seconds! |
[1:07]: | Match resuming in 165 seconds! |
V!.Nick [1:07]: | back |
[1:07]: | Match resuming in 150 seconds! |
[1:07]: | Match resuming in 135 seconds! |
[1:07]: | Match resuming in 120 seconds! |
ib.olBaa [1:07]: | nice time to lag out |
V!.Nick [1:07]: | true |
ib.olBaa [1:07]: | >D |
[1:07]: | Match resuming in 105 seconds! |
V!.Nick [1:07]: | 20s spawn? |
[1:07]: | Match resuming in 10 seconds! |
[1:07]: | Match resuming in 9 seconds! |
[1:07]: | Match resuming in 8 seconds! |
[1:07]: | Match resuming in 7 seconds! |
ib.olBaa [1:07]: | :) |
[1:07]: | Match resuming in 6 seconds! |
[1:07]: | Match resuming in 5 seconds! |
[1:07]: | Match resuming in 4 seconds! |
[1:07]: | Match resuming in 3 seconds! |
V!.Nick [1:07]: | :d |
[1:07]: | Match resuming in 2 seconds! |
[1:07]: | Match resuming in 1 seconds! |
[1:07]: | FIGHT! |
[0:21]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Objective reached at 1:40 (original: 2:01) |
[8:46]: | The Doors are opening!! |
[8:27]: | Allied Command Post spawn active! |
[8:27]: | Allied Command Post constructed. Charge speed increased! |
[5:36]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:23 |
V!.Nick [0:31]: | ggs |
V!.Sir5alL [0:26]: | wp |
[Intermission]: | >>> Objective NOT reached in time (4:23) |
[Intermission]: | V!.godfrey disconnected |
[Intermission]: | ib.olBaa disconnected |
[Intermission]: | ib.drunked hard disconnected |
[Intermission]: | ib.VerMu disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.