Echelon vs innerSense (3083 views)

pl stexx
pl Elviss
fi crod
ee Ed


CB 2on2 Ladder
#clanbase.et
10.10.12 18:45 CEST
Awards awarded to for
Lady Macbeth echeloN. Elviss 69 kills
Killing Spree echeloN. sTx 7 frags without being killed
Accountant echeloN. Elviss 87% kills/killed ratio
He's dead, Jim! INNER Ed@bjj 10 gibs
...and stay dead! INNER Ed@bjj 22% gibs/kill
Lead Poisoning echeloN. Elviss 51 SMG kills
Spammity spam spam! INNER ae^2kAzuki 9 SPAM kills
Fragstealer INNER ae^2kAzuki 152 damage per frag
Die! Damn you, Die! INNER Ed@bjj 250 damage per frag
What objective? echeloN. sTx 400 XP
Red Shirt INNER Ed@bjj 85 deaths
Are these pliers sharp? INNER Ed@bjj 8 deaths without fragging
Med Pack Whore echeloN. sTx 174 damage per death
Eyes Wide Shut INNER ae^2kAzuki 2 team kills
Gingerbread man INNER Ed@bjj 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
INNER Ed@bjj523084585101018904611183180/00/225/455/120113038
INNER ae^2kAzuki6016441683021365926511270/02/231/499/41619637
INNER 56472861531312311563817694450/02/256/4914/418111338
echeloN. Elviss872616979600181310511933350/03/151/293/719015156
echeloN. sTx8140058718101012804116341080/01/141/252/722116278
echeloN. 8466112715014102825909235671430/04/192/255/720615767
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
INNER Ed@bjj59148254270054457512000/00/28/162/0/DDDDDDKDK/XKKDK/K//KKDKDDKDDDDDD
INNER ae^2kAzuki550112000130000/01/110/151/1KDK/DKKDDKDDDDTKDKDKDKK/K/DDDDDD
INNER 57148366270184457512000/01/318/313/1
echeloN. Elviss7971313930046939662120/02/116/91/1DDKKDKKKKK/DKKDDKKD//DDKDKK/KKDKKK
echeloN. sTx741752939310263965765760/01/014/80/2KK/KDKDKKSDKDDD/KDDDDKKKKKKK
echeloN. 77246607861061333512386780/03/130/171/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
INNER Ed@bjj207352521052009335400/00/03/182/1/D/K/DDDKDDDK//DDDDDKDDDSDDDDK
INNER ae^2kAzuki4270112610032870363000/01/06/203/3K/DKDDDDDDDK/KKDK/DDKDKDDDDDKKDDDDDKD
INNER 31143165131084879698400/01/09/385/4
echeloN. Elviss12510825203001233912111330/00/023/52/3K/KDKK/KKDKK/K/DDK/KKDKKD/KK/K/KDK/K/KK/KK/KD
echeloN. sTx1301371713100535932768320/00/115/42/2DKDKKKKKDKDKDK/KKDKK/KK//DK/KD
echeloN. 12824542334001769844879650/00/138/94/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
INNER Ed@bjj83871518100825802709180/00/014/111/0DKKDKKDKK/KK/XKDDK/D/K/KK/K//DDKDD
INNER ae^2kAzuki86941922201737222881270/00/115/145/0KKDDKDKK/DDKTKDKKK/DKK/DK/DKKD/K/K/KDDKDDD
INNER 8518134403011563025590450/00/129/256/0
echeloN. Elviss6582132000022775320100/01/012/150/3DK/DDKDDDDDKKKDDKKDKDDDKDKDDKDK/K
echeloN. sTx6388121940032815310100/00/012/130/3DK/KDKDKDDKDKDDDDDDDKDDDK/KKK/K
echeloN. 64170253940055590630200/01/024/280/6

» View plaintext endround stats
Player Chats
[8:56]: Allied Command Post constructed. Charge speed increased!
[8:36]: The Tank has been repaired!
[8:33]: Allied team has stolen the Tank!
[8:20]: Tank Barrier #1 has been constructed.
[7:27]: Axis team has destroyed the Allied Command Post!
[7:03]: Allied Command Post constructed. Charge speed increased!
[7:00]: The Tank has been damaged!
[6:59]: Tank Barrier #1 has been destroyed.
[6:56]: Match is PAUSED! (Allies)
[6:56]: Truck Barrier #1 has been constructed.
[6:56]: Match resuming in 225 seconds!
[6:56]: Match resuming in 10 seconds!
[6:56]: Match resuming in 9 seconds!
[6:56]: Match resuming in 8 seconds!
[6:56]: Match resuming in 7 seconds!
[6:56]: Match resuming in 6 seconds!
[6:56]: Match resuming in 5 seconds!
[6:56]: Match resuming in 4 seconds!
[6:56]: Match resuming in 3 seconds!
[6:56]: Match resuming in 2 seconds!
[6:56]: Match resuming in 1 seconds!
[6:56]: FIGHT!
[6:28]: Tank Barrier #1 has been constructed.
[6:28]: The Tank has been repaired!
[5:34]: Tank Barrier #1 has been destroyed.
[5:16]: Axis team has destroyed the Allied Command Post!
[4:58]: Allied Command Post constructed. Charge speed increased!
[4:51]: The Tank has been damaged!
[4:38]: The Tank has been repaired!
[4:27]: Allied team has destroyed the Bank Doors!
[3:33]: Allied team is escaping with the Gold Crate!
[2:37]: Truck Barrier #1 has been destroyed.
INNER Ed@bjj [0:15]: ;D
INNER ae^2kAzuki [0:13]: xd'
INNER Ed@bjj [0:07]: you suck the whole map but here .. :D
[Intermission]: >>> Objective NOT reached in time (12:00)
echeloN. sTx [Intermission]: :]
[11:54]: INNER ae^kAzukicalled a vote.
[11:53]: Vote cancelled
[11:16]: Allies have damaged the East Wall
[10:48]: Allies capture the Forward Bunker!
[9:30]: Axis reclaim the Forward Bunker!
[7:45]: Allies capture the Forward Bunker!
[7:29]: Door Controls have been constructed.
[7:29]: Allies have secured the forward bunker.
[7:28]: The Loading Doors are Opening!
[7:26]: The Allies have stolen a gold crate!
[7:19]: The Loading Doors are Closing!
[6:57]: The Loading Doors are Opening!
[6:03]: The Axis have intercepted the stolen gold crate!
[5:59]: The Allies have stolen a gold crate!
[5:54]: The Loading Doors are Closing!
INNER Ed@bjj [5:46]: moar
[5:21]: Axis have returned the objective!
[5:21]: The Axis have intercepted the stolen gold crate!
[5:19]: The Allies have stolen a gold crate!
[4:58]: The Axis have intercepted the stolen gold crate!
[4:39]: The Allies have stolen a gold crate!
[4:26]: The Loading Doors are Opening!
[4:21]: The Loading Doors are Closing!
[3:21]: Axis have returned the objective!
[3:21]: The Axis have intercepted the stolen gold crate!
[3:19]: The Allies have stolen a gold crate!
[2:16]: The Axis have intercepted the stolen gold crate!
[1:58]: The Allies have stolen a gold crate!
[1:26]: The Loading Doors are Opening!
[1:20]: The Loading Doors are Closing!
[0:11]: Axis have returned the objective!
[0:11]: The Axis have intercepted the stolen gold crate!
[0:05]: The Loading Doors are Opening!
INNER ae^2kAzuki [0:02]: gg
[Intermission]: >>> Clock set to: 12:00
echeloN. Elviss [Countdown]: gl
[11:03]: Allies capture the Forward Bunker!
[10:50]: Allies have damaged the West Wall
[10:35]: Door Controls have been constructed.
[10:35]: Allies have secured the forward bunker.
[10:13]: The Allies have stolen a gold crate!
[9:14]: The Axis have intercepted the stolen gold crate!
[9:10]: The Allies have stolen a gold crate!
[8:08]: The Loading Doors are Opening!
[7:56]: The Loading Doors are Closing!
[7:44]: The Axis have intercepted the stolen gold crate!
[7:35]: The Allies have stolen a gold crate!
[7:18]: The Axis have intercepted the stolen gold crate!
echeloN. Elviss [7:02]: :-)
echeloN. Elviss [7:02]: :-)
[6:54]: The Allies have stolen a gold crate!
[5:49]: The Axis have intercepted the stolen gold crate!
[5:49]: Axis have returned the objective!
[5:48]: The Allies have stolen a gold crate!
[5:10]: Axis have returned the objective!
[5:10]: The Axis have intercepted the stolen gold crate!
[4:55]: The Allies have stolen a gold crate!
[4:05]: The Axis have intercepted the stolen gold crate!
[3:59]: The Allies have stolen a gold crate!
[3:08]: The Loading Doors are Opening!
[3:05]: The Loading Doors are Closing!
[2:22]: Axis have returned the objective!
[2:22]: The Axis have intercepted the stolen gold crate!
[2:13]: The Allies have stolen a gold crate!
[1:54]: The Axis have intercepted the stolen gold crate!
[1:49]: The Loading Doors are Opening!
[1:47]: The Allies have stolen a gold crate!
[1:22]: The Allies have secured a gold crate!
[1:15]: The Allies have stolen a gold crate!
INNER ae^2kAzuki [0:56]: gg
[0:56]: The Allies have secured a gold crate!
[0:56]: Allies have escaped with the Gold!
INNER ae^2kAzuki [Intermission]: :P
[Intermission]: >>> Objective reached at 11:03 (original: 12:00)
echeloN. Elviss [Intermission]: gg
[Intermission]: INNER ae^kAzuki disconnected
[Intermission]: echeloN. Elviss disconnected
[Intermission]: echeloN. sTx disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.